Player Matchup

Ao Kuang
Ao Kuang
BrotherCombo
Ao Kuang
Level 110
God Stats
1W - 0L
1,147 SR
Queue Stats
47W - 43L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
RuneDaddy
Kuzenbo
Level 63
God Stats
1W - 0L
1,370 SR
Queue Stats
182W - 138L
1,460 Elo+
Party 1
Raijin
Raijin
WickedRafiki
Raijin
Level 68
God Stats
2W - 1L
1,459 SR
Queue Stats
105W - 109L
1,419 Elo+
Solo
Cliodhna
Cliodhna
jardo360
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,122 Elo+
Solo
Danzaburou
Danzaburou
xthedamian1x
Danzaburou
Level 28
God Stats
1W - 0L
1,137 SR
Queue Stats
2W - 2L
1,228 Elo+
Party 1
Team Averages
Level 57
1,323 SR
1,340 Elo+

VS

Team Averages
Level 62
1,489 SR
1,343 Elo+
Susano
Susano
ArisMis
Susano
Level 89
God Stats
2W - 4L
1,370 SR
Queue Stats
206W - 189L
1,494 Elo+
Solo
Geb
Geb
IrishGrenade420
Geb
Level 89
God Stats
9W - 2L
1,866 SR
Queue Stats
114W - 125L
1,452 Elo+
Solo
Apollo
Apollo
Kei-Similian
Apollo
Level 28
God Stats
1W - 2L
1,280 SR
Queue Stats
20W - 29L
1,242 Elo+
Solo
Neith
Neith
Oscillation-Leo
Neith
Level 87
God Stats
1W - 5L
1,610 SR
Queue Stats
378W - 443L
1,411 Elo+
Solo
Bellona
Bellona
samcat27
Bellona
Level 17
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 7L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrotherCombo
Ao Kuang
20
13 / 3 / 13
14,120
784
22,037
29,877
19,107
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
RuneDaddy
Kuzenbo
20
1 / 3 / 26
12,848
714
11,077
26,157
49,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
20
10 / 5 / 16
13,587
755
30,668
18,541
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
jardo360
Cliodhna
20
6 / 7 / 13
12,787
710
16,429
15,726
9,278
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
xthedamian1x
Danzaburou
20
6 / 2 / 20
13,455
748
23,179
20,092
12,485
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArisMis
Susano
20
5 / 9 / 10
12,782
710
22,158
29,408
15,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 12
12,412
690
25,279
35,345
34,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
17
3 / 5 / 6
11,423
635
10,914
13,954
7,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 9 / 7
12,788
710
26,331
23,103
12,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
samcat27
Bellona
16
2 / 8 / 5
10,671
593
8,775
25,619
23,684
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
36
Kills
17
20
Deaths
36
88
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
ArisMis
Susano
5
9
10
1.11
W
Ao Kuang
BrotherCombo
Ao Kuang
13
3
13
6.5
L
2
5
12
1.6
L
Apollo
3
5
6
1.2
L
5
9
7
0.94
W
Kuzenbo
RuneDaddy
Kuzenbo
1
3
26
4.67
W
Raijin
10
5
16
3.6
W
Cliodhna
jardo360
Cliodhna
6
7
13
1.79
L
Bellona
samcat27
Bellona
2
8
5
0.56
W
Danzaburou
xthedamian1x
Danzaburou
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,390
Damage
93,457
110,393
Taken
127,429
101,258
Mitigated
93,528
40,098
Healing
44,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ArisMis
Susano
22,158
2,852
1,906
9,958
29,408
15,623
2,592
15,688
13,720
0
40,833
W
Ao Kuang
BrotherCombo
Ao Kuang
22,037
5,590
2,191
14,021
29,877
19,107
3,765
5,829
24,048
34,164
0
L
25,279
2,655
1,831
14,121
35,345
34,339
301
11,937
23,408
40,876
0
L
Apollo
10,914
4,505
165
1,565
13,954
7,381
66
9,494
4,460
0
25,639
L
26,331
11,904
1,136
6,409
23,103
12,501
764
14,531
8,572
0
49,700
W
Kuzenbo
RuneDaddy
Kuzenbo
11,077
2,243
2,561
6,149
26,157
49,947
190
5,833
20,324
18,846
0
W
Raijin
30,668
6,708
1,885
4,372
18,541
10,441
409
5,211
13,330
59,414
0
W
Cliodhna
jardo360
Cliodhna
16,429
984
667
836
15,726
9,278
0
4,182
11,544
0
33,759
L
Bellona
samcat27
Bellona
8,775
1,209
1,992
4,929
25,619
23,684
432
12,132
13,487
0
17,045
W
Danzaburou
xthedamian1x
Danzaburou
23,179
12,908
1,700
5,716
20,092
12,485
3,898
4,224
15,868
0
50,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,797
Gold Earned
60,076
182
Minions Killed
184
0
Camps Cleared
0
1,576,262
Distance Traveled
1,504,119
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,782
710
36
2
0
297,566
0
W
Ao Kuang
14,120
784
19
1
0
292,664
0
L
Geb
12,412
690
33
2
0
357,037
0
L
Apollo
11,423
635
43
2
0
249,591
1
L
Neith
12,788
710
53
3
0
273,651
0
W
Kuzenbo
12,848
714
9
1
0
386,313
1
W
Raijin
13,587
755
60
3
0
283,799
0
W
Cliodhna
12,787
710
29
2
0
292,718
2
L
Bellona
10,671
593
19
1
0
326,274
1
W
Danzaburou
13,455
748
65
4
0
320,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role