Player Matchup

Fenrir
Fenrir
BlackHokage415
Fenrir
Level 129
God Stats
8W - 2L
1,919 SR
Queue Stats
285W - 265L
1,531 Elo+
Party 1
The Morrigan
The Morrigan
CallMeKurupt
The Morrigan
Level 126
God Stats
2W - 3L
1,287 SR
Queue Stats
129W - 115L
1,627 Elo+
Party 1
Rama
Rama
GodsRyu-_-
Rama
Level 104
God Stats
7W - 8L
1,532 SR
Queue Stats
36W - 44L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Sekto2
Sylvanus
Level 129
God Stats
4W - 2L
1,621 SR
Queue Stats
138W - 115L
1,552 Elo+
Party 1
Nike
Nike
Yoomage
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,711 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,582 Elo+

VS

Team Averages
Level 136
1,662 SR
1,649 Elo+
Baron Samedi
Baron Samedi
BROWN BOYZ N 3D
Baron Samedi
Level 120
God Stats
23W - 19L
1,465 SR
Queue Stats
365W - 349L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
CanadaCyborg
Kuzenbo
Level 151
God Stats
3W - 5L
1,520 SR
Queue Stats
280W - 246L
1,697 Elo+
Solo
Arachne
Arachne
Im CrispyKreme
Arachne
Level 127
God Stats
8W - 2L
1,851 SR
Queue Stats
110W - 95L
1,606 Elo+
Party 2
Bellona
Bellona
JK474LIFE
Bellona
Level 155
God Stats
11W - 10L
1,566 SR
Queue Stats
457W - 488L
1,585 Elo+
Solo
Apollo
Apollo
vitorock
Apollo
Level 129
God Stats
3W - 1L
1,908 SR
Queue Stats
21W - 6L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,635
449
8,734
15,476
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
CallMeKurupt
The Morrigan
14
2 / 2 / 2
8,090
476
5,908
8,166
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 0
9,090
535
6,591
14,748
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Sekto2
Sylvanus
12
2 / 2 / 4
8,122
478
5,373
14,323
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Yoomage
Nike
13
2 / 3 / 1
8,238
485
12,359
17,140
11,802
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BROWN BOYZ N 3D
Baron Samedi
14
1 / 2 / 3
8,011
471
5,874
8,942
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
CanadaCyborg
Kuzenbo
13
2 / 0 / 7
8,032
472
8,047
11,137
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 3 / 6
9,073
534
13,909
16,690
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
JK474LIFE
Bellona
15
4 / 2 / 2
9,300
547
9,322
19,828
18,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
vitorock
Apollo
15
2 / 2 / 5
9,066
533
10,198
11,025
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
16
16
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BROWN BOYZ N 3D
Baron Samedi
1
2
3
1.25
L
1
6
3
0.42
L
The Morrigan
CallMeKurupt
The Morrigan
2
2
2
1.5
W
Kuzenbo
CanadaCyborg
Kuzenbo
2
0
7
5.5
L
1
3
0
0.33
W
7
3
6
3.33
W
Bellona
JK474LIFE
Bellona
4
2
2
2.5
L
Sylvanus
Sekto2
Sylvanus
2
2
4
2
L
Nike
Yoomage
Nike
2
3
1
0.83
W
Apollo
vitorock
Apollo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
47,350
69,853
Taken
67,622
44,493
Mitigated
54,010
17,674
Healing
27,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BROWN BOYZ N 3D
Baron Samedi
5,874
867
749
2,739
8,942
4,454
0
4,202
4,721
71,684
0
L
8,734
1,123
0
2,522
15,476
7,262
0
1,533
13,863
0
59,693
L
The Morrigan
CallMeKurupt
The Morrigan
5,908
867
156
750
8,166
4,068
0
2,956
4,996
63,493
2,928
W
Kuzenbo
CanadaCyborg
Kuzenbo
8,047
4,100
588
2,528
11,137
16,341
34
3,063
8,074
29,224
0
L
6,591
5,227
0
6,036
14,748
5,877
0
1,516
13,232
0
84,212
W
13,909
8,683
0
9,578
16,690
9,726
0
2,253
14,437
0
80,843
W
Bellona
JK474LIFE
Bellona
9,322
4,532
25
7,413
19,828
18,917
0
1,232
18,596
0
81,860
L
Sylvanus
Sekto2
Sylvanus
5,373
1,351
2,540
4,120
14,323
15,484
0
5,896
8,301
24,123
0
L
Nike
Yoomage
Nike
12,359
2,276
0
1,550
17,140
11,802
453
1,572
15,540
4,025
56,454
W
Apollo
vitorock
Apollo
10,198
6,851
0
4,029
11,025
4,572
2,010
1,722
9,303
0
68,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
43,482
483
Minions Killed
535
0
Camps Cleared
0
1,607,026
Distance Traveled
1,662,769
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,011
471
131
8
0
307,033
6
L
Fenrir
7,635
449
101
6
0
321,920
0
L
The Morrigan
8,090
476
96
6
0
310,721
8
W
Kuzenbo
8,032
472
38
2
0
322,368
4
L
Rama
9,090
535
150
9
0
325,110
3
W
Arachne
9,073
534
109
6
0
380,607
7
W
Bellona
9,300
547
141
8
0
342,328
4
L
Sylvanus
8,122
478
37
2
0
332,202
2
L
Nike
8,238
485
99
6
0
317,073
3
W
Apollo
9,066
533
116
7
0
310,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role