Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AlanPolloton16
Janus
Level 69
God Stats
6W - 6L
1,529 SR
Queue Stats
62W - 62L
1,350 Elo+
Party 2
Chaac
Chaac
FrankCotirador
Chaac
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KOLTUR
Cthulhu
Level 67
God Stats
0W - 3L
1,209 SR
Queue Stats
199W - 244L
1,345 Elo+
Party 3
Serqet
Serqet
cmlyons1
Serqet
Level 92
God Stats
17W - 21L
1,430 SR
Queue Stats
87W - 101L
1,388 Elo+
Solo
Team Averages
Level 60
1,434 SR
1,417 Elo+

VS

Team Averages
Level 72
1,493 SR
1,413 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JayMac90
Hou Yi
Level 39
God Stats
5W - 2L
1,401 SR
Queue Stats
119W - 164L
1,260 Elo+
Party 4
Cthulhu
Cthulhu
QuirkyWallflower
Cthulhu
Level 62
God Stats
17W - 13L
1,463 SR
Queue Stats
153W - 178L
1,359 Elo+
Party 4
Thanatos
Thanatos
Saikatsu333
Thanatos
Level 68
God Stats
30W - 14L
1,583 SR
Queue Stats
49W - 42L
1,401 Elo+
Solo
Cernunnos
Cernunnos
alwz
Cernunnos
Level 67
God Stats
4W - 3L
1,519 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 4 / 6
7,782
410
9,009
12,418
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 7 / 2
8,262
435
7,563
14,956
5,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 2
8,956
471
10,075
14,806
10,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
KOLTUR
Cthulhu
12
0 / 2 / 4
7,965
419
8,540
18,862
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
cmlyons1
Serqet
13
4 / 5 / 3
8,704
458
9,302
15,559
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 1 / 7
11,616
611
21,211
16,376
8,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JayMac90
Hou Yi
14
1 / 1 / 2
8,187
431
5,552
8,657
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 2
8,464
445
8,799
14,405
12,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Saikatsu333
Thanatos
15
10 / 3 / 3
10,333
544
8,564
15,357
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
alwz
Cernunnos
16
3 / 1 / 3
10,567
556
9,132
14,243
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
7
Kills
23
23
Deaths
7
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
6
0.75
W
Olorun
 
Olorun
6
1
7
9.5
L
2
7
2
0.43
L
1
5
2
0.4
W
Hou Yi
JayMac90
Hou Yi
1
1
2
2
L
Cthulhu
KOLTUR
Cthulhu
0
2
4
1
W
3
1
2
4
W
Thanatos
Saikatsu333
Thanatos
10
3
3
3.83
W
Cernunnos
alwz
Cernunnos
3
1
3
4.5
L
Serqet
cmlyons1
Serqet
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,489
Damage
53,258
76,601
Taken
69,038
44,705
Mitigated
36,910
16,400
Healing
41,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,009
3,476
0
3,643
12,418
5,600
538
6,669
5,749
0
54,598
W
Olorun
 
Olorun
21,211
11,583
156
9,958
16,376
8,846
2,446
5,486
10,890
116,313
0
L
7,563
382
461
2,036
14,956
5,965
21
7,888
7,068
54,399
0
L
10,075
2,439
0
3,271
14,806
10,547
78
2,735
12,071
0
57,043
W
Hou Yi
JayMac90
Hou Yi
5,552
3,000
467
3,198
8,657
3,238
1,235
2,179
6,478
0
48,023
L
Cthulhu
KOLTUR
Cthulhu
8,540
1,246
842
2,598
18,862
16,408
0
7,534
11,328
40,499
0
W
8,799
568
178
3,047
14,405
12,345
268
4,013
10,258
41,961
0
W
Thanatos
Saikatsu333
Thanatos
8,564
744
0
15,542
15,357
5,991
0
3,598
10,917
0
54,086
W
Cernunnos
alwz
Cernunnos
9,132
4,312
0
8,570
14,243
6,490
1,250
827
13,416
0
82,095
L
Serqet
cmlyons1
Serqet
9,302
1,876
0
3,549
15,559
6,185
0
5,184
10,375
0
45,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
49,167
367
Minions Killed
509
0
Camps Cleared
0
1,884,426
Distance Traveled
1,860,094
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,782
410
83
4
0
333,362
5
W
Olorun
11,616
611
176
9
0
346,446
4
L
Janus
8,262
435
74
4
0
373,234
2
L
Chaac
8,956
471
83
4
0
376,370
1
W
Hou Yi
8,187
431
88
5
0
358,047
2
L
Cthulhu
7,965
419
57
3
0
398,823
10
W
Cthulhu
8,464
445
50
3
0
406,939
0
W
Thanatos
10,333
544
73
4
0
400,456
1
W
Cernunnos
10,567
556
122
6
0
348,206
1
L
Serqet
8,704
458
70
4
0
402,637
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role