Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DiddyDoDatt
Apollo
Level 104
God Stats
1W - 4L
1,520 SR
Queue Stats
112W - 125L
1,430 Elo+
Party 2
Awilix
Awilix
Galanock
Awilix
Level 84
God Stats
32W - 32L
1,516 SR
Queue Stats
99W - 107L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
KageYami
Kumbhakarna
Level 151
God Stats
17W - 18L
1,609 SR
Queue Stats
240W - 259L
1,489 Elo+
Party 2
Agni
Agni
Tuxedo_Rock
Agni
Level 138
God Stats
9W - 12L
1,386 SR
Queue Stats
213W - 226L
1,378 Elo+
Party 2
Team Averages
Level 125
1,506 SR
1,457 Elo+

VS

Team Averages
Level 113
1,496 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AngelicLunacy
Nemesis
Level 152
God Stats
19W - 19L
1,329 SR
Queue Stats
142W - 98L
1,584 Elo+
Party 1
Serqet
Serqet
KingCrayonT
Serqet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,170 Elo+
Party 1
Medusa
Medusa
Squirbee
Medusa
Level 157
God Stats
4W - 2L
1,534 SR
Queue Stats
88W - 65L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
vuevit0
Nu Wa
Level 106
God Stats
15W - 9L
1,616 SR
Queue Stats
68W - 74L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 2 / 2
9,482
948
14,344
5,934
2,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
0 / 9 / 1
8,862
886
10,746
18,233
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Galanock
Awilix
15
1 / 4 / 1
9,499
950
4,704
13,460
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
KageYami
Kumbhakarna
15
1 / 1 / 0
10,167
1,017
3,243
14,306
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 2 / 2
9,183
918
13,116
12,260
3,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
5 / 0 / 11
11,289
1,129
7,383
15,220
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
16
4 / 1 / 11
10,965
1,097
17,495
10,866
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
16
2 / 1 / 8
9,479
948
3,745
10,098
5,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Squirbee
Medusa
17
7 / 0 / 9
11,446
1,145
19,125
9,416
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
vuevit0
Nu Wa
16
0 / 0 / 11
9,777
978
12,339
7,271
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
2
Kills
18
18
Deaths
2
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
W
Kumbhakarna
 
Kumbhakarna
5
0
11
10.5
W
Nemesis
4
1
11
9.5
L
Apollo
0
9
1
0.06
L
Awilix
Galanock
Awilix
1
4
1
0.38
L
Kumbhakarna
KageYami
Kumbhakarna
1
1
0
1
W
Serqet
2
1
8
6
W
Medusa
Squirbee
Medusa
7
0
9
11.5
L
0
2
2
0.5
W
Nu Wa
vuevit0
Nu Wa
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,153
Damage
60,087
64,193
Taken
52,871
33,792
Mitigated
38,898
2,353
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,344
917
92
848
5,934
2,084
0
2,407
3,527
42,270
0
W
Kumbhakarna
 
Kumbhakarna
7,383
862
0
1,505
15,220
19,341
0
9,847
5,373
13,139
0
W
Nemesis
17,495
7,073
0
1,009
10,866
5,695
0
4,359
6,507
0
32,923
L
Apollo
10,746
4,148
0
25
18,233
7,642
0
3,976
14,101
0
24,894
L
Awilix
Galanock
Awilix
4,704
1,466
0
506
13,460
4,961
0
4,768
8,692
0
18,361
L
Kumbhakarna
KageYami
Kumbhakarna
3,243
33
0
882
14,306
15,355
0
3,645
10,661
19,924
0
W
Serqet
3,745
1,412
0
173
10,098
5,075
0
5,348
4,750
0
14,768
W
Medusa
Squirbee
Medusa
19,125
8,180
0
819
9,416
5,180
0
5,717
3,699
0
36,262
L
13,116
690
0
0
12,260
3,750
0
4,926
7,334
34,468
0
W
Nu Wa
vuevit0
Nu Wa
12,339
4,391
120
1,038
7,271
3,607
0
5,432
1,839
41,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
52,956
203
Minions Killed
186
4
Camps Cleared
9
881,814
Distance Traveled
950,038
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,482
948
75
8
0
170,938
0
W
Kumbhakarna
11,289
1,129
3
0
0
201,287
0
W
Nemesis
10,965
1,097
46
5
6
215,414
1
L
Apollo
8,862
886
28
3
0
159,676
0
L
Awilix
9,499
950
26
3
4
160,340
0
L
Kumbhakarna
10,167
1,017
26
3
0
218,407
0
W
Serqet
9,479
948
32
3
0
175,125
0
W
Medusa
11,446
1,145
43
4
1
183,588
0
L
Agni
9,183
918
48
5
0
172,453
0
W
Nu Wa
9,777
978
62
6
2
174,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role