Player Matchup

Yemoja
Yemoja
GerrBear
Yemoja
Level 156
God Stats
1W - 0L
1,533 SR
Queue Stats
88W - 100L
1,481 Elo+
Solo
Medusa
Medusa
NimuKnight
Medusa
Level 147
God Stats
4W - 5L
1,492 SR
Queue Stats
264W - 103L
1,740 Elo+
Party 2
Discordia
Discordia
Taokurai
Discordia
Level 26
God Stats
26W - 5L
1,997 SR
Queue Stats
242W - 96L
1,740 Elo+
Party 2
Team Averages
Level 110
1,674 SR
1,653 Elo+

VS

Team Averages
Level 74
1,552 SR
1,755 Elo+
Anhur
Anhur
ByrnToast
Anhur
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 2L
1,882 Elo+
Party 1
Ra
Ra
DillGotSkillz
Ra
Level 58
God Stats
28W - 40L
1,456 SR
Queue Stats
197W - 282L
1,371 Elo+
Solo
Hercules
Hercules
Necronics
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 26L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GerrBear
Yemoja
15
0 / 2 / 9
11,196
659
5,646
17,441
20,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
NimuKnight
Medusa
18
9 / 3 / 3
13,153
774
26,298
16,523
7,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Taokurai
Discordia
17
4 / 3 / 9
12,024
707
17,683
14,275
6,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByrnToast
Anhur
14
1 / 4 / 6
10,311
607
8,096
15,864
6,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 5
11,373
669
15,882
13,442
6,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Necronics
Hercules
15
4 / 5 / 4
11,379
669
14,780
34,474
37,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
8
8
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
ByrnToast
Anhur
1
4
6
1
L
3
4
5
1.38
W
Yemoja
GerrBear
Yemoja
0
2
9
2.25
L
Hercules
Necronics
Hercules
4
5
4
1.2
W
Medusa
NimuKnight
Medusa
9
3
3
3.5
W
Discordia
Taokurai
Discordia
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
38,758
48,239
Taken
63,780
34,989
Mitigated
50,029
16,021
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ByrnToast
Anhur
8,096
3,663
0
3,354
15,864
6,472
2,150
6,895
8,969
0
29,124
L
15,882
1,493
3,484
4,904
13,442
6,228
748
7,056
6,386
66,655
0
W
Yemoja
GerrBear
Yemoja
5,646
1,113
3,548
5,148
17,441
20,541
241
6,725
10,716
16,460
0
L
Hercules
Necronics
Hercules
14,780
3,637
1,454
10,097
34,474
37,329
342
10,569
23,905
0
29,810
W
Medusa
NimuKnight
Medusa
26,298
12,369
0
6,098
16,523
7,690
2,130
5,113
11,410
0
81,081
W
Discordia
Taokurai
Discordia
17,683
1,620
154
1,073
14,275
6,758
505
4,163
10,112
44,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
33,063
167
Minions Killed
168
5
Camps Cleared
7
909,485
Distance Traveled
849,982
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,311
607
46
3
3
269,471
0
L
Ra
11,373
669
92
5
3
286,918
1
W
Yemoja
11,196
659
22
1
1
292,698
1
L
Hercules
11,379
669
30
2
1
293,593
1
W
Medusa
13,153
774
98
6
3
311,520
3
W
Discordia
12,024
707
47
3
1
305,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role