Player Matchup

Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum IV
ApoloLucas
Vulcan
Platinum IV
Level 160
God Stats
35W - 38L
1,581 SR
Queue Stats
436W - 445L
1,835 MMR
Solo
Mercury
Mercury
Platinum II
lllPingolalll
Mercury
Platinum II
Level 148
God Stats
1W - 3L
1,605 SR
Queue Stats
184W - 192L
1,944 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,537 SR
1,656 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,549 SR
1,810 MMR
Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
Beemto
Artio
Gold I
Level 103
God Stats
8W - 9L
1,506 SR
Queue Stats
148W - 139L
1,717 MMR
Solo
Da Ji
Da Ji
Platinum I
BĘLFÈGØR
Da Ji
Platinum I
Level 157
God Stats
2W - 6L
1,361 SR
Queue Stats
136W - 124L
2,083 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
DiosYasha
Xbalanque
Platinum IV
Level 160
God Stats
11W - 2L
1,909 SR
Queue Stats
88W - 83L
1,890 MMR
Party 2
Poseidon
Poseidon
Platinum III
Nix10dbzgt
Poseidon
Platinum III
Level 159
God Stats
2W - 0L
1,468 SR
Queue Stats
110W - 99L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,663
733
1,523
2,926
805
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyr
 
Tyr
6
0 / 0 / 0
3,608
722
1,759
4,612
1,691
Geb
 
Geb
1
0 / 0 / 0
2,421
484
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
ApoloLucas
Vulcan
5
0 / 1 / 0
3,146
629
1,135
2,075
753
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
5
0 / 0 / 0
2,946
589
1,253
3,430
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraKali

VS

Bans
ShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,746
749
2,461
3,324
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Beemto
Artio
4
0 / 0 / 1
3,239
648
499
3,935
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,286
657
841
2,726
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
DiosYasha
Xbalanque
5
0 / 0 / 0
3,419
684
1,000
2,592
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Nix10dbzgt
Poseidon
6
1 / 0 / 0
3,521
704
1,780
1,695
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Tyr
 
Tyr
0
0
0
0
L
Geb
 
Geb
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Vulcan
ApoloLucas
Vulcan
0
1
0
0
W
Artio
Beemto
Artio
0
0
1
0.5
W
0
0
1
0.5
W
Xbalanque
DiosYasha
Xbalanque
0
0
0
0
W
Poseidon
Nix10dbzgt
Poseidon
1
0
0
1
L
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,670
Damage
6,581
13,043
Taken
14,272
4,280
Mitigated
4,506
5,888
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,523
1,174
0
1,766
2,926
805
0
98
2,828
0
18,024
L
Tyr
 
Tyr
1,759
461
0
2,938
4,612
1,691
0
0
4,612
0
20,295
L
Geb
 
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
 
Jing Wei
2,461
2,187
0
2,602
3,324
907
0
0
3,324
0
23,772
L
Vulcan
ApoloLucas
Vulcan
1,135
397
0
699
2,075
753
0
1,025
1,050
15,358
0
W
Artio
Beemto
Artio
499
62
0
1,822
3,935
1,680
0
532
3,403
4,523
0
W
841
237
0
375
2,726
810
0
160
2,566
0
17,347
W
Xbalanque
DiosYasha
Xbalanque
1,000
295
0
1,000
2,592
689
0
0
2,592
0
17,776
W
Poseidon
Nix10dbzgt
Poseidon
1,780
373
0
640
1,695
420
0
443
1,252
16,567
0
L
Mercury
1,253
353
0
485
3,430
1,031
0
1,156
2,274
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,784
Gold Earned
17,211
125
Minions Killed
160
0
Camps Cleared
0
402,850
Distance Traveled
464,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,663
733
36
7
0
70,840
0
L
Tyr
3,608
722
43
9
0
121,512
3
L
Geb
2,421
484
0
0
0
169
0
W
Jing Wei
3,746
749
45
9
0
70,852
2
L
Vulcan
3,146
629
25
5
0
89,972
1
W
Artio
3,239
648
10
2
0
101,877
2
W
Da Ji
3,286
657
43
9
0
106,854
2
W
Xbalanque
3,419
684
36
7
0
91,134
2
W
Poseidon
3,521
704
26
5
0
93,302
0
L
Mercury
2,946
589
21
4
0
120,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role