Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bahhh66
Ao Kuang
Level 124
God Stats
3W - 2L
1,541 SR
Queue Stats
194W - 200L
1,514 Elo+
Solo
Chiron
Chiron
CrimsonSwift13
Chiron
Level 157
God Stats
3W - 2L
1,454 SR
Queue Stats
90W - 96L
1,499 Elo+
Solo
Olorun
Olorun
Nyazathoth
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,499 Elo+
Party 1
Artio
Artio
OneYeetyBoyo
Artio
Level 84
God Stats
6W - 2L
1,331 SR
Queue Stats
55W - 53L
1,520 Elo+
Party 1
Team Averages
Level 121
1,465 SR
1,506 Elo+

VS

Team Averages
Level 119
1,543 SR
1,528 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MstrFstSstrs
Artemis
Level 82
God Stats
2W - 2L
1,704 SR
Queue Stats
281W - 278L
1,523 Elo+
Solo
Mercury
Mercury
RankMaximus30
Mercury
Level 103
God Stats
3W - 5L
1,549 SR
Queue Stats
269W - 248L
1,537 Elo+
Solo
Yu Huang
Yu Huang
Tu_ck_er32
Yu Huang
Level 135
God Stats
3W - 1L
1,463 SR
Queue Stats
61W - 56L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lts Zaya
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,525
593
4,357
4,381
1,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Bahhh66
Ao Kuang
10
2 / 0 / 1
6,029
548
3,290
9,174
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 3
6,786
617
7,492
7,160
2,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Nyazathoth
Olorun
11
0 / 1 / 2
6,144
559
3,927
5,239
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 4
6,362
578
4,774
7,985
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 3 / 0
4,587
417
5,558
10,056
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
MstrFstSstrs
Artemis
9
0 / 3 / 0
5,288
481
5,438
7,851
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
10
1 / 1 / 0
5,680
516
985
7,311
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Tu_ck_er32
Yu Huang
10
0 / 2 / 1
5,628
512
3,944
6,570
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
lts Zaya
Ah Muzen Cab
11
0 / 0 / 0
6,422
584
3,778
6,106
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Ao Kuang
Bahhh66
Ao Kuang
2
0
1
2.5
W
5
0
3
6.5
L
Artemis
MstrFstSstrs
Artemis
0
3
0
0
W
Olorun
Nyazathoth
Olorun
0
1
2
1
W
2
0
4
4
L
Mercury
1
1
0
1
L
Yu Huang
Tu_ck_er32
Yu Huang
0
2
1
0.25
L
Ah Muzen Cab
lts Zaya
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
19,703
33,939
Taken
37,894
15,259
Mitigated
16,613
15,228
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,357
1,604
0
2,036
4,381
1,562
1,170
0
4,381
0
53,177
L
Xing Tian
 
Xing Tian
5,558
262
491
2,213
10,056
6,665
0
4,134
5,922
19,043
0
W
Ao Kuang
Bahhh66
Ao Kuang
3,290
609
0
2,684
9,174
3,411
0
1,046
8,072
40,701
0
W
7,492
3,875
1,088
2,254
7,160
2,506
0
1,117
5,959
0
39,802
L
Artemis
MstrFstSstrs
Artemis
5,438
2,636
0
3,270
7,851
2,150
0
1,819
6,032
0
30,692
W
Olorun
Nyazathoth
Olorun
3,927
2,456
89
2,705
5,239
1,877
822
3,541
1,375
44,214
0
W
4,774
1,043
666
3,706
7,985
5,903
0
2,878
4,650
21,984
0
L
Mercury
985
413
0
0
7,311
2,605
0
2,427
4,884
0
38,838
L
Yu Huang
Tu_ck_er32
Yu Huang
3,944
590
0
1,717
6,570
2,725
0
3,183
3,387
39,567
0
L
Ah Muzen Cab
lts Zaya
Ah Muzen Cab
3,778
1,315
0
3,747
6,106
2,468
0
428
5,678
0
47,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
27,605
345
Minions Killed
324
0
Camps Cleared
0
1,019,746
Distance Traveled
1,029,997
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,525
593
101
9
0
204,335
2
L
Xing Tian
4,587
417
17
2
0
218,045
3
W
Ao Kuang
6,029
548
71
6
0
220,466
5
W
Chiron
6,786
617
72
7
0
176,409
2
L
Artemis
5,288
481
63
6
0
179,044
2
W
Olorun
6,144
559
71
6
0
193,988
3
W
Artio
6,362
578
30
3
0
224,548
2
L
Mercury
5,680
516
75
7
0
260,797
2
L
Yu Huang
5,628
512
76
7
0
170,943
3
L
Ah Muzen Cab
6,422
584
93
8
0
201,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role