Player Matchup

Arachne
Arachne
Silver II
Masked305
Arachne
Silver II
Level 62
God Stats
0W - 3L
1,227 SR
Queue Stats
103W - 125L
1,110 MMR
Solo
Chang'e
Chang'e
Bronze III
dc123e4
Chang'e
Bronze III
Level 91
God Stats
0W - 1L
1,831 SR
Queue Stats
6W - 18L
1,070 MMR
Solo
Shiva
Shiva
Silver II
empress-_Vibes
Shiva
Silver II
Level 97
God Stats
7W - 9L
1,639 SR
Queue Stats
100W - 108L
1,191 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,565 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,426 SR
1,140 MMR
Medusa
Medusa
Silver I
Elixil
Medusa
Silver I
Level 137
God Stats
275W - 271L
1,519 SR
Queue Stats
1,689W - 1,880L
1,177 MMR
Solo
Horus
Horus
Silver III
Kay-Kazuto
Horus
Silver III
Level 127
God Stats
9W - 16L
1,385 SR
Queue Stats
13W - 27L
1,244 MMR
Solo
Cerberus
Cerberus
Silver III
Shadowandsu
Cerberus
Silver III
Level 149
God Stats
2W - 0L
1,375 SR
Queue Stats
106W - 128L
999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Masked305
Arachne
12
1 / 7 / 3
8,776
627
9,979
17,052
11,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
dc123e4
Chang'e
11
0 / 7 / 2
8,154
582
6,815
11,352
5,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 1 / 1
10,071
719
13,627
15,161
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusBastetTiamatPoseidonAtlas

VS

Bans
FenrirPersephoneOlorunSolHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elixil
Medusa
15
5 / 2 / 9
10,475
748
16,081
13,579
7,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
14
4 / 3 / 9
9,872
705
10,651
15,416
14,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Shadowandsu
Cerberus
15
6 / 0 / 8
10,189
728
10,539
17,912
15,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elixil
Medusa
5
2
9
4.75
W
Horus
4
3
9
2.83
L
Arachne
Masked305
Arachne
1
7
3
0.36
W
Cerberus
Shadowandsu
Cerberus
6
0
8
10
L
Chang'e
dc123e4
Chang'e
0
7
2
0.14
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
37,271
43,565
Taken
46,907
34,585
Mitigated
36,570
8,555
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elixil
Medusa
16,081
8,225
0
4,101
13,579
7,132
2,325
1,539
12,040
0
64,558
W
Horus
10,651
4,805
2,894
5,783
15,416
14,139
449
3,173
12,243
0
34,161
L
Arachne
Masked305
Arachne
9,979
7,280
0
2,089
17,052
11,216
670
5,173
11,879
0
26,593
W
Cerberus
Shadowandsu
Cerberus
10,539
897
869
7,013
17,912
15,299
20
2,948
14,964
32,420
0
L
Chang'e
dc123e4
Chang'e
6,815
1,263
1,308
1,072
11,352
5,441
654
3,113
8,239
19,316
0
L
13,627
1,477
214
3,872
15,161
17,928
64
2,650
12,511
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
30,536
122
Minions Killed
215
2
Camps Cleared
10
745,895
Distance Traveled
782,589
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,475
748
104
7
4
262,792
3
W
Horus
9,872
705
51
4
3
265,649
3
L
Arachne
8,776
627
48
3
1
262,319
7
W
Cerberus
10,189
728
60
4
3
254,148
3
L
Chang'e
8,154
582
28
2
0
198,435
2
L
Shiva
10,071
719
46
3
1
285,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role