Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
Danjojo
Tsukuyomi
Silver III
Level 109
God Stats
2W - 4L
1,586 SR
Queue Stats
83W - 87L
1,326 MMR
Party 1
Agni
Agni
Gold V
GASPAR10
Agni
Gold V
Level 148
God Stats
29W - 32L
1,588 SR
Queue Stats
180W - 174L
1,381 MMR
Solo
Hou Yi
Hou Yi
Silver IV
GameAlot37
Hou Yi
Silver IV
Level 104
God Stats
1W - 8L
1,597 SR
Queue Stats
105W - 108L
1,326 MMR
Party 1
King Arthur
King Arthur
Gold V
SqueezyPineapple
King Arthur
Gold V
Level 121
God Stats
14W - 14L
1,315 SR
Queue Stats
265W - 264L
1,376 MMR
Solo
Horus
Horus
Gold III
TURKEYSKILLS
Horus
Gold III
Level 153
God Stats
1W - 2L
1,728 SR
Queue Stats
83W - 96L
1,281 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,563 SR
1,338 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,587 SR
1,337 MMR
Nu Wa
Nu Wa
Gold V
Milambere
Nu Wa
Gold V
Level 48
God Stats
8W - 9L
1,569 SR
Queue Stats
171W - 169L
1,312 MMR
Solo
Apollo
Apollo
Gold V
PrincessDelze
Apollo
Gold V
Level 105
God Stats
15W - 18L
1,572 SR
Queue Stats
436W - 427L
1,382 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Tyl3r2k
Sylvanus
Gold IV
Level 48
God Stats
7W - 8L
1,624 SR
Queue Stats
148W - 150L
1,309 MMR
Solo
Thanatos
Thanatos
Bronze III
inertiasc
Thanatos
Bronze III
Level 105
God Stats
1W - 0L
1,407 SR
Queue Stats
1W - 3L
1,368 MMR
Solo
Chronos
Chronos
Gold III
ratchetcowboy462
Chronos
Gold III
Level 124
God Stats
3W - 0L
1,766 SR
Queue Stats
94W - 91L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danjojo
Tsukuyomi
19
7 / 8 / 9
13,462
464
18,968
29,964
11,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
19
4 / 6 / 10
13,211
456
31,487
20,779
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
GameAlot37
Hou Yi
20
6 / 3 / 6
13,700
472
14,008
30,341
13,256
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SqueezyPineapple
King Arthur
19
2 / 5 / 5
13,168
454
9,963
31,361
35,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 8 / 10
11,421
394
13,540
34,011
22,967
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasArtioBastetSkadi

VS

Bans
Jing WeiNemesisArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Milambere
Nu Wa
20
5 / 6 / 14
15,087
520
28,101
21,208
12,444
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 2 / 10
17,339
598
27,677
23,601
13,010
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Tyl3r2k
Sylvanus
19
1 / 6 / 20
13,681
472
10,598
28,516
45,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
inertiasc
Thanatos
20
7 / 6 / 8
14,597
503
10,482
33,171
19,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 10
17,024
587
25,039
25,500
16,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
89
22
Kills
27
30
Deaths
22
40
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Danjojo
Tsukuyomi
7
8
9
1.44
L
Agni
4
6
10
1.5
L
Hou Yi
GameAlot37
Hou Yi
6
3
6
3
W
Nu Wa
Milambere
Nu Wa
5
6
14
2
W
8
2
10
6.5
L
King Arthur
SqueezyPineapple
King Arthur
2
5
5
0.9
L
3
8
10
1
W
Sylvanus
Tyl3r2k
Sylvanus
1
6
20
1.83
W
Thanatos
inertiasc
Thanatos
7
6
8
1.83
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,966
Damage
101,897
146,456
Taken
131,996
90,246
Mitigated
106,454
33,449
Healing
57,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Danjojo
Tsukuyomi
18,968
4,404
0
6,355
29,964
11,336
0
14,408
15,287
0
115,657
L
Agni
31,487
843
336
4,550
20,779
6,978
0
11,860
8,519
124,949
0
L
Hou Yi
GameAlot37
Hou Yi
14,008
6,432
0
13,013
30,341
13,256
0
9,400
20,745
0
109,213
W
Nu Wa
Milambere
Nu Wa
28,101
4,690
0
1,780
21,208
12,444
1,426
7,769
13,439
140,819
0
W
27,677
17,447
0
11,314
23,601
13,010
6,715
5,424
18,177
0
181,863
L
King Arthur
SqueezyPineapple
King Arthur
9,963
1,101
192
3,806
31,361
35,709
0
17,117
14,074
0
105,942
L
13,540
6,050
1,628
3,569
34,011
22,967
0
16,075
17,816
0
62,775
W
Sylvanus
Tyl3r2k
Sylvanus
10,598
2,583
3,949
7,005
28,516
45,239
381
6,840
21,676
44,819
0
W
Thanatos
inertiasc
Thanatos
10,482
3,840
0
20,410
33,171
19,541
0
7,815
25,356
0
94,471
W
25,039
9,509
0
13,252
25,500
16,220
9,680
5,469
20,031
173,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
77,728
678
Minions Killed
794
0
Camps Cleared
0
2,666,067
Distance Traveled
2,630,148
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,462
464
116
4
0
592,383
5
L
Agni
13,211
456
147
5
0
515,087
3
L
Hou Yi
13,700
472
168
6
0
506,662
8
W
Nu Wa
15,087
520
170
6
0
494,326
4
W
Apollo
17,339
598
236
8
0
545,486
4
L
King Arthur
13,168
454
177
6
0
543,567
9
L
Horus
11,421
394
70
2
0
508,368
7
W
Sylvanus
13,681
472
36
1
0
503,993
11
W
Thanatos
14,597
503
115
4
0
545,486
5
W
Chronos
17,024
587
237
8
0
540,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role