Player Matchup

Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IMonkeyDRuffy-
Kukulkan
Level 124
God Stats
13W - 10L
1,500 SR
Queue Stats
202W - 203L
1,298 Elo+
Party 3
Aphrodite
Aphrodite
Vivqiz
Aphrodite
Level 6
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 6L
1,120 Elo+
Party 1
Mercury
Mercury
drakoluukiopc
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,380 Elo+
Party 1
Loki
Loki
zHaKaishiNz
Loki
Level 120
God Stats
7W - 7L
1,500 SR
Queue Stats
115W - 104L
1,159 Elo+
Party 3
Team Averages
Level 65
1,441 SR
1,291 Elo+

VS

Team Averages
Level 108
1,482 SR
1,473 Elo+
Raijin
Raijin
ARBIflette
Raijin
Level 112
God Stats
3W - 2L
1,492 SR
Queue Stats
32W - 22L
1,519 Elo+
Party 2
Terra
Terra
HULK_MarVan
Terra
Level 120
God Stats
3W - 5L
1,186 SR
Queue Stats
144W - 147L
1,398 Elo+
Solo
Hera
Hera
IAlekseyI
Hera
Level 125
God Stats
22W - 25L
1,462 SR
Queue Stats
647W - 717L
1,404 Elo+
Solo
Arachne
Arachne
Siurte
Arachne
Level 55
God Stats
13W - 4L
1,771 SR
Queue Stats
32W - 21L
1,518 Elo+
Party 2
Neith
Neith
iDaGrxxn
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 3 / 1
6,434
460
2,376
11,734
7,392
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
0 / 4 / 2
6,191
442
9,654
8,066
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Vivqiz
Aphrodite
7
0 / 3 / 0
4,947
353
839
6,740
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
11
2 / 8 / 0
6,644
475
4,674
12,500
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 6 / 0
5,929
424
1,541
7,956
2,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ARBIflette
Raijin
14
3 / 2 / 3
8,658
618
7,703
8,300
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 8
7,228
516
1,808
8,252
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
4 / 1 / 3
8,221
587
7,611
7,991
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Siurte
Arachne
13
6 / 0 / 4
7,986
570
4,437
6,830
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
iDaGrxxn
Neith
15
9 / 0 / 2
8,838
631
8,678
7,343
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
22
24
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
1
0.17
W
Raijin
ARBIflette
Raijin
3
2
3
2.25
W
0
2
8
2
W
Hera
4
1
3
5.5
L
Kukulkan
0
4
2
0.25
W
Arachne
Siurte
Arachne
6
0
4
8
L
Aphrodite
Vivqiz
Aphrodite
0
3
0
0
L
Mercury
2
8
0
0.25
W
Neith
iDaGrxxn
Neith
9
0
2
10
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,084
Damage
30,237
46,996
Taken
38,716
18,812
Mitigated
20,277
5,798
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,376
641
0
2,916
11,734
7,392
0
6,194
5,132
0
35,282
W
Raijin
ARBIflette
Raijin
7,703
1,033
0
2,406
8,300
3,454
1,044
0
8,300
60,949
0
W
1,808
212
481
2,467
8,252
6,555
42
3,396
4,856
18,699
0
W
Hera
7,611
2,178
0
2,015
7,991
3,006
2,537
1,273
6,718
66,765
0
L
Kukulkan
9,654
1,073
0
500
8,066
2,967
0
1,359
6,707
49,707
0
W
Arachne
Siurte
Arachne
4,437
2,724
0
2,858
6,830
3,485
0
2,759
4,071
0
40,081
L
Aphrodite
Vivqiz
Aphrodite
839
103
0
1,327
6,740
2,405
0
3,774
2,966
18,507
0
L
Mercury
4,674
2,516
0
795
12,500
3,787
0
4,539
7,830
0
33,151
W
Neith
iDaGrxxn
Neith
8,678
3,220
0
2,474
7,343
3,777
1,264
3,065
4,278
0
70,756
L
1,541
477
0
260
7,956
2,261
0
717
7,239
0
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
40,931
281
Minions Killed
472
0
Camps Cleared
0
1,216,559
Distance Traveled
1,309,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,434
460
62
4
0
257,843
1
W
Raijin
8,658
618
122
9
0
239,896
1
W
Terra
7,228
516
29
2
0
283,914
4
W
Hera
8,221
587
110
8
0
235,962
3
L
Kukulkan
6,191
442
89
6
0
233,653
2
W
Arachne
7,986
570
73
5
0
311,579
0
L
Aphrodite
4,947
353
25
2
0
202,707
0
L
Mercury
6,644
475
65
5
0
281,544
2
W
Neith
8,838
631
138
10
0
237,793
0
L
Loki
5,929
424
40
3
0
240,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role