Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Guenen
Sun Wukong
Gold IV
Level 104
God Stats
11W - 6L
1,659 SR
Queue Stats
117W - 110L
1,548 MMR
Solo
Chang'e
Chang'e
Silver III
KaciKero
Chang'e
Silver III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,449 MMR
Solo
Geb
Geb
Gold II
MrLionEd
Geb
Gold II
Level 149
God Stats
8W - 7L
1,570 SR
Queue Stats
19W - 23L
1,623 MMR
Party 2
Mercury
Mercury
Gold V
SWÆG
Mercury
Gold V
Level 99
God Stats
1W - 2L
1,306 SR
Queue Stats
24W - 11L
1,574 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
xinGiza
Ah Muzen Cab
Platinum III
Level 160
God Stats
16W - 6L
1,844 SR
Queue Stats
127W - 104L
1,776 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,576 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,435 SR
1,582 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
FanJtastic
Bakasura
Platinum V
Level 152
God Stats
0W - 1L
1,221 SR
Queue Stats
179W - 176L
1,538 MMR
Solo
Merlin
Merlin
Platinum II
Grîim
Merlin
Platinum II
Level 83
God Stats
5W - 8L
1,728 SR
Queue Stats
305W - 307L
1,830 MMR
Solo
Hachiman
Hachiman
Gold III
bowers616
Hachiman
Gold III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 105L
1,521 MMR
Party 1
Vamana
Vamana
Gold III
ebhaistoris
Vamana
Gold III
Level 160
God Stats
0W - 1L
1,224 SR
Queue Stats
69W - 73L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Guenen
Sun Wukong
20
2 / 3 / 11
17,522
515
26,280
41,945
53,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
KaciKero
Chang'e
19
2 / 8 / 8
14,131
416
11,170
26,865
24,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
1 / 3 / 17
16,165
475
14,524
29,472
45,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
SWÆG
Mercury
20
23 / 3 / 2
23,098
679
50,065
36,031
24,217
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
xinGiza
Ah Muzen Cab
20
7 / 7 / 9
18,725
551
40,004
36,665
20,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ThanatosIzanamiThothBastet

VS

Bans
ArachneCliodhnaJing WeiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 7 / 18
14,112
415
12,778
36,419
60,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
FanJtastic
Bakasura
20
8 / 9 / 2
15,804
465
19,063
37,241
26,547
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Grîim
Merlin
20
4 / 10 / 7
16,214
477
35,176
26,473
18,319
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
bowers616
Hachiman
20
7 / 7 / 7
16,138
475
27,488
34,623
17,956
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
20
4 / 2 / 6
16,423
483
30,764
42,821
59,499
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
35
Kills
24
24
Deaths
35
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
18
1.43
L
Bakasura
FanJtastic
Bakasura
8
9
2
1
L
Merlin
Grîim
Merlin
4
10
7
0.75
W
Sun Wukong
Guenen
Sun Wukong
2
3
11
2.5
W
Chang'e
KaciKero
Chang'e
2
8
8
0.75
W
1
3
17
3.17
W
Mercury
SWÆG
Mercury
23
3
2
8
L
Hachiman
bowers616
Hachiman
7
7
7
1.5
L
Vamana
4
2
6
3.5
W
Ah Muzen Cab
xinGiza
Ah Muzen Cab
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,043
Damage
125,269
170,978
Taken
177,577
168,367
Mitigated
183,094
61,724
Healing
42,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,778
1,467
0
2,765
36,419
60,773
0
6,503
29,916
45,609
0
L
Bakasura
FanJtastic
Bakasura
19,063
12,679
0
6,469
37,241
26,547
0
4,043
33,198
0
169,260
L
Merlin
Grîim
Merlin
35,176
1,069
0
3,905
26,473
18,319
0
6,192
20,085
166,894
0
W
Sun Wukong
Guenen
Sun Wukong
26,280
4,118
0
17,288
41,945
53,256
912
12,043
29,352
0
140,140
W
Chang'e
KaciKero
Chang'e
11,170
510
5,029
7,499
26,865
24,711
623
10,638
14,838
66,690
0
W
14,524
1,281
0
5,205
29,472
45,589
1,033
10,957
17,825
52,736
0
W
Mercury
SWÆG
Mercury
50,065
32,794
0
10,670
36,031
24,217
1,241
8,770
26,197
0
289,288
L
Hachiman
bowers616
Hachiman
27,488
13,907
0
12,337
34,623
17,956
176
3,648
30,975
0
147,333
L
Vamana
30,764
15,906
0
16,702
42,821
59,499
0
5,707
37,114
0
146,392
W
Ah Muzen Cab
xinGiza
Ah Muzen Cab
40,004
8,586
0
16,033
36,665
20,594
7,389
6,868
28,421
0
250,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,641
Gold Earned
78,691
982
Minions Killed
954
0
Camps Cleared
0
3,413,360
Distance Traveled
3,047,333
44
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,112
415
49
1
0
611,314
14
L
Bakasura
15,804
465
229
7
0
665,903
7
L
Merlin
16,214
477
223
7
0
531,322
17
W
Sun Wukong
17,522
515
231
7
0
654,343
6
W
Chang'e
14,131
416
109
3
0
596,787
4
W
Geb
16,165
475
75
2
0
663,344
15
W
Mercury
23,098
679
290
9
0
828,112
16
L
Hachiman
16,138
475
219
6
0
579,227
5
L
Vamana
16,423
483
234
7
0
659,567
9
W
Ah Muzen Cab
18,725
551
277
8
0
670,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role