Player Matchup

Izanami
Izanami
Alexxuki
Izanami
Level 109
God Stats
9W - 8L
1,550 SR
Queue Stats
176W - 218L
1,427 Elo+
Party 1
Poseidon
Poseidon
DatBoiQ
Poseidon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,582 Elo+
Party 3
Bellona
Bellona
Krossfire518
Bellona
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TeRealAoopah
Cthulhu
Level 6
God Stats
2W - 3L
1,492 SR
Queue Stats
13W - 29L
1,624 Elo+
Party 1
Awilix
Awilix
demonspeed1200
Awilix
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Team Averages
Level 57
1,508 SR
1,527 Elo+

VS

Team Averages
Level 47
1,445 SR
1,465 Elo+
Chaac
Chaac
ATLAZ 03
Chaac
Level 37
God Stats
4W - 8L
1,380 SR
Queue Stats
130W - 125L
1,455 Elo+
Solo
Raijin
Raijin
Alexm254082
Raijin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Horus
Horus
BroodierCobra25
Horus
Level 47
God Stats
8W - 6L
1,635 SR
Queue Stats
156W - 170L
1,500 Elo+
Party 2
Da Ji
Da Ji
Sir-Downfall
Da Ji
Level 87
God Stats
6W - 12L
1,500 SR
Queue Stats
143W - 163L
1,490 Elo+
Party 2
Hercules
Hercules
lenka_zak
Hercules
Level 33
God Stats
0W - 2L
1,212 SR
Queue Stats
10W - 19L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexxuki
Izanami
17
3 / 4 / 9
12,278
1,023
18,803
14,906
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
DatBoiQ
Poseidon
18
5 / 0 / 10
12,979
1,082
12,850
4,463
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Krossfire518
Bellona
18
3 / 3 / 9
12,004
1,000
10,939
9,574
5,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TeRealAoopah
Cthulhu
18
0 / 3 / 12
11,476
956
6,993
12,888
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 0 / 9
11,922
994
16,860
4,968
2,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATLAZ 03
Chaac
16
2 / 4 / 7
11,370
948
7,591
19,941
23,403
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
17
4 / 6 / 5
12,269
1,022
16,211
18,382
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 2 / 5
11,356
946
6,847
21,600
20,092
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 3 / 6
11,458
955
7,115
11,278
4,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
lenka_zak
Hercules
15
0 / 0 / 1
8,230
686
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
15
Kills
9
10
Deaths
15
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
ATLAZ 03
Chaac
2
4
7
1.38
L
Raijin
4
6
5
1.08
W
Izanami
Alexxuki
Izanami
3
4
9
1.88
L
1
2
5
1.75
W
Poseidon
DatBoiQ
Poseidon
5
0
10
10
W
Bellona
Krossfire518
Bellona
3
3
9
2.5
L
2
3
6
1.67
W
Cthulhu
TeRealAoopah
Cthulhu
0
3
12
2
W
4
0
9
8.5
L
Hercules
lenka_zak
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,445
Damage
37,764
46,799
Taken
71,201
27,220
Mitigated
55,054
6,202
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ATLAZ 03
Chaac
7,591
1,528
0
2,272
19,941
23,403
0
5,543
13,837
0
13,520
L
Raijin
16,211
1,469
0
842
18,382
6,780
0
6,639
11,205
50,334
0
W
Izanami
Alexxuki
Izanami
18,803
15,270
0
3,442
14,906
6,884
0
5,204
9,702
0
48,097
L
6,847
3,375
1,416
4,898
21,600
20,092
0
3,710
17,274
0
23,487
W
Poseidon
DatBoiQ
Poseidon
12,850
3,029
0
360
4,463
1,642
0
2,055
2,408
52,711
0
W
Bellona
Krossfire518
Bellona
10,939
5,239
0
90
9,574
5,044
0
4,380
5,194
0
20,404
L
7,115
1,795
0
0
11,278
4,779
0
2,093
9,042
0
19,796
W
Cthulhu
TeRealAoopah
Cthulhu
6,993
545
541
596
12,888
11,022
0
3,123
7,652
25,297
0
W
16,860
9,227
0
1,173
4,968
2,628
0
1,449
3,519
0
24,909
L
Hercules
lenka_zak
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,659
Gold Earned
54,683
250
Minions Killed
162
10
Camps Cleared
5
1,034,474
Distance Traveled
741,538
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,370
948
17
1
0
189,493
0
L
Raijin
12,269
1,022
86
7
0
143,408
0
W
Izanami
12,278
1,023
69
6
3
157,447
2
L
Horus
11,356
946
31
3
1
255,266
0
W
Poseidon
12,979
1,082
105
9
1
214,285
0
W
Bellona
12,004
1,000
19
2
0
236,227
1
L
Da Ji
11,458
955
28
2
4
153,371
0
W
Cthulhu
11,476
956
45
4
3
215,127
0
W
Awilix
11,922
994
12
1
3
211,388
0
L
Hercules
8,230
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role