Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blazin_Christ
King Arthur
Level 119
God Stats
1W - 2L
1,477 SR
Queue Stats
32W - 35L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Pairaahdice
Kukulkan
Level 98
God Stats
13W - 11L
1,634 SR
Queue Stats
234W - 200L
1,629 Elo+
Party 1
Khepri
Khepri
chubbyappleseed
Khepri
Level 137
God Stats
3W - 4L
1,731 SR
Queue Stats
130W - 117L
1,593 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,553 Elo+

VS

Team Averages
Level 119
1,548 SR
1,502 Elo+
Medusa
Medusa
ChristianTYTYTY
Medusa
Level 145
God Stats
7W - 1L
1,799 SR
Queue Stats
135W - 138L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
DoggyAdobo7
Aphrodite
Level 128
God Stats
4W - 3L
1,417 SR
Queue Stats
106W - 103L
1,552 Elo+
Party 2
Terra
Terra
JC912
Terra
Level 121
God Stats
16W - 10L
1,871 SR
Queue Stats
235W - 229L
1,474 Elo+
Solo
Chaac
Chaac
SubjacentDog
Chaac
Level 61
God Stats
1W - 1L
1,153 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
stahhh
Tsukuyomi
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 73L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
3 / 3 / 2
11,014
441
19,910
18,424
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
15
2 / 3 / 4
9,993
400
15,109
17,806
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Blazin_Christ
King Arthur
19
3 / 4 / 0
12,059
482
15,548
22,824
24,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Pairaahdice
Kukulkan
16
1 / 5 / 3
10,319
413
13,863
17,251
8,938
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
9,534
381
5,116
14,419
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
11,260
450
15,771
22,062
8,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
DoggyAdobo7
Aphrodite
18
1 / 2 / 9
11,695
468
14,863
23,973
12,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
JC912
Terra
15
1 / 0 / 7
10,401
416
10,273
29,869
18,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 4
13,133
525
10,408
21,778
21,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
stahhh
Tsukuyomi
19
11 / 3 / 2
12,916
517
14,793
20,134
9,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
17
17
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
2
1.33
L
Neith
 
Neith
2
3
4
1.33
L
King Arthur
Blazin_Christ
King Arthur
3
4
0
0.75
W
2
4
3
0.88
W
Aphrodite
DoggyAdobo7
Aphrodite
1
2
9
2.75
W
Terra
JC912
Terra
1
0
7
4.5
L
Kukulkan
Pairaahdice
Kukulkan
1
5
3
0.5
W
2
1
4
4
L
1
2
3
1.25
W
Tsukuyomi
stahhh
Tsukuyomi
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,546
Damage
66,108
90,724
Taken
117,816
69,236
Mitigated
69,875
25,988
Healing
53,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,910
8,742
0
8,057
18,424
9,202
0
4,532
13,892
0
111,903
L
Neith
 
Neith
15,109
3,809
0
9,142
17,806
7,200
0
3,912
13,894
0
69,581
L
King Arthur
Blazin_Christ
King Arthur
15,548
2,177
0
4,717
22,824
24,299
284
5,391
17,433
0
97,859
W
15,771
7,781
0
3,225
22,062
8,972
856
2,031
20,031
0
102,622
W
Aphrodite
DoggyAdobo7
Aphrodite
14,863
1,633
8,821
15,717
23,973
12,594
896
6,451
17,522
104,564
0
W
Terra
JC912
Terra
10,273
1,577
3,547
10,767
29,869
18,086
0
6,823
23,046
53,756
0
L
Kukulkan
Pairaahdice
Kukulkan
13,863
556
0
2,070
17,251
8,938
0
6,788
10,463
94,536
0
W
10,408
2,831
0
7,920
21,778
21,088
2,036
2,927
18,851
0
114,029
L
5,116
524
0
2,002
14,419
19,597
0
4,513
9,529
24,613
0
W
Tsukuyomi
stahhh
Tsukuyomi
14,793
2,909
0
3,468
20,134
9,135
257
2,574
17,560
0
112,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
59,405
595
Minions Killed
722
0
Camps Cleared
0
2,036,947
Distance Traveled
2,443,830
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,014
441
154
6
0
405,989
3
L
Neith
9,993
400
89
4
0
379,945
7
L
King Arthur
12,059
482
180
7
0
416,642
2
W
Medusa
11,260
450
162
6
0
430,479
5
W
Aphrodite
11,695
468
157
6
0
437,673
9
W
Terra
10,401
416
56
2
0
511,035
9
L
Kukulkan
10,319
413
137
5
0
389,374
5
W
Chaac
13,133
525
217
9
0
531,940
5
L
Khepri
9,534
381
35
1
0
444,997
7
W
Tsukuyomi
12,916
517
130
5
0
532,703
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role