Player Matchup

Ares
Ares
CRYOgenicide99
Ares
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,814 Elo+
Party 2
Hou Yi
Hou Yi
CurtCrown11
Hou Yi
Level 125
God Stats
1W - 3L
1,439 SR
Queue Stats
14W - 15L
1,507 Elo+
Solo
Horus
Horus
Hail_Soundwave
Horus
Level 31
God Stats
0W - 3L
1,198 SR
Queue Stats
84W - 99L
1,500 Elo+
Party 2
Thanatos
Thanatos
Worryingfall09
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
chieftonwastaken
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,325 Elo+
Solo
Team Averages
Level 75
1,427 SR
1,562 Elo+

VS

Team Averages
Level 92
1,656 SR
1,605 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ASerendipity
Gilgamesh
Level 22
God Stats
7W - 0L
1,900 SR
Queue Stats
45W - 13L
1,640 Elo+
Party 3
Cerberus
Cerberus
FeraTian
Cerberus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 63L
1,613 Elo+
Party 1
Hel
Hel
MyBussy
Hel
Level 154
God Stats
4W - 0L
1,726 SR
Queue Stats
97W - 49L
1,700 Elo+
Party 3
Susano
Susano
breedableEboy
Susano
Level 153
God Stats
7W - 2L
1,653 SR
Queue Stats
83W - 50L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,552
1,055
11,075
21,154
29,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
15
0 / 4 / 4
9,580
958
9,671
13,385
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 4
9,740
974
4,383
18,435
17,544
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
4 / 0 / 1
10,647
1,065
13,968
12,349
6,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
chieftonwastaken
Baron Samedi
15
0 / 8 / 4
9,515
952
17,242
17,699
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 0 / 12
10,255
1,026
16,314
9,632
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ASerendipity
Gilgamesh
16
7 / 1 / 9
11,929
1,193
15,894
14,605
13,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
FeraTian
Cerberus
16
2 / 1 / 13
10,193
1,019
15,067
15,177
14,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
16
5 / 1 / 9
10,848
1,085
14,339
9,902
11,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 10
10,239
1,024
16,173
13,607
6,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
6
Kills
18
18
Deaths
6
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
12
8
W
Gilgamesh
ASerendipity
Gilgamesh
7
1
9
11.5
L
1
4
4
0.75
L
Hou Yi
0
4
4
0.5
W
Cerberus
FeraTian
Cerberus
2
1
13
8.5
L
1
2
4
1.5
W
Hel
5
1
9
9.5
L
Thanatos
4
0
1
4.5
W
2
3
10
2.33
L
Baron Samedi
chieftonwastaken
Baron Samedi
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,339
Damage
77,787
83,022
Taken
62,923
70,785
Mitigated
51,432
22,159
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
16,314
3,167
0
1,231
9,632
4,775
0
5,287
4,345
36,631
0
W
Gilgamesh
ASerendipity
Gilgamesh
15,894
4,614
1,582
1,963
14,605
13,843
0
4,856
9,749
0
21,768
L
11,075
738
0
1,901
21,154
29,907
0
10,516
9,935
21,003
0
L
Hou Yi
9,671
4,793
419
1,366
13,385
6,381
0
6,979
6,165
0
39,336
W
Cerberus
FeraTian
Cerberus
15,067
1,372
0
4,839
15,177
14,642
0
8,539
6,638
27,907
0
L
4,383
2,547
3,890
2,677
18,435
17,544
0
9,577
8,281
0
15,267
W
Hel
14,339
1,171
7,962
5,140
9,902
11,743
0
4,296
5,606
28,433
0
L
Thanatos
13,968
4,213
489
5,800
12,349
6,218
0
6,590
5,497
0
24,714
W
16,173
4,033
0
570
13,607
6,429
0
5,339
8,268
0
33,304
L
Baron Samedi
chieftonwastaken
Baron Samedi
17,242
2,859
2,636
2,981
17,699
10,735
0
9,993
7,424
42,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
53,464
182
Minions Killed
184
5
Camps Cleared
8
966,895
Distance Traveled
1,017,445
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,255
1,026
52
5
4
204,014
1
W
Gilgamesh
11,929
1,193
12
1
1
201,321
1
L
Ares
10,552
1,055
12
1
1
191,300
0
L
Hou Yi
9,580
958
55
6
0
177,800
0
W
Cerberus
10,193
1,019
44
4
1
175,968
0
L
Horus
9,740
974
27
3
0
210,730
0
W
Hel
10,848
1,085
42
4
1
218,357
0
L
Thanatos
10,647
1,065
26
3
3
222,545
1
W
Susano
10,239
1,024
34
3
1
217,785
0
L
Baron Samedi
9,515
952
62
6
1
164,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role