Player Matchup

Medusa
Medusa
Fatboi Finn
Medusa
Level 62
God Stats
6W - 8L
1,383 SR
Queue Stats
180W - 262L
1,331 Elo+
Party 1
Mulan
Mulan
Gunterberry
Mulan
Level 105
God Stats
7W - 13L
1,424 SR
Queue Stats
117W - 202L
1,295 Elo+
Solo
Hades
Hades
SPGN Franklin
Hades
Level 85
God Stats
9W - 9L
1,285 SR
Queue Stats
179W - 263L
1,327 Elo+
Party 1
Team Averages
Level 84
1,364 SR
1,318 Elo+

VS

Team Averages
Level 59
1,499 SR
1,400 Elo+
Ymir
Ymir
FatBoiGX
Ymir
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Hel
Hel
Nerium13
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kali
Kali
Spartan Cat 62
Kali
Level 102
God Stats
8W - 11L
1,711 SR
Queue Stats
84W - 93L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 0 / 10
9,853
704
8,700
2,237
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 4
10,918
780
16,076
16,241
21,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 10
9,894
707
17,304
13,836
9,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 2
8,740
624
6,092
17,481
22,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 3
8,464
605
6,837
13,759
6,266
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 3 / 0
9,512
679
9,178
19,020
10,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
2
0.4
W
Medusa
2
0
10
7
W
9
2
4
5.5
L
0
5
3
0.3
W
2
2
10
3.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,080
Damage
22,107
32,314
Taken
50,260
32,464
Mitigated
39,299
10,947
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,092
782
0
0
17,481
22,998
0
4,232
12,781
16,408
0
W
Medusa
8,700
2,667
0
0
2,237
1,080
1,367
923
1,314
0
33,963
W
16,076
1,535
0
3,053
16,241
21,854
279
6,844
9,397
0
33,765
L
6,837
327
3,229
3,668
13,759
6,266
59
6,986
6,613
19,931
0
W
17,304
1,324
562
7,332
13,836
9,530
446
5,625
8,211
40,904
0
L
9,178
3,837
0
2,439
19,020
10,035
0
6,589
12,020
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
26,716
139
Minions Killed
125
6
Camps Cleared
6
750,358
Distance Traveled
695,004
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,740
624
16
1
1
212,489
1
W
Medusa
9,853
704
43
3
3
234,604
6
W
Mulan
10,918
780
45
3
1
259,741
2
L
Hel
8,464
605
34
2
1
206,093
1
W
Hades
9,894
707
51
4
2
256,013
3
L
Kali
9,512
679
75
5
4
276,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role