Player Matchup

Hel
Hel
GenkiOfCashMoney
Hel
Level 142
God Stats
0W - 4L
1,372 SR
Queue Stats
50W - 41L
1,641 Elo+
Solo
Olorun
Olorun
Kiamantur
Olorun
Level 154
God Stats
11W - 8L
1,603 SR
Queue Stats
231W - 268L
1,493 Elo+
Solo
Hercules
Hercules
RelevantFer
Hercules
Level 67
God Stats
27W - 30L
1,636 SR
Queue Stats
118W - 133L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
TheSneakyJew22
Ao Kuang
Level 122
God Stats
3W - 7L
1,500 SR
Queue Stats
329W - 345L
1,475 Elo+
Solo
Artemis
Artemis
renyone12
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,479 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,513 Elo+

VS

Team Averages
Level 110
1,482 SR
1,437 Elo+
Hun Batz
Hun Batz
Crimsonhunts
Hun Batz
Level 128
God Stats
1W - 0L
1,262 SR
Queue Stats
305W - 340L
1,447 Elo+
Party 1
Discordia
Discordia
OverseerOfSalt
Discordia
Level 123
God Stats
2W - 3L
1,638 SR
Queue Stats
186W - 158L
1,479 Elo+
Solo
Nemesis
Nemesis
WoahJeppy
Nemesis
Level 106
God Stats
11W - 7L
1,500 SR
Queue Stats
142W - 143L
1,411 Elo+
Solo
Chaac
Chaac
dragon_slayer513
Chaac
Level 113
God Stats
4W - 3L
1,379 SR
Queue Stats
172W - 168L
1,469 Elo+
Solo
Hachiman
Hachiman
yktv JJx
Hachiman
Level 79
God Stats
4W - 1L
1,629 SR
Queue Stats
256W - 323L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,153
398
8,371
26,592
34,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Kiamantur
Olorun
19
4 / 6 / 2
13,138
469
10,265
25,218
14,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
RelevantFer
Hercules
20
2 / 3 / 5
13,145
469
12,448
32,514
44,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
19
4 / 5 / 5
12,591
450
15,753
29,444
14,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
renyone12
Artemis
18
5 / 6 / 3
11,872
424
25,607
22,362
10,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crimsonhunts
Hun Batz
20
11 / 4 / 7
14,591
521
28,198
22,848
12,180
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
OverseerOfSalt
Discordia
17
3 / 5 / 7
12,008
429
16,179
17,785
10,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
WoahJeppy
Nemesis
20
6 / 3 / 8
13,678
489
28,508
24,557
14,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 2 / 11
13,001
464
13,432
29,232
36,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
yktv JJx
Hachiman
18
1 / 4 / 7
11,915
426
16,313
17,725
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
17
Kills
24
24
Deaths
18
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Crimsonhunts
Hun Batz
11
4
7
3.63
L
2
4
6
1.25
L
Olorun
Kiamantur
Olorun
4
6
2
0.83
W
Discordia
OverseerOfSalt
Discordia
3
5
7
1.3
L
Hercules
RelevantFer
Hercules
2
3
5
1.5
L
Ao Kuang
4
5
5
1.3
W
Nemesis
WoahJeppy
Nemesis
6
3
8
3.33
W
3
2
11
4.25
L
Artemis
renyone12
Artemis
5
6
3
1.08
W
Hachiman
yktv JJx
Hachiman
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,444
Damage
102,630
136,130
Taken
112,147
118,249
Mitigated
80,564
51,653
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Crimsonhunts
Hun Batz
28,198
9,088
0
5,093
22,848
12,180
0
6,078
16,770
0
121,086
L
8,371
1,051
7,430
10,534
26,592
34,129
698
4,502
22,090
41,348
0
L
Olorun
Kiamantur
Olorun
10,265
5,579
3,987
6,784
25,218
14,125
2,863
5,606
19,612
98,098
8,615
W
Discordia
OverseerOfSalt
Discordia
16,179
716
107
3,260
17,785
10,036
1,694
5,731
12,054
83,961
0
L
Hercules
RelevantFer
Hercules
12,448
4,642
0
8,766
32,514
44,965
1,154
2,401
30,113
0
105,917
L
Ao Kuang
15,753
2,972
0
11,336
29,444
14,503
1,953
2,411
27,033
120,267
0
W
Nemesis
WoahJeppy
Nemesis
28,508
11,827
0
7,107
24,557
14,818
2,967
7,567
16,990
0
136,210
W
13,432
1,408
1,155
7,468
29,232
36,161
647
6,906
22,326
0
64,785
L
Artemis
renyone12
Artemis
25,607
11,085
0
2,816
22,362
10,527
90
1,259
21,103
0
84,043
W
Hachiman
yktv JJx
Hachiman
16,313
9,820
0
6,087
17,725
7,369
1,181
6,391
11,334
0
75,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,899
Gold Earned
65,193
690
Minions Killed
582
0
Camps Cleared
0
2,371,856
Distance Traveled
2,663,778
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,591
521
154
6
0
522,946
7
L
Hel
11,153
398
53
2
0
487,327
15
L
Olorun
13,138
469
189
7
0
410,124
0
W
Discordia
12,008
429
93
3
0
502,424
2
L
Hercules
13,145
469
206
7
0
493,343
2
L
Ao Kuang
12,591
450
143
5
0
523,624
0
W
Nemesis
13,678
489
150
5
0
582,251
6
W
Chaac
13,001
464
69
2
0
551,180
4
L
Artemis
11,872
424
99
4
0
457,438
8
W
Hachiman
11,915
426
116
4
0
504,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role