Player Matchup

Izanami
Izanami
LEGOLARSON1
Izanami
Level 41
God Stats
6W - 3L
1,744 SR
Queue Stats
12W - 24L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Southside037
Kukulkan
Level 89
God Stats
22W - 41L
1,170 SR
Queue Stats
351W - 670L
1,283 Elo+
Solo
Xing Tian
Xing Tian
jor4545
Xing Tian
Level 103
God Stats
4W - 4L
1,643 SR
Queue Stats
151W - 192L
1,453 Elo+
Party 2
Team Averages
Level 78
1,519 SR
1,392 Elo+

VS

Team Averages
Level 75
1,304 SR
1,528 Elo+
Vulcan
Vulcan
Blake212223
Vulcan
Level 58
God Stats
3W - 7L
1,267 SR
Queue Stats
155W - 262L
1,177 Elo+
Solo
Tyr
Tyr
MythOvO
Tyr
Level 138
God Stats
2W - 4L
1,145 SR
Queue Stats
218W - 172L
1,622 Elo+
Party 1
Hercules
Hercules
SirChansferd
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 30L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LEGOLARSON1
Izanami
20
2 / 9 / 1
19,159
599
25,344
32,410
17,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Southside037
Kukulkan
20
0 / 8 / 2
17,913
560
13,126
25,870
15,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
jor4545
Xing Tian
20
1 / 1 / 2
20,274
634
36,057
54,210
86,558
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
5
0 / 0 / 1
13,589
425
1,370
763
241
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyr
20
14 / 3 / 4
21,493
672
52,405
43,988
51,775
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SirChansferd
Hercules
20
4 / 0 / 14
21,754
680
31,788
49,818
94,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
18
18
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
0
1
0.5
W
Izanami
LEGOLARSON1
Izanami
2
9
1
0.28
L
Tyr
14
3
4
5.33
L
Hercules
SirChansferd
Hercules
4
0
14
11
W
Kukulkan
Southside037
Kukulkan
0
8
2
0.13
W
Xing Tian
jor4545
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,527
Damage
85,563
112,490
Taken
94,569
120,281
Mitigated
146,138
41,046
Healing
45,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
1,370
631
0
0
763
241
0
253
510
4,760
0
W
Izanami
LEGOLARSON1
Izanami
25,344
19,262
871
5,734
32,410
17,848
1,716
661
31,154
0
117,092
L
Tyr
52,405
7,806
0
17,230
43,988
51,775
1,263
23,739
20,249
0
127,605
L
Hercules
SirChansferd
Hercules
31,788
8,489
0
27,839
49,818
94,122
709
25,565
24,253
0
95,894
W
Kukulkan
Southside037
Kukulkan
13,126
1,256
0
1,149
25,870
15,875
1,010
743
24,729
81,484
0
W
Xing Tian
jor4545
Xing Tian
36,057
3,102
1,894
31,398
54,210
86,558
364
1,761
51,424
97,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
56,836
345
Minions Killed
241
16
Camps Cleared
7
1,545,646
Distance Traveled
1,262,381
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,589
425
12
0
0
43,266
1
W
Izanami
19,159
599
141
4
5
538,773
3
L
Tyr
21,493
672
125
4
7
617,062
1
L
Hercules
21,754
680
104
3
0
602,053
1
W
Kukulkan
17,913
560
139
4
6
415,075
1
W
Xing Tian
20,274
634
65
2
5
591,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role