Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
AtomicDiamond35
Izanami
Platinum V
Level 89
God Stats
3W - 7L
1,468 SR
Queue Stats
89W - 88L
1,681 MMR
Solo
Bellona
Bellona
Gold III
ChefDrips
Bellona
Gold III
Level 117
God Stats
2W - 1L
1,459 SR
Queue Stats
35W - 35L
1,555 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
NG_Protas
Sun Wukong
Gold III
Level 102
God Stats
18W - 9L
1,615 SR
Queue Stats
140W - 152L
1,686 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
ThirdDayOut
Kuzenbo
Gold I
Level 103
God Stats
1W - 0L
1,464 SR
Queue Stats
33W - 28L
1,725 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,501 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,629 SR
1,633 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
HEADSHOT_GUY18
Xbalanque
Gold III
Level 145
God Stats
0W - 1L
1,709 SR
Queue Stats
53W - 36L
1,705 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Vayzar
Cu Chulainn
Gold II
Level 154
God Stats
9W - 12L
1,644 SR
Queue Stats
350W - 344L
1,610 MMR
Solo
Mercury
Mercury
Gold IV
mrkywtrs
Mercury
Gold IV
Level 126
God Stats
3W - 2L
1,513 SR
Queue Stats
56W - 42L
1,659 MMR
Party 1
Chronos
Chronos
Platinum III
xEXA1TEDx
Chronos
Platinum III
Level 146
God Stats
10W - 5L
1,780 SR
Queue Stats
147W - 132L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 3 / 3
11,754
560
11,844
13,972
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 1 / 1
12,363
589
20,163
19,190
8,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ChefDrips
Bellona
16
1 / 2 / 5
10,222
487
12,253
16,924
13,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NG_Protas
Sun Wukong
19
3 / 1 / 1
12,025
573
6,204
20,804
15,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
ThirdDayOut
Kuzenbo
15
1 / 0 / 10
10,136
483
6,832
12,432
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Zhong KuiBakasuraKaliBaron Samedi

VS

Bans
CliodhnaArachneGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 6 / 2
9,068
432
7,008
13,873
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HEADSHOT_GUY18
Xbalanque
14
2 / 3 / 1
9,319
444
12,820
13,181
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Vayzar
Cu Chulainn
10
0 / 6 / 1
7,581
361
7,995
25,920
20,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
mrkywtrs
Mercury
16
2 / 0 / 3
10,156
484
6,472
16,342
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
xEXA1TEDx
Chronos
18
0 / 3 / 1
11,216
534
10,871
14,340
7,345
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
7
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
3
1.83
L
Nu Wa
 
Nu Wa
2
6
2
0.5
W
9
1
1
9.5
W
Bellona
ChefDrips
Bellona
1
2
5
1.75
L
Xbalanque
HEADSHOT_GUY18
Xbalanque
2
3
1
0.83
W
Sun Wukong
NG_Protas
Sun Wukong
3
1
1
3.5
W
Kuzenbo
ThirdDayOut
Kuzenbo
1
0
10
6
L
Cu Chulainn
Vayzar
Cu Chulainn
0
6
1
0.08
L
Mercury
mrkywtrs
Mercury
2
0
3
3.5
L
Chronos
xEXA1TEDx
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
45,166
83,322
Taken
83,656
60,749
Mitigated
44,131
29,626
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,844
272
0
3,629
13,972
6,075
0
3,645
10,327
133,380
0
L
Nu Wa
 
Nu Wa
7,008
2,076
0
1,846
13,873
5,254
0
7,404
6,469
57,466
0
W
20,163
13,923
0
9,770
19,190
8,328
3,193
2,044
17,146
0
131,849
W
Bellona
ChefDrips
Bellona
12,253
4,223
0
1,334
16,924
13,931
0
2,999
13,629
0
104,624
L
Xbalanque
HEADSHOT_GUY18
Xbalanque
12,820
5,092
0
4,062
13,181
4,793
94
3,501
9,680
0
80,623
W
Sun Wukong
NG_Protas
Sun Wukong
6,204
1,148
0
10,284
20,804
15,070
1,082
9,500
11,304
5,876
98,512
W
Kuzenbo
ThirdDayOut
Kuzenbo
6,832
2,529
599
4,010
12,432
17,345
0
1,481
10,593
18,855
0
L
Cu Chulainn
Vayzar
Cu Chulainn
7,995
1,949
439
7,030
25,920
20,286
0
3,004
22,916
0
44,284
L
Mercury
mrkywtrs
Mercury
6,472
4,417
0
500
16,342
6,453
0
4,216
12,126
0
94,324
L
Chronos
xEXA1TEDx
Chronos
10,871
4,752
0
5,231
14,340
7,345
312
1,156
13,184
105,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
47,340
738
Minions Killed
620
0
Camps Cleared
0
2,001,007
Distance Traveled
1,960,351
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,754
560
184
9
0
350,141
1
L
Nu Wa
9,068
432
86
4
0
367,156
6
W
Izanami
12,363
589
201
10
0
384,253
0
W
Bellona
10,222
487
131
6
0
433,076
6
L
Xbalanque
9,319
444
132
6
0
390,751
2
W
Sun Wukong
12,025
573
202
10
0
411,153
8
W
Kuzenbo
10,136
483
20
1
0
422,384
0
L
Cu Chulainn
7,581
361
54
3
0
320,623
2
L
Mercury
10,156
484
138
7
0
516,833
1
L
Chronos
11,216
534
210
10
0
364,988
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role