Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AnnaLeia
Nu Wa
Level 107
God Stats
28W - 21L
1,529 SR
Queue Stats
106W - 139L
1,423 Elo+
Party 1
Ymir
Ymir
FatShackFlub
Ymir
Level 156
God Stats
2W - 1L
1,527 SR
Queue Stats
273W - 284L
1,472 Elo+
Solo
Camazotz
Camazotz
Grizeki
Camazotz
Level 62
God Stats
2W - 2L
1,233 SR
Queue Stats
152W - 161L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Hrh215610
Heimdallr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 31L
1,285 Elo+
Solo
Team Averages
Level 100
1,458 SR
1,421 Elo+

VS

Team Averages
Level 50
1,483 SR
1,487 Elo+
Cthulhu
Cthulhu
Meat-Teaser
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
N0VABmB
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
OcramOibaf
Neith
Level 120
God Stats
12W - 13L
1,442 SR
Queue Stats
543W - 606L
1,441 Elo+
Solo
Nox
Nox
RisenTTV
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
TriK_magic_
Sol
Level 79
God Stats
1W - 1L
1,471 SR
Queue Stats
11W - 13L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 1 / 0
6,868
687
4,221
6,113
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
AnnaLeia
Nu Wa
14
2 / 1 / 2
7,607
761
10,268
6,251
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
6,996
700
6,253
12,505
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Grizeki
Camazotz
14
1 / 3 / 3
7,402
740
6,420
12,163
4,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Hrh215610
Heimdallr
12
1 / 2 / 0
6,861
686
2,638
9,453
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Meat-Teaser
Cthulhu
13
0 / 2 / 1
6,686
669
3,684
9,841
6,236
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
N0VABmB
Bellona
12
0 / 3 / 2
6,809
681
2,554
10,189
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
2 / 0 / 4
7,909
791
5,103
3,597
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
6,874
687
4,825
4,283
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 1
8,595
860
15,330
9,141
3,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
9
9
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
L
Nu Wa
AnnaLeia
Nu Wa
2
1
2
3
L
0
2
3
0.75
L
Camazotz
Grizeki
Camazotz
1
3
3
0.83
L
Heimdallr
Hrh215610
Heimdallr
1
2
0
0.5
W
Cthulhu
Meat-Teaser
Cthulhu
0
2
1
0.25
W
Bellona
N0VABmB
Bellona
0
3
2
0.33
W
Neith
2
0
4
4
W
0
0
1
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
31,496
46,485
Taken
37,051
24,554
Mitigated
18,959
9,140
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,221
1,605
0
786
6,113
2,573
1,281
3,927
2,058
0
12,786
L
Nu Wa
AnnaLeia
Nu Wa
10,268
3,502
0
798
6,251
2,527
0
4,523
1,680
33,250
0
L
6,253
1,610
0
1,450
12,505
10,421
194
6,655
5,712
20,649
816
L
Camazotz
Grizeki
Camazotz
6,420
932
0
4,576
12,163
4,860
0
6,155
5,880
0
22,027
L
Heimdallr
Hrh215610
Heimdallr
2,638
450
0
1,530
9,453
4,173
636
2,097
7,316
0
17,129
W
Cthulhu
Meat-Teaser
Cthulhu
3,684
162
0
0
9,841
6,236
158
5,345
4,496
15,886
0
W
Bellona
N0VABmB
Bellona
2,554
721
0
1,039
10,189
5,799
271
3,737
6,452
0
14,310
W
Neith
5,103
2,970
0
1,259
3,597
1,498
1,603
1,061
2,536
0
17,564
W
4,825
376
0
167
4,283
1,587
13
2,783
1,500
21,935
0
W
15,330
4,204
0
5,293
9,141
3,839
902
3,327
5,814
44,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
36,873
168
Minions Killed
161
0
Camps Cleared
0
992,606
Distance Traveled
980,896
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,868
687
25
3
0
182,175
4
L
Nu Wa
7,607
761
51
5
0
199,979
1
L
Ymir
6,996
700
37
4
0
180,644
0
L
Camazotz
7,402
740
32
3
0
227,937
1
L
Heimdallr
6,861
686
23
2
0
201,871
0
W
Cthulhu
6,686
669
13
1
0
186,702
1
W
Bellona
6,809
681
23
2
0
248,473
1
W
Neith
7,909
791
25
3
0
126,346
0
W
Nox
6,874
687
41
4
0
231,538
0
W
Sol
8,595
860
59
6
0
187,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role