Player Matchup

Hades
Hades
Heithdeed
Hades
Level 146
God Stats
1W - 0L
1,951 SR
Queue Stats
143W - 139L
1,595 Elo+
Solo
Jormungandr
Jormungandr
The Real Goobis
Jormungandr
Level 141
God Stats
7W - 3L
1,819 SR
Queue Stats
169W - 125L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
Zumbadadster
Cthulhu
Level 85
God Stats
19W - 10L
1,616 SR
Queue Stats
213W - 182L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kegekarumomochi
Tsukuyomi
Level 158
God Stats
12W - 4L
1,511 SR
Queue Stats
368W - 398L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTheCookiex
Ah Muzen Cab
Level 118
God Stats
6W - 4L
1,647 SR
Queue Stats
144W - 111L
1,672 Elo+
Party 1
Team Averages
Level 130
1,709 SR
1,610 Elo+

VS

Team Averages
Level 128
1,684 SR
1,592 Elo+
Vulcan
Vulcan
CrAzY1eGz2000
Vulcan
Level 85
God Stats
7W - 2L
1,555 SR
Queue Stats
97W - 117L
1,441 Elo+
Solo
Horus
Horus
DEATHSIGHT07
Horus
Level 160
God Stats
5W - 4L
1,655 SR
Queue Stats
233W - 227L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
DarkSoulJake
Zhong Kui
Level 123
God Stats
0W - 1L
1,945 SR
Queue Stats
28W - 22L
1,670 Elo+
Party 2
Loki
Loki
EmiBRMG
Loki
Level 156
God Stats
19W - 15L
1,660 SR
Queue Stats
258W - 259L
1,571 Elo+
Solo
Bacchus
Bacchus
Smith3y
Bacchus
Level 117
God Stats
4W - 1L
1,604 SR
Queue Stats
64W - 48L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Heithdeed
Hades
16
1 / 5 / 7
9,484
730
11,296
16,747
12,848
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
The Real Goobis
Jormungandr
16
1 / 1 / 7
9,263
713
16,900
15,650
12,550
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Zumbadadster
Cthulhu
16
1 / 1 / 7
9,933
764
11,371
14,093
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
kegekarumomochi
Tsukuyomi
18
4 / 1 / 7
10,737
826
15,344
11,052
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
xTheCookiex
Ah Muzen Cab
18
4 / 2 / 5
10,490
807
17,840
13,581
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,435
649
12,858
7,279
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 7
8,462
651
4,412
23,503
17,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DarkSoulJake
Zhong Kui
17
7 / 6 / 1
10,106
777
17,168
20,935
14,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
EmiBRMG
Loki
16
2 / 2 / 1
9,274
713
5,378
11,989
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Smith3y
Bacchus
14
0 / 1 / 6
8,792
676
8,962
19,805
27,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
11
Kills
10
10
Deaths
11
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
1
1
7
4.5
L
Zhong Kui
DarkSoulJake
Zhong Kui
7
6
1
1.25
L
Loki
EmiBRMG
Loki
2
2
1
1.25
W
Hades
Heithdeed
Hades
1
5
7
0.9
L
Bacchus
Smith3y
Bacchus
0
1
6
3
W
Jormungandr
The Real Goobis
Jormungandr
1
1
7
4.5
W
Cthulhu
Zumbadadster
Cthulhu
1
1
7
4.5
W
Tsukuyomi
kegekarumomochi
Tsukuyomi
4
1
7
7.5
W
Ah Muzen Cab
xTheCookiex
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,751
Damage
48,778
71,123
Taken
83,511
51,485
Mitigated
67,369
16,957
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,858
5,027
0
1,318
7,279
3,348
0
3,730
3,471
32,761
0
L
4,412
1,956
4,999
12,294
23,503
17,559
0
12,172
11,117
0
11,273
L
Zhong Kui
DarkSoulJake
Zhong Kui
17,168
5,171
0
4,025
20,935
14,188
0
9,103
11,701
39,936
4,389
L
Loki
EmiBRMG
Loki
5,378
1,187
0
0
11,989
5,191
0
5,241
6,588
0
43,295
W
Hades
Heithdeed
Hades
11,296
1,141
91
3,817
16,747
12,848
844
8,604
7,814
30,685
0
L
Bacchus
Smith3y
Bacchus
8,962
1,290
0
4,416
19,805
27,083
0
8,607
11,067
16,008
0
W
Jormungandr
The Real Goobis
Jormungandr
16,900
4,779
0
1,600
15,650
12,550
514
8,606
6,932
34,877
0
W
Cthulhu
Zumbadadster
Cthulhu
11,371
529
124
3,825
14,093
14,019
486
6,637
7,281
28,436
0
W
Tsukuyomi
kegekarumomochi
Tsukuyomi
15,344
2,794
0
3,577
11,052
5,210
662
5,877
5,073
0
50,733
W
Ah Muzen Cab
xTheCookiex
Ah Muzen Cab
17,840
6,502
0
3,923
13,581
6,858
1,320
7,283
6,298
0
56,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
45,069
282
Minions Killed
235
0
Camps Cleared
0
1,442,799
Distance Traveled
1,312,596
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,435
649
55
4
0
266,583
0
L
Horus
8,462
651
12
1
0
242,739
2
L
Zhong Kui
10,106
777
71
5
0
220,903
2
L
Loki
9,274
713
82
6
0
291,146
0
W
Hades
9,484
730
48
4
0
234,395
3
L
Bacchus
8,792
676
15
1
0
291,225
0
W
Jormungandr
9,263
713
42
3
0
291,713
0
W
Cthulhu
9,933
764
39
3
0
305,056
1
W
Tsukuyomi
10,737
826
75
6
0
336,303
3
W
Ah Muzen Cab
10,490
807
78
6
0
275,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role