Player Matchup

Athena
Athena
BeerDTrono
Athena
Level 67
God Stats
42W - 16L
1,583 SR
Queue Stats
531W - 529L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chernobilly99
Morgan Le Fay
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 201L
1,389 Elo+
Party 1
Artemis
Artemis
Manitha
Artemis
Level 54
God Stats
7W - 3L
1,645 SR
Queue Stats
353W - 338L
1,417 Elo+
Solo
Ra
Ra
Redemeer
Ra
Level 68
God Stats
8W - 2L
1,647 SR
Queue Stats
398W - 402L
1,426 Elo+
Party 1
Rama
Rama
Rheagan17
Rama
Level 40
God Stats
5W - 5L
1,368 SR
Queue Stats
112W - 122L
1,429 Elo+
Party 1
Team Averages
Level 55
1,549 SR
1,413 Elo+

VS

Team Averages
Level 68
1,456 SR
1,356 Elo+
Loki
Loki
Kurowarden
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,418 Elo+
Solo
Anhur
Anhur
fish11
Anhur
Level 67
God Stats
4W - 5L
1,496 SR
Queue Stats
207W - 219L
1,352 Elo+
Party 2
Chang'e
Chang'e
sheesu162
Chang'e
Level 148
God Stats
2W - 5L
1,285 SR
Queue Stats
189W - 213L
1,354 Elo+
Party 2
Xing Tian
Xing Tian
superalex656
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,231 Elo+
Solo
Hun Batz
Hun Batz
x3m4l
Hun Batz
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeerDTrono
Athena
20
7 / 2 / 19
13,002
765
9,928
21,079
31,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Chernobilly99
Morgan Le Fay
20
10 / 3 / 14
12,569
739
22,949
12,770
6,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Manitha
Artemis
18
2 / 7 / 17
11,131
655
16,715
17,042
7,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 17
13,197
776
20,517
13,545
7,599
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
1 / 4 / 16
10,967
645
12,109
13,925
7,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
11,154
656
8,480
18,854
16,510
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
fish11
Anhur
17
4 / 6 / 9
10,541
620
17,572
20,683
9,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sheesu162
Chang'e
19
4 / 8 / 10
11,324
666
11,840
23,591
10,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
superalex656
Xing Tian
19
4 / 4 / 11
11,891
699
6,464
20,998
29,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
x3m4l
Hun Batz
18
3 / 5 / 10
10,812
636
16,261
16,630
12,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
70
29
Kills
19
20
Deaths
29
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Athena
BeerDTrono
Athena
7
2
19
8.25
W
Morgan Le Fay
Chernobilly99
Morgan Le Fay
10
3
14
5.67
L
4
6
11
1.58
W
Artemis
Manitha
Artemis
2
7
17
1.5
W
9
4
17
4.38
W
Rama
1
4
16
2.25
L
Anhur
fish11
Anhur
4
6
9
1.42
L
Chang'e
sheesu162
Chang'e
4
8
10
1.13
L
Xing Tian
superalex656
Xing Tian
4
4
11
2.38
L
Hun Batz
x3m4l
Hun Batz
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,218
Damage
60,617
78,361
Taken
100,756
60,576
Mitigated
79,392
32,024
Healing
34,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BeerDTrono
Athena
9,928
1,819
2,024
3,911
21,079
31,495
521
5,148
15,931
18,637
0
W
Morgan Le Fay
Chernobilly99
Morgan Le Fay
22,949
1,480
2,796
1,441
12,770
6,514
3,041
3,617
9,153
36,203
0
L
8,480
535
1,917
2,386
18,854
16,510
1,017
11,055
7,799
0
17,715
W
Artemis
Manitha
Artemis
16,715
8,690
476
1,608
17,042
7,735
1,082
4,269
12,773
0
27,739
W
20,517
1,398
11,228
4,373
13,545
7,599
1,257
2,150
11,395
55,405
0
W
Rama
12,109
9,849
1,720
2,447
13,925
7,233
810
3,120
10,805
0
25,672
L
Anhur
fish11
Anhur
17,572
9,681
2,193
4,243
20,683
9,981
1,102
11,352
9,331
0
33,992
L
Chang'e
sheesu162
Chang'e
11,840
1,532
9,019
7,315
23,591
10,733
1,316
11,795
11,796
36,828
0
L
Xing Tian
superalex656
Xing Tian
6,464
71
1,224
2,828
20,998
29,514
21
10,101
10,897
13,685
0
L
Hun Batz
x3m4l
Hun Batz
16,261
1,524
1,319
2,142
16,630
12,654
761
9,091
7,539
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,866
Gold Earned
55,722
147
Minions Killed
147
0
Camps Cleared
0
1,447,039
Distance Traveled
1,314,807
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,002
765
10
1
0
319,779
0
W
Morgan Le Fay
12,569
739
21
1
0
275,102
1
L
Loki
11,154
656
18
1
0
247,901
2
W
Artemis
11,131
655
23
1
0
280,768
0
W
Ra
13,197
776
68
4
0
300,875
0
W
Rama
10,967
645
25
1
0
270,515
1
L
Anhur
10,541
620
42
2
0
235,103
0
L
Chang'e
11,324
666
43
3
0
285,267
0
L
Xing Tian
11,891
699
14
1
0
294,358
3
L
Hun Batz
10,812
636
30
2
0
252,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role