Player Matchup

Nike
Nike
Chief_Bishop
Nike
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 145L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
DonGary75
Cthulhu
Level 13
God Stats
5W - 0L
1,690 SR
Queue Stats
5W - 0L
1,701 Elo+
Party 2
Jing Wei
Jing Wei
MRpapabear85
Jing Wei
Level 79
God Stats
20W - 6L
1,690 SR
Queue Stats
181W - 157L
1,573 Elo+
Party 2
Team Averages
Level 65
1,627 SR
1,610 Elo+

VS

Team Averages
Level 38
1,227 SR
1,166 Elo+
Chang'e
Chang'e
Eden_Apples
Chang'e
Level 45
God Stats
1W - 2L
1,490 SR
Queue Stats
17W - 41L
1,154 Elo+
Party 1
Chaac
Chaac
Sixmastermindz
Chaac
Level 43
God Stats
1W - 5L
1,153 SR
Queue Stats
14W - 26L
1,199 Elo+
Party 1
Tiamat
Tiamat
VinylDrops
Tiamat
Level 25
God Stats
0W - 4L
1,037 SR
Queue Stats
7W - 18L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
9,496
730
9,222
13,591
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
DonGary75
Cthulhu
14
5 / 0 / 10
10,519
809
7,146
9,236
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MRpapabear85
Jing Wei
15
7 / 0 / 9
10,394
800
15,883
8,251
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eden_Apples
Chang'e
10
0 / 8 / 0
7,136
549
6,628
12,307
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 0
7,562
582
7,597
17,729
11,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
VinylDrops
Tiamat
11
0 / 4 / 1
7,698
592
5,189
10,459
5,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
Cthulhu
DonGary75
Cthulhu
5
0
10
10
L
Chang'e
Eden_Apples
Chang'e
0
8
0
0
W
Jing Wei
MRpapabear85
Jing Wei
7
0
9
11.5
L
1
4
0
0.25
L
Tiamat
VinylDrops
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
19,414
31,078
Taken
40,495
23,030
Mitigated
22,142
10,535
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,222
1,670
0
2,778
13,591
9,062
391
4,795
8,502
0
31,112
W
Cthulhu
DonGary75
Cthulhu
7,146
886
453
2,618
9,236
10,095
227
3,470
5,528
14,888
0
L
Chang'e
Eden_Apples
Chang'e
6,628
517
1,273
1,624
12,307
4,795
0
1,993
10,314
18,941
0
W
Jing Wei
MRpapabear85
Jing Wei
15,883
13,493
0
4,686
8,251
3,873
2,048
3,437
4,670
0
53,952
L
7,597
2,297
181
4,218
17,729
11,443
0
3,914
13,815
0
27,341
L
Tiamat
VinylDrops
Tiamat
5,189
662
0
2,046
10,459
5,904
0
1,603
8,856
21,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
22,396
141
Minions Killed
109
8
Camps Cleared
4
736,989
Distance Traveled
604,701
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,496
730
35
3
2
236,879
4
W
Cthulhu
10,519
809
25
2
0
243,392
5
L
Chang'e
7,136
549
27
2
1
177,002
1
W
Jing Wei
10,394
800
81
6
6
256,718
3
L
Chaac
7,562
582
32
2
2
229,844
2
L
Tiamat
7,698
592
50
4
1
197,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role