Player Matchup

Ymir
Ymir
AAG432
Ymir
Level 44
God Stats
6W - 3L
1,777 SR
Queue Stats
71W - 80L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Larry1724
Xbalanque
Level 57
God Stats
4W - 7L
1,452 SR
Queue Stats
307W - 298L
1,525 Elo+
Party 3
Hades
Hades
YungLogan1627
Hades
Level 106
God Stats
10W - 15L
1,500 SR
Queue Stats
392W - 352L
1,552 Elo+
Party 3
Cliodhna
Cliodhna
funnyputty2
Cliodhna
Level 41
God Stats
9W - 7L
1,647 SR
Queue Stats
106W - 96L
1,548 Elo+
Party 3
Tiamat
Tiamat
llBigRipsll
Tiamat
Level 105
God Stats
1W - 3L
1,261 SR
Queue Stats
240W - 209L
1,595 Elo+
Party 3
Team Averages
Level 71
1,527 SR
1,543 Elo+

VS

Team Averages
Level 52
1,466 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BNA Hammy
Jing Wei
Level 48
God Stats
1W - 3L
1,142 SR
Queue Stats
177W - 201L
1,383 Elo+
Solo
Cliodhna
Cliodhna
Mist Vitality
Cliodhna
Level 45
God Stats
26W - 20L
1,603 SR
Queue Stats
245W - 297L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
OfficialManny_
Xbalanque
Level 37
God Stats
6W - 5L
1,631 SR
Queue Stats
83W - 88L
1,408 Elo+
Party 1
Ymir
Ymir
YoungCee100
Ymir
Level 6
God Stats
4W - 11L
1,456 SR
Queue Stats
5W - 17L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AAG432
Ymir
7
1 / 1 / 0
4,767
596
1,570
6,695
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Larry1724
Xbalanque
7
1 / 0 / 1
4,408
551
2,878
2,857
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,019
627
2,832
5,119
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
funnyputty2
Cliodhna
6
1 / 1 / 1
4,140
518
2,223
5,398
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
4
0 / 1 / 0
3,545
443
554
2,426
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
5,602
700
4,135
4,934
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
BNA Hammy
Jing Wei
8
0 / 1 / 0
4,875
609
2,590
4,383
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Mist Vitality
Cliodhna
7
1 / 0 / 0
4,375
547
1,640
4,819
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
OfficialManny_
Xbalanque
7
0 / 1 / 0
3,951
494
1,617
3,896
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,969
496
512
4,477
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Ymir
AAG432
Ymir
1
1
0
1
W
Jing Wei
BNA Hammy
Jing Wei
0
1
0
0
L
Xbalanque
Larry1724
Xbalanque
1
0
1
1.5
W
Cliodhna
Mist Vitality
Cliodhna
1
0
0
1
W
Xbalanque
OfficialManny_
Xbalanque
0
1
0
0
W
0
1
0
0
L
0
0
1
0.5
L
Cliodhna
funnyputty2
Cliodhna
1
1
1
1.5
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,057
Damage
10,494
22,495
Taken
22,509
10,208
Mitigated
8,422
8,557
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,135
2,048
0
2,776
4,934
1,568
1,272
1,151
3,719
40,652
0
L
Ymir
AAG432
Ymir
1,570
404
44
2,921
6,695
4,554
0
2,945
3,750
20,993
0
W
Jing Wei
BNA Hammy
Jing Wei
2,590
2,126
0
1,403
4,383
1,525
0
2,592
1,791
0
32,285
L
Xbalanque
Larry1724
Xbalanque
2,878
1,442
0
1,454
2,857
828
0
168
2,689
0
21,098
W
Cliodhna
Mist Vitality
Cliodhna
1,640
552
0
500
4,819
1,431
0
386
4,397
0
24,285
W
Xbalanque
OfficialManny_
Xbalanque
1,617
181
0
2,034
3,896
1,091
0
67
3,829
0
20,166
W
512
158
0
1,628
4,477
2,807
0
660
3,817
7,347
0
L
2,832
683
38
3,348
5,119
2,171
0
0
5,119
33,187
0
L
Cliodhna
funnyputty2
Cliodhna
2,223
335
0
20
5,398
1,714
0
771
4,627
0
20,641
L
Tiamat
554
73
0
732
2,426
941
0
763
1,663
9,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,879
Gold Earned
22,772
206
Minions Killed
229
0
Camps Cleared
0
666,086
Distance Traveled
698,556
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,602
700
79
10
0
145,544
1
L
Ymir
4,767
596
35
4
0
127,844
2
W
Jing Wei
4,875
609
51
6
0
149,760
1
L
Xbalanque
4,408
551
44
6
0
136,909
0
W
Cliodhna
4,375
547
46
6
0
155,538
2
W
Xbalanque
3,951
494
37
5
0
129,095
1
W
Ymir
3,969
496
16
2
0
118,619
0
L
Hades
5,019
627
71
9
0
147,698
0
L
Cliodhna
4,140
518
36
5
0
190,007
2
L
Tiamat
3,545
443
20
3
0
63,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role