Player Matchup

Bakasura
Bakasura
C0nstantMiss
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 336L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IntelFadiman
Kumbhakarna
Level 37
God Stats
19W - 28L
1,429 SR
Queue Stats
298W - 357L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
KhamrenLee
Baron Samedi
Level 105
God Stats
7W - 7L
1,240 SR
Queue Stats
176W - 166L
1,397 Elo+
Solo
Team Averages
Level 88
1,390 SR
1,410 Elo+

VS

Team Averages
Level 89
1,673 SR
1,470 Elo+
Merlin
Merlin
Bigd2123
Merlin
Level 58
God Stats
1W - 2L
1,450 SR
Queue Stats
7W - 4L
1,531 Elo+
Solo
Bastet
Bastet
BlisteryFiber
Bastet
Level 124
God Stats
26W - 21L
1,741 SR
Queue Stats
67W - 73L
1,473 Elo+
Solo
Sobek
Sobek
VesselofHorror
Sobek
Level 86
God Stats
15W - 11L
1,827 SR
Queue Stats
270W - 276L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C0nstantMiss
Bakasura
10
1 / 2 / 4
6,652
665
7,626
10,206
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
IntelFadiman
Kumbhakarna
12
0 / 0 / 5
6,579
658
3,410
7,979
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
KhamrenLee
Baron Samedi
12
5 / 0 / 1
7,535
754
9,966
6,602
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigd2123
Merlin
10
0 / 2 / 1
6,309
631
4,466
4,660
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 3 / 1
6,664
666
10,078
11,305
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
7,229
723
3,752
10,424
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bigd2123
Merlin
0
2
1
0.25
L
1
3
1
0.5
W
Bakasura
C0nstantMiss
Bakasura
1
2
4
1.5
W
Kumbhakarna
IntelFadiman
Kumbhakarna
0
0
5
2.5
W
Baron Samedi
KhamrenLee
Baron Samedi
5
0
1
5.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
18,296
24,787
Taken
26,389
15,977
Mitigated
17,152
9,778
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bigd2123
Merlin
4,466
241
0
272
4,660
1,971
0
2,216
2,247
25,319
0
L
10,078
1,865
0
3,696
11,305
4,611
0
5,149
5,760
0
24,463
W
Bakasura
C0nstantMiss
Bakasura
7,626
4,749
0
1,878
10,206
6,195
0
4,164
6,042
0
16,286
W
Kumbhakarna
IntelFadiman
Kumbhakarna
3,410
240
498
670
7,979
6,817
0
3,501
4,478
12,360
0
W
Baron Samedi
KhamrenLee
Baron Samedi
9,966
423
3,435
3,297
6,602
2,965
0
1,110
5,492
32,683
0
L
3,752
122
0
3,369
10,424
10,570
0
6,236
3,748
11,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,766
Gold Earned
20,202
124
Minions Killed
92
4
Camps Cleared
4
596,707
Distance Traveled
537,949
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,309
631
46
5
2
150,736
0
L
Bastet
6,664
666
31
3
0
193,410
2
W
Bakasura
6,652
665
31
3
3
203,104
5
W
Kumbhakarna
6,579
658
26
3
0
205,562
0
W
Baron Samedi
7,535
754
67
7
1
188,041
1
L
Sobek
7,229
723
15
2
2
193,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role