Player Matchup

Ne Zha
Ne Zha
Hayak
Ne Zha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Panduh4
Sylvanus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 390L
1,573 Elo+
Party 1
Shiva
Shiva
Plasmarocket
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ScorchOfficial
Xbalanque
Level 14
God Stats
3W - 1L
1,748 SR
Queue Stats
7W - 9L
1,400 Elo+
Party 1
Anhur
Anhur
moemcownage
Anhur
Level 64
God Stats
2W - 2L
1,445 SR
Queue Stats
32W - 36L
1,451 Elo+
Party 1
Team Averages
Level 58
1,538 SR
1,464 Elo+

VS

Team Averages
Level 91
1,797 SR
1,647 Elo+
Ra
Ra
AndrezinDoForró
Ra
Level 33
God Stats
4W - 1L
1,748 SR
Queue Stats
50W - 54L
1,458 Elo+
Solo
Neith
Neith
BeBooChicken
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,682 Elo+
Party 2
Kuzenbo
Kuzenbo
IBugJI
Kuzenbo
Level 144
God Stats
8W - 1L
2,000 SR
Queue Stats
43W - 19L
1,739 Elo+
Party 2
Cliodhna
Cliodhna
Jerkull
Cliodhna
Level 160
God Stats
4W - 1L
1,832 SR
Queue Stats
44W - 20L
1,743 Elo+
Party 2
Kali
Kali
OilChanges17
Kali
Level 109
God Stats
2W - 2L
1,907 SR
Queue Stats
61W - 50L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hayak
Ne Zha
11
2 / 4 / 1
6,749
519
5,742
12,028
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Panduh4
Sylvanus
10
1 / 1 / 0
5,908
454
2,804
8,933
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 5 / 2
6,065
467
4,712
11,699
5,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ScorchOfficial
Xbalanque
12
0 / 2 / 1
6,661
512
3,786
9,258
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
6,915
532
5,016
12,615
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,226
556
4,275
6,421
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 1
6,883
529
3,991
6,034
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IBugJI
Kuzenbo
11
1 / 0 / 0
6,522
502
3,025
6,424
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
Jerkull
Cliodhna
14
6 / 1 / 1
8,540
657
7,380
8,094
4,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
8 / 1 / 4
8,602
662
13,074
12,745
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
17
17
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
0
1
1
0.5
L
Ne Zha
Hayak
Ne Zha
2
4
1
0.63
W
Kuzenbo
IBugJI
Kuzenbo
1
0
0
1
W
Cliodhna
Jerkull
Cliodhna
6
1
1
6.5
W
8
1
4
10
L
Sylvanus
Panduh4
Sylvanus
1
1
0
1
L
0
5
2
0.2
L
Xbalanque
ScorchOfficial
Xbalanque
0
2
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
31,745
54,533
Taken
39,718
25,385
Mitigated
20,253
13,937
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,275
566
163
1,450
6,421
2,139
820
777
5,644
51,617
0
W
3,991
1,529
0
3,134
6,034
2,250
0
369
5,665
0
57,510
L
Ne Zha
Hayak
Ne Zha
5,742
3,218
0
1,634
12,028
4,717
0
862
11,166
0
42,727
W
Kuzenbo
IBugJI
Kuzenbo
3,025
1,547
0
2,418
6,424
6,171
0
670
5,754
21,021
0
W
Cliodhna
Jerkull
Cliodhna
7,380
2,071
0
3,199
8,094
4,009
0
267
7,827
0
61,884
W
13,074
8,202
0
3,928
12,745
5,684
0
268
12,477
0
69,042
L
Sylvanus
Panduh4
Sylvanus
2,804
1,105
890
2,797
8,933
7,436
32
2,129
6,804
23,820
11,519
L
4,712
1,540
0
1,858
11,699
5,535
0
779
10,920
0
30,172
L
Xbalanque
ScorchOfficial
Xbalanque
3,786
1,237
0
3,258
9,258
3,327
97
1,028
8,230
0
55,633
L
5,016
1,992
0
3,500
12,615
4,370
57
2,502
10,113
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,298
Gold Earned
37,773
359
Minions Killed
445
0
Camps Cleared
0
1,187,897
Distance Traveled
1,332,652
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,226
556
82
6
0
261,911
2
W
Neith
6,883
529
119
9
0
230,977
6
L
Ne Zha
6,749
519
73
6
0
268,077
5
W
Kuzenbo
6,522
502
24
2
0
260,317
4
W
Cliodhna
8,540
657
118
9
0
293,241
7
W
Kali
8,602
662
102
8
0
286,206
3
L
Sylvanus
5,908
454
62
5
0
241,414
0
L
Shiva
6,065
467
53
4
0
233,345
2
L
Xbalanque
6,661
512
111
9
0
222,500
3
L
Anhur
6,915
532
60
5
0
222,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role