Player Matchup

Hachiman
Hachiman
Alkhadeem
Hachiman
Level 68
God Stats
29W - 34L
1,468 SR
Queue Stats
663W - 732L
1,431 Elo+
Party 2
Athena
Athena
BlueSkye1024
Athena
Level 47
God Stats
56W - 68L
1,380 SR
Queue Stats
398W - 470L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
FredMickens
Ne Zha
Level 149
God Stats
7W - 6L
1,385 SR
Queue Stats
208W - 232L
1,430 Elo+
Party 2
Shiva
Shiva
IHATEBABYS
Shiva
Level 125
God Stats
46W - 41L
1,584 SR
Queue Stats
62W - 57L
1,530 Elo+
Party 2
Hades
Hades
RandyMania2002
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,459 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,447 Elo+

VS

Team Averages
Level 82
1,525 SR
1,522 Elo+
Thanatos
Thanatos
Froman__
Thanatos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 183L
1,562 Elo+
Party 1
Neith
Neith
PresentlyCookie
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,573 Elo+
Party 1
Ra
Ra
Rioxskii
Ra
Level 139
God Stats
4W - 7L
1,501 SR
Queue Stats
156W - 183L
1,430 Elo+
Solo
Hera
Hera
SirHaze09
Hera
Level 94
God Stats
9W - 11L
1,624 SR
Queue Stats
311W - 330L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Skybass_
Cthulhu
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 57L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alkhadeem
Hachiman
17
1 / 3 / 2
10,898
519
9,102
14,338
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
15
3 / 3 / 4
10,201
486
3,006
15,312
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
19
4 / 0 / 5
11,913
567
7,792
16,255
8,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
18
2 / 1 / 9
11,486
547
14,187
20,362
14,500
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 4
10,128
482
8,882
18,400
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Froman__
Thanatos
16
1 / 3 / 4
9,842
469
5,916
18,914
8,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 5
10,375
494
15,348
13,668
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
8,493
404
4,689
12,471
8,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
16
4 / 1 / 2
10,165
484
14,837
5,862
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Skybass_
Cthulhu
15
3 / 2 / 5
9,939
473
11,557
14,773
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
12
Kills
12
12
Deaths
12
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alkhadeem
Hachiman
1
3
2
0.67
W
Athena
3
3
4
1.67
W
Ne Zha
4
0
5
6.5
L
Thanatos
Froman__
Thanatos
1
3
4
1
W
Shiva
2
1
9
6.5
L
4
1
5
6.5
W
2
5
4
0.8
L
0
5
2
0.2
L
Hera
4
1
2
5
L
Cthulhu
Skybass_
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
52,347
84,667
Taken
65,688
52,588
Mitigated
45,548
25,547
Healing
31,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alkhadeem
Hachiman
9,102
5,489
0
6,616
14,338
5,562
412
2,233
12,105
0
81,371
W
Athena
3,006
589
0
3,474
15,312
13,581
0
8,283
7,029
20,558
0
W
Ne Zha
7,792
3,727
0
3,238
16,255
8,597
960
4,485
11,770
0
149,427
L
Thanatos
Froman__
Thanatos
5,916
1,499
0
12,934
18,914
8,942
0
2,328
16,586
0
89,079
W
Shiva
14,187
2,580
140
7,543
20,362
14,500
275
8,690
11,672
0
99,332
L
15,348
8,082
0
8,094
13,668
6,009
2,125
1,704
11,964
0
81,246
W
8,882
575
737
3,799
18,400
10,348
0
7,964
10,436
73,830
0
L
4,689
502
383
5,020
12,471
8,528
566
2,532
9,939
50,548
0
L
Hera
14,837
2,677
0
1,000
5,862
2,829
213
1,716
4,146
86,688
0
L
Cthulhu
Skybass_
Cthulhu
11,557
1,324
450
3,260
14,773
19,240
102
3,608
11,165
38,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
48,814
615
Minions Killed
520
0
Camps Cleared
0
2,188,958
Distance Traveled
1,743,084
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,898
519
143
7
0
412,801
4
W
Athena
10,201
486
30
1
0
459,949
1
W
Ne Zha
11,913
567
200
10
0
519,864
9
L
Thanatos
9,842
469
141
7
0
394,741
1
W
Shiva
11,486
547
153
7
0
444,628
5
L
Neith
10,375
494
120
6
0
351,521
2
W
Hades
10,128
482
89
4
0
351,716
2
L
Ra
8,493
404
86
4
0
199,434
3
L
Hera
10,165
484
129
6
0
390,183
11
L
Cthulhu
9,939
473
44
2
0
407,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role