Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Platinum IV
GomitasFrutales
Cernunnos
Platinum IV
Level 155
God Stats
3W - 4L
1,829 SR
Queue Stats
49W - 48L
1,827 MMR
Solo
Da Ji
Da Ji
Gold II
KlonoaBR
Da Ji
Gold II
Level 160
God Stats
46W - 51L
1,538 SR
Queue Stats
527W - 516L
1,550 MMR
Solo
Guan Yu
Guan Yu
Silver II
Machete007
Guan Yu
Silver II
Level 151
God Stats
3W - 2L
1,211 SR
Queue Stats
16W - 13L
1,510 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,516 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,500 SR
1,622 MMR
Medusa
Medusa
Silver I
AkakuNa
Medusa
Silver I
Level 152
God Stats
2W - 3L
1,594 SR
Queue Stats
27W - 28L
1,484 MMR
Solo
Hun Batz
Hun Batz
Gold III
AresFlow
Hun Batz
Gold III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,534 MMR
Solo
Bacchus
Bacchus
Gold I
Beemto
Bacchus
Gold I
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 139L
1,787 MMR
Solo
Merlin
Merlin
Platinum II
Roytom11
Merlin
Platinum II
Level 143
God Stats
27W - 31L
1,497 SR
Queue Stats
500W - 509L
1,777 MMR
Party 1
King Arthur
King Arthur
Gold III
UNST0
King Arthur
Gold III
Level 156
God Stats
2W - 10L
1,408 SR
Queue Stats
93W - 80L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 2 / 8
14,091
613
20,689
14,135
6,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
17
3 / 1 / 12
11,921
518
7,290
19,032
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
GomitasFrutales
Cernunnos
20
6 / 0 / 4
15,050
654
12,924
21,062
10,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
KlonoaBR
Da Ji
19
7 / 4 / 3
12,529
545
15,063
20,665
11,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Machete007
Guan Yu
18
2 / 2 / 16
12,031
523
20,958
29,254
32,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ApolloCliodhnaAthena

VS

Bans
DanzaburouBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkakuNa
Medusa
17
0 / 4 / 2
10,787
469
11,221
16,588
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
AresFlow
Hun Batz
18
5 / 6 / 3
11,444
498
12,288
18,613
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Beemto
Bacchus
15
2 / 4 / 4
10,112
440
6,989
20,227
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Roytom11
Merlin
16
0 / 6 / 4
9,951
433
9,582
15,543
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
UNST0
King Arthur
16
2 / 6 / 2
11,036
480
13,609
28,350
30,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
9
9
Deaths
26
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
8
6
W
Kumbhakarna
 
Kumbhakarna
3
1
12
9
L
Medusa
AkakuNa
Medusa
0
4
2
0.25
L
Hun Batz
AresFlow
Hun Batz
5
6
3
1.08
L
Bacchus
Beemto
Bacchus
2
4
4
1
W
Cernunnos
GomitasFrutales
Cernunnos
6
0
4
8
W
Da Ji
KlonoaBR
Da Ji
7
4
3
2.13
W
Guan Yu
Machete007
Guan Yu
2
2
16
5
L
Merlin
Roytom11
Merlin
0
6
4
0.33
L
King Arthur
UNST0
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,924
Damage
53,689
104,148
Taken
99,321
83,797
Mitigated
78,804
52,199
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
20,689
3,350
0
7,201
14,135
6,456
2,748
4,150
9,985
157,969
0
W
Kumbhakarna
 
Kumbhakarna
7,290
861
0
6,432
19,032
23,156
773
4,477
14,555
27,368
0
L
Medusa
AkakuNa
Medusa
11,221
6,939
0
3,831
16,588
7,131
0
1,690
14,898
0
105,759
L
Hun Batz
AresFlow
Hun Batz
12,288
3,235
0
1,500
18,613
8,419
0
3,912
14,701
0
106,008
L
Bacchus
Beemto
Bacchus
6,989
924
0
2,021
20,227
25,342
0
9,455
10,772
30,215
0
W
Cernunnos
GomitasFrutales
Cernunnos
12,924
7,695
0
12,970
21,062
10,556
7,736
1,542
19,520
0
153,159
W
Da Ji
KlonoaBR
Da Ji
15,063
5,716
0
6,776
20,665
11,425
1,648
3,015
17,650
0
109,579
W
Guan Yu
Machete007
Guan Yu
20,958
4,185
3,076
15,744
29,254
32,204
1,840
4,450
24,804
13,522
64,464
L
Merlin
Roytom11
Merlin
9,582
710
46
2,308
15,543
7,118
0
8,094
7,449
95,970
0
L
King Arthur
UNST0
King Arthur
13,609
1,862
0
3,235
28,350
30,794
100
8,966
19,384
0
89,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,622
Gold Earned
53,330
734
Minions Killed
655
0
Camps Cleared
0
2,349,832
Distance Traveled
2,176,658
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,091
613
230
10
0
469,299
8
W
Kumbhakarna
11,921
518
29
1
0
490,325
9
L
Medusa
10,787
469
170
7
0
451,883
9
L
Hun Batz
11,444
498
136
6
0
464,453
6
L
Bacchus
10,112
440
44
2
0
417,522
9
W
Cernunnos
15,050
654
235
10
0
426,536
8
W
Da Ji
12,529
545
138
6
0
465,908
8
W
Guan Yu
12,031
523
102
4
0
497,764
2
L
Merlin
9,951
433
161
7
0
413,340
5
L
King Arthur
11,036
480
144
6
0
429,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role