Player Matchup

Athena
Athena
Cosmic_Aneyhys
Athena
Level 105
God Stats
15W - 12L
1,546 SR
Queue Stats
515W - 558L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
DSporter128
Ao Kuang
Level 88
God Stats
5W - 4L
1,239 SR
Queue Stats
205W - 197L
1,427 Elo+
Party 1
Bellona
Bellona
DivineAppollo
Bellona
Level 82
God Stats
6W - 10L
1,488 SR
Queue Stats
189W - 194L
1,512 Elo+
Party 1
Neith
Neith
crush_heart787
Neith
Level 48
God Stats
15W - 10L
1,510 SR
Queue Stats
70W - 84L
1,380 Elo+
Party 1
Anubis
Anubis
xan463der
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 90L
1,382 Elo+
Party 1
Team Averages
Level 70
1,457 SR
1,428 Elo+

VS

Team Averages
Level 67
1,405 SR
1,285 Elo+
Ymir
Ymir
CMomma89
Ymir
Level 27
God Stats
3W - 6L
1,164 SR
Queue Stats
11W - 24L
1,243 Elo+
Party 2
Neith
Neith
CloveGang202
Neith
Level 127
God Stats
3W - 6L
1,518 SR
Queue Stats
6W - 15L
1,350 Elo+
Party 2
Artemis
Artemis
Russell47Gaming
Artemis
Level 38
God Stats
1W - 1L
1,482 SR
Queue Stats
8W - 13L
1,286 Elo+
Party 2
Kali
Kali
lilderk30
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,260 Elo+
Party 2
Sol
Sol
xMaid-Marie-rose
Sol
Level 37
God Stats
3W - 4L
1,360 SR
Queue Stats
7W - 13L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,612
472
5,578
11,869
8,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
DSporter128
Ao Kuang
13
6 / 0 / 2
7,823
559
9,751
11,637
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
4 / 1 / 2
7,930
566
8,439
11,494
11,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 0
6,224
445
6,468
6,143
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xan463der
Anubis
12
2 / 1 / 2
7,277
520
4,310
10,646
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 2
6,429
459
4,101
13,373
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,457
461
10,477
9,853
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
6,868
491
3,529
9,070
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
8
1 / 4 / 0
5,618
401
3,729
10,108
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,782
484
7,969
6,780
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
5
5
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
L
2
1
1
2.5
W
1
1
3
2.5
W
Ao Kuang
DSporter128
Ao Kuang
6
0
2
7
W
Bellona
4
1
2
5
L
1
5
0
0.2
W
2
2
0
1
L
Kali
1
4
0
0.25
L
0
2
1
0.25
W
Anubis
xan463der
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
29,805
51,789
Taken
49,184
32,629
Mitigated
26,328
16,378
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,101
727
0
843
13,373
12,314
28
3,662
9,336
17,042
0
L
10,477
4,538
0
5,071
9,853
4,139
384
3,002
6,404
0
54,464
W
5,578
1,724
0
2,415
11,869
8,445
234
1,822
10,047
34,808
0
W
Ao Kuang
DSporter128
Ao Kuang
9,751
3,097
0
2,481
11,637
4,513
0
1,959
9,678
55,619
0
W
Bellona
8,439
2,089
0
2,984
11,494
11,504
1,387
565
10,929
0
56,544
L
3,529
1,638
51
719
9,070
4,122
1,056
3,829
5,241
0
43,755
W
6,468
3,178
401
1,711
6,143
2,926
0
1,353
4,790
0
27,372
L
Kali
3,729
2,373
0
1,534
10,108
3,497
0
3,576
6,532
0
26,321
L
7,969
2,681
118
1,682
6,780
2,256
1,338
4,748
2,032
47,129
0
W
Anubis
xan463der
Anubis
4,310
578
0
6,386
10,646
5,241
0
6,371
4,275
38,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
32,154
362
Minions Killed
317
0
Camps Cleared
0
1,278,598
Distance Traveled
1,119,668
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,429
459
23
2
0
232,011
0
L
Neith
6,457
461
95
7
0
238,612
1
W
Athena
6,612
472
61
4
0
282,047
3
W
Ao Kuang
7,823
559
84
6
0
280,100
1
W
Bellona
7,930
566
97
7
0
236,758
1
L
Artemis
6,868
491
80
6
0
227,834
3
W
Neith
6,224
445
43
3
0
235,900
2
L
Kali
5,618
401
38
3
0
210,658
0
L
Sol
6,782
484
81
6
0
210,553
2
W
Anubis
7,277
520
77
6
0
243,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role