Player Matchup

Aphrodite
Aphrodite
CursedGinger903
Aphrodite
Level 117
God Stats
12W - 23L
1,531 SR
Queue Stats
315W - 322L
1,511 Elo+
Party 1
Chernobog
Chernobog
G4M3W1S3
Chernobog
Level 68
God Stats
25W - 21L
1,378 SR
Queue Stats
50W - 51L
1,412 Elo+
Solo
Artio
Artio
Meifot
Artio
Level 116
God Stats
14W - 20L
1,552 SR
Queue Stats
201W - 235L
1,428 Elo+
Party 1
Susano
Susano
Quiet Ech0
Susano
Level 127
God Stats
32W - 22L
1,570 SR
Queue Stats
488W - 485L
1,608 Elo+
Party 1
Discordia
Discordia
Toxsterbath
Discordia
Level 29
God Stats
1W - 2L
1,713 SR
Queue Stats
179W - 169L
1,469 Elo+
Party 1
Team Averages
Level 91
1,549 SR
1,485 Elo+

VS

Team Averages
Level 90
1,432 SR
1,507 Elo+
Bakasura
Bakasura
ElChuy831
Bakasura
Level 66
God Stats
2W - 4L
1,181 SR
Queue Stats
79W - 72L
1,435 Elo+
Solo
Sol
Sol
HaWow YouMadbro
Sol
Level 103
God Stats
7W - 4L
1,530 SR
Queue Stats
46W - 38L
1,623 Elo+
Party 2
Fenrir
Fenrir
SmurfJae13
Fenrir
Level 21
God Stats
5W - 2L
1,358 SR
Queue Stats
9W - 5L
1,392 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhiteS1oth
Kumbhakarna
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 127L
1,457 Elo+
Solo
Medusa
Medusa
XxChun LixX4531
Medusa
Level 148
God Stats
9W - 2L
1,590 SR
Queue Stats
223W - 171L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CursedGinger903
Aphrodite
14
0 / 4 / 1
8,317
462
5,310
18,261
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
G4M3W1S3
Chernobog
16
2 / 2 / 3
9,549
531
8,672
13,245
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Meifot
Artio
8
1 / 1 / 0
6,822
379
3,647
10,216
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Quiet Ech0
Susano
15
4 / 3 / 2
9,872
548
13,438
15,000
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Toxsterbath
Discordia
13
1 / 7 / 0
7,970
443
8,989
11,339
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElChuy831
Bakasura
17
7 / 1 / 3
10,516
584
13,279
16,118
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 3
10,373
576
10,269
17,177
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
SmurfJae13
Fenrir
17
5 / 3 / 4
10,447
580
10,377
18,364
8,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
WhiteS1oth
Kumbhakarna
13
1 / 2 / 6
8,844
491
4,272
15,152
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 5
9,061
503
10,149
10,114
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
17
17
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CursedGinger903
Aphrodite
0
4
1
0.13
W
Bakasura
ElChuy831
Bakasura
7
1
3
8.5
L
Chernobog
G4M3W1S3
Chernobog
2
2
3
1.75
W
4
1
3
5.5
L
Artio
Meifot
Artio
1
1
0
1
L
Susano
Quiet Ech0
Susano
4
3
2
1.67
W
Fenrir
SmurfJae13
Fenrir
5
3
4
2.33
L
Discordia
Toxsterbath
Discordia
1
7
0
0.14
W
Kumbhakarna
WhiteS1oth
Kumbhakarna
1
2
6
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
48,346
68,061
Taken
76,925
30,288
Mitigated
42,990
25,738
Healing
24,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CursedGinger903
Aphrodite
5,310
438
0
9,547
18,261
8,033
330
6,771
11,490
58,617
0
W
Bakasura
ElChuy831
Bakasura
13,279
9,208
0
5,018
16,118
8,301
390
6,974
9,144
0
65,919
L
Chernobog
G4M3W1S3
Chernobog
8,672
5,346
0
4,530
13,245
5,199
300
2,693
10,552
0
79,533
W
10,269
3,026
0
8,026
17,177
8,572
4,915
3,645
13,532
77,373
0
L
Artio
Meifot
Artio
3,647
242
1,028
4,065
10,216
6,820
0
1,515
8,141
17,313
0
L
Susano
Quiet Ech0
Susano
13,438
2,577
0
4,804
15,000
6,414
0
1,470
12,683
0
73,522
W
Fenrir
SmurfJae13
Fenrir
10,377
3,599
0
7,376
18,364
8,704
0
4,461
13,903
0
86,859
L
Discordia
Toxsterbath
Discordia
8,989
911
64
1,700
11,339
3,822
31
2,092
8,393
63,804
0
W
Kumbhakarna
WhiteS1oth
Kumbhakarna
4,272
734
0
2,488
15,152
13,262
0
2,773
12,379
25,065
0
W
10,149
4,579
0
2,081
10,114
4,151
1,148
797
9,317
0
67,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
49,241
493
Minions Killed
514
0
Camps Cleared
0
1,586,860
Distance Traveled
1,804,972
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,317
462
123
7
0
305,298
1
W
Bakasura
10,516
584
133
7
0
407,019
3
L
Chernobog
9,549
531
144
8
0
351,168
1
W
Sol
10,373
576
131
7
0
311,286
3
L
Artio
6,822
379
24
1
0
223,994
1
L
Susano
9,872
548
96
5
0
403,925
4
W
Fenrir
10,447
580
113
6
0
388,332
0
L
Discordia
7,970
443
106
6
0
302,475
1
W
Kumbhakarna
8,844
491
36
2
0
337,120
4
W
Medusa
9,061
503
101
6
0
361,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role