Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CRAZYMADTOKER
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 90L
1,544 Elo+
Party 1
Tiamat
Tiamat
TheLordKak
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,532 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,525 Elo+

VS

Team Averages
Level 117
1,646 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
ItzSumDumBum
Tsukuyomi
Level 114
God Stats
6W - 6L
1,578 SR
Queue Stats
71W - 69L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Kapten_Rap
Sun Wukong
Level 115
God Stats
18W - 7L
1,781 SR
Queue Stats
182W - 176L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
xSamsungknightx
Nu Wa
Level 121
God Stats
46W - 44L
1,578 SR
Queue Stats
273W - 257L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 3
10,324
645
16,630
22,241
20,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 6
9,683
605
5,655
12,149
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TheLordKak
Tiamat
14
2 / 6 / 4
9,834
615
9,157
15,465
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzSumDumBum
Tsukuyomi
15
3 / 4 / 12
10,824
677
12,076
13,440
6,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Kapten_Rap
Sun Wukong
16
8 / 1 / 6
11,788
737
13,046
21,045
21,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 2 / 10
11,501
719
19,011
9,317
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
6
Kills
16
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
3
1.13
L
1
6
6
0.67
W
Tsukuyomi
ItzSumDumBum
Tsukuyomi
3
4
12
2.25
W
Sun Wukong
Kapten_Rap
Sun Wukong
8
1
6
11
L
Tiamat
TheLordKak
Tiamat
2
6
4
0.67
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
44,133
49,855
Taken
43,802
33,733
Mitigated
32,117
11,160
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,630
4,590
0
5,954
22,241
20,830
66
8,150
13,551
0
43,045
L
5,655
409
352
1,345
12,149
4,983
0
5,380
6,371
28,536
0
W
Tsukuyomi
ItzSumDumBum
Tsukuyomi
12,076
2,843
463
2,587
13,440
6,304
843
4,436
8,815
0
35,872
W
Sun Wukong
Kapten_Rap
Sun Wukong
13,046
3,120
0
3,175
21,045
21,376
160
7,469
12,974
0
36,736
L
Tiamat
TheLordKak
Tiamat
9,157
543
284
3,225
15,465
7,920
0
4,564
10,623
49,004
0
W
19,011
7,677
0
2,279
9,317
4,437
1,576
2,965
6,164
49,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
34,113
194
Minions Killed
156
5
Camps Cleared
8
789,107
Distance Traveled
921,865
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,324
645
38
2
3
271,480
0
L
Nox
9,683
605
62
4
0
262,022
2
W
Tsukuyomi
10,824
677
41
3
5
316,849
3
W
Sun Wukong
11,788
737
53
3
0
324,695
5
L
Tiamat
9,834
615
94
6
2
255,605
0
W
Nu Wa
11,501
719
62
4
3
280,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role