Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CaporalAwkward
Bastet
Level 38
God Stats
1W - 0L
1,699 SR
Queue Stats
27W - 25L
1,450 Elo+
Solo
Nu Wa
Nu Wa
T-E-L-L-E-Z
Nu Wa
Level 112
God Stats
68W - 86L
1,481 SR
Queue Stats
773W - 869L
1,505 Elo+
Solo
Team Averages
Level 103
1,560 SR
1,485 Elo+

VS

Team Averages
Level 117
1,642 SR
1,585 Elo+
Medusa
Medusa
SpaceGuntank
Medusa
Level 83
God Stats
5W - 11L
1,469 SR
Queue Stats
166W - 116L
1,552 Elo+
Party 1
Khepri
Khepri
TenshiKokoro
Khepri
Level 147
God Stats
8W - 2L
1,942 SR
Queue Stats
227W - 184L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
shiro0x
Nu Wa
Level 120
God Stats
6W - 6L
1,513 SR
Queue Stats
215W - 165L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 0 / 7
8,134
813
12,567
11,058
8,366
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 8
8,006
801
7,417
8,912
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 7
7,622
762
8,211
6,236
2,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 0
6,286
629
6,234
9,760
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
1 / 3 / 1
7,066
707
4,287
10,027
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
shiro0x
Nu Wa
10
0 / 5 / 2
6,291
629
6,400
10,533
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
7
8.5
W
4
1
8
8
L
Medusa
1
4
0
0.25
W
3
1
7
6.5
L
Khepri
1
3
1
0.5
L
Nu Wa
shiro0x
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
16,921
26,206
Taken
30,320
14,558
Mitigated
18,451
8,257
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,567
1,424
0
4,023
11,058
8,366
247
5,858
5,200
0
27,410
W
7,417
2,135
0
2,734
8,912
3,674
96
2,571
6,341
0
25,038
L
Medusa
6,234
4,016
0
395
9,760
4,276
0
2,566
7,194
0
15,362
W
8,211
3,042
0
1,500
6,236
2,518
956
2,813
3,423
29,462
0
L
Khepri
4,287
828
0
537
10,027
9,897
0
3,711
6,316
13,625
0
L
Nu Wa
shiro0x
Nu Wa
6,400
1,460
38
598
10,533
4,278
0
2,009
8,524
23,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
19,643
118
Minions Killed
96
8
Camps Cleared
1
574,914
Distance Traveled
543,908
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,134
813
40
4
1
201,313
1
W
Bastet
8,006
801
38
4
5
216,266
3
L
Medusa
6,286
629
39
4
0
178,942
1
W
Nu Wa
7,622
762
40
4
2
157,335
1
L
Khepri
7,066
707
14
1
1
183,553
5
L
Nu Wa
6,291
629
43
4
0
181,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role