Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ImTomy10
Ra
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 89L
1,284 Elo+
Party 1
Cerberus
Cerberus
Pandita 045608
Cerberus
Level 65
God Stats
45W - 45L
1,555 SR
Queue Stats
105W - 126L
1,420 Elo+
Party 1
Arachne
Arachne
kevingonzxlez666
Arachne
Level 69
God Stats
9W - 6L
1,694 SR
Queue Stats
610W - 667L
1,346 Elo+
Solo
Achilles
Achilles
rodriii0712
Achilles
Level 83
God Stats
0W - 4L
1,266 SR
Queue Stats
84W - 99L
1,358 Elo+
Party 1
Team Averages
Level 89
1,503 SR
1,382 Elo+

VS

Team Averages
Level 59
1,546 SR
1,455 Elo+
Cernunnos
Cernunnos
ElMortadelas745
Cernunnos
Level 79
God Stats
1W - 1L
1,200 SR
Queue Stats
101W - 104L
1,392 Elo+
Party 2
Thoth
Thoth
FlashBangr403
Thoth
Level 59
God Stats
4W - 4L
1,359 SR
Queue Stats
61W - 59L
1,384 Elo+
Solo
Anubis
Anubis
Lil GN74
Anubis
Level 48
God Stats
9W - 9L
1,847 SR
Queue Stats
103W - 110L
1,707 Elo+
Solo
Arachne
Arachne
RodrigoGomez000
Arachne
Level 48
God Stats
7W - 8L
1,764 SR
Queue Stats
608W - 680L
1,377 Elo+
Solo
Ymir
Ymir
TailoredKhan185
Ymir
Level 63
God Stats
30W - 22L
1,561 SR
Queue Stats
251W - 264L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
4,522
452
5,423
5,724
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,955
496
3,731
5,406
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 2 / 1
4,803
480
2,583
10,886
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 0
4,916
492
3,114
5,736
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
rodriii0712
Achilles
9
0 / 4 / 0
4,929
493
2,074
8,042
3,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElMortadelas745
Cernunnos
9
4 / 0 / 1
5,446
545
8,065
5,078
1,493
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,077
508
1,634
5,225
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Lil GN74
Anubis
11
2 / 0 / 2
6,457
646
4,468
5,506
2,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
4 / 0 / 2
5,529
553
3,311
6,150
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 7
5,394
539
3,881
8,755
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Cernunnos
ElMortadelas745
Cernunnos
4
0
1
4.5
W
1
2
0
0.5
L
0
2
1
0.25
W
Anubis
Lil GN74
Anubis
2
0
2
3
L
Cerberus
0
2
1
0.25
W
4
0
2
5
W
1
1
7
4.5
L
2
1
0
2
L
Achilles
rodriii0712
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
21,359
35,794
Taken
30,714
14,151
Mitigated
12,672
6,756
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,423
2,732
0
753
5,724
2,116
0
993
4,731
0
31,173
W
Cernunnos
ElMortadelas745
Cernunnos
8,065
4,369
0
1,307
5,078
1,493
28
1,284
3,794
0
30,866
W
1,634
160
45
1,292
5,225
1,693
312
1,030
4,195
31,980
0
L
3,731
491
98
1,362
5,406
2,104
0
2,098
3,308
34,231
0
W
Anubis
Lil GN74
Anubis
4,468
684
0
3,548
5,506
2,573
44
0
5,506
44,517
0
L
Cerberus
2,583
145
1,000
2,487
10,886
4,169
0
2,047
8,839
14,422
0
W
3,311
2,694
0
1,255
6,150
2,279
0
1,797
4,353
0
26,419
W
3,881
1,177
0
2,380
8,755
4,634
0
2,203
6,552
16,247
0
L
3,114
2,446
0
742
5,736
2,070
0
377
5,359
0
23,869
L
Achilles
rodriii0712
Achilles
2,074
556
0
314
8,042
3,692
0
4,468
3,574
0
24,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
27,903
233
Minions Killed
277
0
Camps Cleared
0
815,409
Distance Traveled
886,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,522
452
58
6
0
146,063
2
W
Cernunnos
5,446
545
55
6
0
181,907
5
W
Thoth
5,077
508
52
5
0
163,894
1
L
Ra
4,955
496
50
5
0
180,010
1
W
Anubis
6,457
646
96
10
0
151,796
0
L
Cerberus
4,803
480
35
4
0
188,011
1
W
Arachne
5,529
553
52
5
0
213,820
0
W
Ymir
5,394
539
22
2
0
174,864
2
L
Arachne
4,916
492
49
5
0
172,794
1
L
Achilles
4,929
493
41
4
0
128,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role