Player Matchup

Ymir
Ymir
EarthKitty
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 31L
1,681 Elo+
Party 2
Chang'e
Chang'e
ElmoTheCuck
Chang'e
Level 109
God Stats
10W - 6L
1,342 SR
Queue Stats
201W - 163L
1,583 Elo+
Party 2
Anubis
Anubis
GeneralRickets
Anubis
Level 63
God Stats
13W - 5L
1,785 SR
Queue Stats
89W - 51L
1,546 Elo+
Party 2
Bakasura
Bakasura
Para42
Bakasura
Level 149
God Stats
4W - 1L
1,927 SR
Queue Stats
84W - 55L
1,677 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dunnodan996
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,606 Elo+
Party 2
Team Averages
Level 81
1,611 SR
1,619 Elo+

VS

Team Averages
Level 40
1,511 SR
1,540 Elo+
Janus
Janus
AleksaAandar
Janus
Level 45
God Stats
1W - 3L
1,338 SR
Queue Stats
46W - 54L
1,493 Elo+
Solo
Achilles
Achilles
Countherwheat35
Achilles
Level 41
God Stats
8W - 7L
1,480 SR
Queue Stats
331W - 263L
1,590 Elo+
Party 1
Artemis
Artemis
F69696969696969
Artemis
Level 34
God Stats
4W - 5L
1,532 SR
Queue Stats
157W - 160L
1,579 Elo+
Solo
Yemoja
Yemoja
Insoquantum
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
uguin
Baron Samedi
Level 48
God Stats
5W - 3L
1,705 SR
Queue Stats
151W - 164L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,038
476
894
7,792
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ElmoTheCuck
Chang'e
17
2 / 1 / 7
10,293
542
10,591
9,950
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 2
11,172
588
7,478
11,355
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Para42
Bakasura
20
8 / 0 / 4
11,475
604
16,179
19,130
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
dunnodan996
Ah Muzen Cab
17
4 / 1 / 2
10,433
549
9,109
12,135
5,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,716
459
6,547
11,821
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
1 / 5 / 2
8,856
466
8,742
18,832
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
8,039
423
3,999
15,123
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
0 / 1 / 2
7,960
419
3,783
7,121
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
uguin
Baron Samedi
15
0 / 2 / 0
8,691
457
6,129
11,092
5,396
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
3
3
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Achilles
1
5
2
0.4
W
0
1
4
2
W
Chang'e
ElmoTheCuck
Chang'e
2
1
7
5.5
L
0
4
0
0
W
3
0
2
4
L
Yemoja
0
1
2
1
W
Bakasura
Para42
Bakasura
8
0
4
10
W
Ah Muzen Cab
dunnodan996
Ah Muzen Cab
4
1
2
5
L
Baron Samedi
uguin
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,251
Damage
29,200
60,362
Taken
63,989
33,038
Mitigated
30,318
30,046
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,547
758
0
1,692
11,821
3,807
684
4,554
6,355
67,135
0
L
Achilles
8,742
2,407
0
6,908
18,832
7,955
0
5,458
11,849
0
84,406
W
894
206
0
2,425
7,792
6,454
0
2,797
4,995
10,780
0
W
Chang'e
ElmoTheCuck
Chang'e
10,591
660
2,148
7,273
9,950
4,641
0
3,557
6,393
93,126
0
L
3,999
1,138
0
5,034
15,123
5,600
0
755
14,178
0
69,555
W
7,478
490
0
9,089
11,355
6,365
744
5,659
5,696
88,208
0
L
Yemoja
3,783
267
3,694
1,867
7,121
7,560
0
2,606
3,815
25,184
0
W
Bakasura
Para42
Bakasura
16,179
10,134
0
5,343
19,130
9,736
0
3,078
16,052
0
117,661
W
Ah Muzen Cab
dunnodan996
Ah Muzen Cab
9,109
1,997
0
3,768
12,135
5,842
0
2,530
9,605
0
126,405
L
Baron Samedi
uguin
Baron Samedi
6,129
378
162
4,317
11,092
5,396
0
5,590
4,774
67,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
42,262
741
Minions Killed
582
0
Camps Cleared
0
1,986,819
Distance Traveled
1,729,123
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,716
459
129
7
0
358,802
6
L
Achilles
8,856
466
147
8
0
393,453
3
W
Ymir
9,038
476
11
1
0
351,099
2
W
Chang'e
10,293
542
151
8
0
414,314
0
L
Artemis
8,039
423
147
8
0
285,001
2
W
Anubis
11,172
588
184
10
0
352,770
6
L
Yemoja
7,960
419
24
1
0
344,079
7
W
Bakasura
11,475
604
183
10
0
488,141
3
W
Ah Muzen Cab
10,433
549
212
11
0
380,495
1
L
Baron Samedi
8,691
457
135
7
0
347,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role