Player Matchup

Horus
Horus
Ash Ketchum 000
Horus
Level 124
God Stats
2W - 1L
1,441 SR
Queue Stats
37W - 34L
1,519 Elo+
Party 3
Chiron
Chiron
ElevatedGamer420
Chiron
Level 44
God Stats
18W - 11L
1,704 SR
Queue Stats
69W - 71L
1,512 Elo+
Solo
Bellona
Bellona
UND3F3AT3D 0N3
Bellona
Level 143
God Stats
2W - 2L
1,753 SR
Queue Stats
134W - 112L
1,519 Elo+
Party 3
Shiva
Shiva
Velocity48
Shiva
Level 98
God Stats
11W - 3L
1,525 SR
Queue Stats
47W - 34L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
oDAM Savage
Gilgamesh
Level 119
God Stats
6W - 2L
1,542 SR
Queue Stats
86W - 68L
1,510 Elo+
Party 3
Team Averages
Level 106
1,593 SR
1,513 Elo+

VS

Team Averages
Level 76
1,686 SR
1,586 Elo+
Poseidon
Poseidon
MrShaft
Poseidon
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
73W - 48L
1,684 Elo+
Party 2
Medusa
Medusa
Runaah
Medusa
Level 22
God Stats
14W - 7L
1,682 SR
Queue Stats
53W - 35L
1,625 Elo+
Party 2
Serqet
Serqet
Shiva_jgl
Serqet
Level 27
God Stats
11W - 4L
1,532 SR
Queue Stats
215W - 157L
1,546 Elo+
Party 1
Hera
Hera
Zunofureku-
Hera
Level 160
God Stats
8W - 3L
2,041 SR
Queue Stats
602W - 537L
1,603 Elo+
Party 1
Neith
Neith
asessin121
Neith
Level 44
God Stats
5W - 7L
1,550 SR
Queue Stats
69W - 81L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
10,131
482
6,513
20,583
23,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 2
12,509
596
16,041
20,360
10,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 3 / 6
11,110
529
10,482
15,658
9,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
19
6 / 8 / 2
11,957
569
12,374
18,940
8,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
oDAM Savage
Gilgamesh
17
3 / 1 / 10
10,326
492
11,230
14,779
10,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrShaft
Poseidon
15
6 / 5 / 1
10,405
495
10,132
12,369
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Runaah
Medusa
15
1 / 8 / 1
9,396
447
9,949
16,974
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Shiva_jgl
Serqet
16
1 / 5 / 3
9,534
454
5,197
16,529
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 5 / 6
10,712
510
11,329
14,558
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
7 / 4 / 4
11,620
553
15,287
18,968
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
27
Kills
17
17
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
10
3
2
3.67
L
Poseidon
MrShaft
Poseidon
6
5
1
1.3
L
Medusa
Runaah
Medusa
1
8
1
0.19
L
Serqet
Shiva_jgl
Serqet
1
5
3
0.5
W
6
3
6
3
W
Shiva
6
8
2
0.88
L
2
5
6
1
L
Neith
7
4
4
2.25
W
Gilgamesh
oDAM Savage
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,640
Damage
51,894
90,320
Taken
79,398
62,971
Mitigated
38,161
29,758
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,513
3,710
3,110
6,892
20,583
23,724
0
6,052
14,531
0
31,518
W
16,041
7,267
1,115
10,207
20,360
10,516
504
6,167
13,673
0
115,245
L
Poseidon
MrShaft
Poseidon
10,132
1,387
0
4,280
12,369
4,561
0
0
12,369
84,361
0
L
Medusa
Runaah
Medusa
9,949
4,077
0
4,324
16,974
5,968
268
0
16,974
0
64,736
L
Serqet
Shiva_jgl
Serqet
5,197
907
0
5,648
16,529
6,953
230
0
16,529
0
70,387
W
10,482
4,601
0
1,322
15,658
9,150
3,128
3,203
11,145
0
80,290
W
Shiva
12,374
2,906
1,926
3,085
18,940
8,934
2,553
2,146
16,470
0
99,703
L
11,329
2,441
523
5,099
14,558
9,530
127
0
14,558
62,810
0
L
Neith
15,287
7,928
0
9,154
18,968
11,149
1,435
0
18,968
0
103,878
W
Gilgamesh
oDAM Savage
Gilgamesh
11,230
3,621
433
1,668
14,779
10,647
1,967
4,819
9,960
0
73,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,033
Gold Earned
51,667
591
Minions Killed
604
0
Camps Cleared
0
2,050,356
Distance Traveled
1,873,186
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,131
482
40
2
0
424,194
2
W
Chiron
12,509
596
167
8
0
346,566
7
L
Poseidon
10,405
495
124
6
0
369,742
5
L
Medusa
9,396
447
96
5
0
359,806
6
L
Serqet
9,534
454
133
6
0
445,273
2
W
Bellona
11,110
529
144
7
0
412,853
2
W
Shiva
11,957
569
147
7
0
433,544
0
L
Hera
10,712
510
93
4
0
369,783
4
L
Neith
11,620
553
158
8
0
328,582
1
W
Gilgamesh
10,326
492
93
4
0
433,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role