Player Matchup

Merlin
Merlin
Copper5Monke
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
DUCK SAUCE MAN
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
IBeheadThots
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ares
Ares
MythroMan
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SniffMeBiden
Hou Yi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,197 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,439 Elo+

VS

Team Averages
Level 65
1,401 SR
1,442 Elo+
Ares
Ares
Dipingere
Ares
Level 44
God Stats
6W - 4L
1,536 SR
Queue Stats
104W - 138L
1,429 Elo+
Party 1
Loki
Loki
DopeChops
Loki
Level 78
God Stats
0W - 4L
1,280 SR
Queue Stats
160W - 201L
1,417 Elo+
Solo
Scylla
Scylla
Tapersito XD
Scylla
Level 32
God Stats
0W - 4L
1,343 SR
Queue Stats
108W - 134L
1,376 Elo+
Party 1
Nemesis
Nemesis
WhiteS1oth
Nemesis
Level 113
God Stats
2W - 2L
1,239 SR
Queue Stats
145W - 127L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
zD1SCR3T
Baron Samedi
Level 60
God Stats
17W - 12L
1,606 SR
Queue Stats
214W - 247L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 5
6,238
520
4,736
4,509
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,279
440
2,598
9,757
3,676
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 1 / 3
7,129
594
4,358
8,445
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
2 / 2 / 7
6,443
537
2,887
5,701
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
10
2 / 0 / 5
6,016
501
4,957
6,079
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 3 / 0
5,853
488
2,197
9,127
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
10
4 / 3 / 1
6,660
555
4,519
10,203
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
8
0 / 2 / 1
5,037
420
2,712
4,850
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WhiteS1oth
Nemesis
11
2 / 1 / 1
6,669
556
4,414
8,127
3,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
zD1SCR3T
Baron Samedi
10
0 / 3 / 2
5,721
477
2,771
7,220
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
8
10
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
5
4.5
W
0
6
1
0.08
L
Ares
2
3
0
0.67
L
Loki
4
3
1
1.5
W
6
1
3
7.5
W
Ares
2
2
7
2.75
W
Hou Yi
2
0
5
4.5
L
Scylla
0
2
1
0.25
L
Nemesis
WhiteS1oth
Nemesis
2
1
1
2.5
L
Baron Samedi
zD1SCR3T
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
16,613
34,491
Taken
39,527
14,402
Mitigated
18,133
11,525
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,736
543
0
1,015
4,509
1,600
236
1,807
2,702
39,589
0
W
2,598
1,245
0
1,479
9,757
3,676
140
0
9,757
0
18,074
L
Ares
2,197
69
0
2,332
9,127
6,074
177
1,461
7,666
18,745
0
L
Loki
4,519
1,557
0
4,069
10,203
3,400
0
1,219
8,984
0
39,400
W
4,358
1,642
0
4,933
8,445
3,241
0
1,078
7,367
0
45,641
W
Ares
2,887
383
0
1,490
5,701
3,664
0
1,854
3,847
15,970
0
W
Hou Yi
4,957
2,833
0
2,608
6,079
2,221
0
2,941
3,138
0
36,933
L
Scylla
2,712
880
0
1,222
4,850
1,561
297
1,556
3,294
27,240
0
L
Nemesis
WhiteS1oth
Nemesis
4,414
2,040
0
1,880
8,127
3,849
0
311
7,816
0
37,568
L
Baron Samedi
zD1SCR3T
Baron Samedi
2,771
116
79
1,899
7,220
3,249
0
3,076
4,144
31,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
29,940
265
Minions Killed
293
0
Camps Cleared
0
1,118,662
Distance Traveled
1,048,152
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,238
520
66
6
0
206,552
2
W
Shiva
5,279
440
26
2
0
212,124
1
L
Ares
5,853
488
28
2
0
223,194
1
L
Loki
6,660
555
76
6
0
214,222
1
W
Loki
7,129
594
82
7
0
270,796
5
W
Ares
6,443
537
22
2
0
222,944
3
W
Hou Yi
6,016
501
69
6
0
206,246
2
L
Scylla
5,037
420
52
4
0
198,763
0
L
Nemesis
6,669
556
85
7
0
206,054
3
L
Baron Samedi
5,721
477
52
4
0
205,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role