Player Matchup

Ymir
Ymir
Annakin9901
Ymir
Level 147
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 3
Janus
Janus
Kinferon
Janus
Level 132
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 3
Achilles
Achilles
Urraca03
Achilles
Level 65
God Stats
12W - 14L
1,562 SR
Queue Stats
196W - 199L
1,479 Elo+
Party 3
Mercury
Mercury
jpelayo774
Mercury
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 3
Hou Yi
Hou Yi
xXPanxuXx
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,718 Elo+
Party 3
Team Averages
Level 123
1,428 SR
1,670 Elo+

VS

Team Averages
Level 125
1,430 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
benjeen
Zhong Kui
Level 160
God Stats
4W - 4L
1,549 SR
Queue Stats
374W - 388L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
jrjhi10
Heimdallr
Level 97
God Stats
2W - 2L
1,203 SR
Queue Stats
171W - 133L
1,575 Elo+
Party 1
Bellona
Bellona
pabletebo2
Bellona
Level 101
God Stats
3W - 2L
1,599 SR
Queue Stats
156W - 103L
1,549 Elo+
Solo
Nu Wa
Nu Wa
samahh
Nu Wa
Level 160
God Stats
46W - 36L
1,301 SR
Queue Stats
363W - 375L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
9,732
389
6,725
27,036
34,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Kinferon
Janus
17
1 / 4 / 2
11,071
443
10,259
13,391
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Urraca03
Achilles
18
0 / 7 / 1
10,564
423
7,941
30,353
32,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
jpelayo774
Mercury
19
5 / 5 / 2
12,089
484
18,383
25,155
11,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
xXPanxuXx
Hou Yi
15
2 / 6 / 1
9,368
375
10,234
23,005
10,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
0 / 2 / 9
11,096
444
5,835
23,160
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
benjeen
Zhong Kui
20
8 / 1 / 10
14,269
571
31,846
26,729
28,311
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
jrjhi10
Heimdallr
18
4 / 3 / 2
12,188
488
19,660
15,719
9,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
pabletebo2
Bellona
20
8 / 0 / 4
14,445
578
18,756
21,535
20,432
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
samahh
Nu Wa
20
3 / 3 / 10
13,407
536
17,932
10,094
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
23
24
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
9
2.25
L
1
2
2
1
L
Janus
Kinferon
Janus
1
4
2
0.5
L
Achilles
Urraca03
Achilles
0
7
1
0.07
W
Zhong Kui
benjeen
Zhong Kui
8
1
10
13
L
Mercury
jpelayo774
Mercury
5
5
2
1.2
W
Heimdallr
jrjhi10
Heimdallr
4
3
2
1.67
W
Bellona
pabletebo2
Bellona
8
0
4
10
W
Nu Wa
samahh
Nu Wa
3
3
10
2.67
L
Hou Yi
xXPanxuXx
Hou Yi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,542
Damage
94,029
118,940
Taken
97,237
94,793
Mitigated
87,243
16,617
Healing
37,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,835
3,333
0
5,790
23,160
23,985
183
5,762
17,398
0
30,819
L
6,725
811
0
2,962
27,036
34,282
0
10,066
16,594
41,257
0
L
Janus
Kinferon
Janus
10,259
258
0
763
13,391
6,006
617
5,462
7,857
112,789
0
L
Achilles
Urraca03
Achilles
7,941
848
0
7,083
30,353
32,876
0
17,855
12,418
0
72,477
W
Zhong Kui
benjeen
Zhong Kui
31,846
7,009
0
12,710
26,729
28,311
1,566
3,385
23,344
127,169
0
L
Mercury
jpelayo774
Mercury
18,383
10,869
0
729
25,155
11,315
0
9,743
15,264
0
124,350
W
Heimdallr
jrjhi10
Heimdallr
19,660
10,733
0
6,379
15,719
9,144
2,864
1,651
14,068
0
109,007
W
Bellona
pabletebo2
Bellona
18,756
7,413
0
10,736
21,535
20,432
1,147
5,610
15,925
0
187,963
W
Nu Wa
samahh
Nu Wa
17,932
2,516
0
1,915
10,094
5,371
1,925
2,167
7,927
127,386
0
L
Hou Yi
xXPanxuXx
Hou Yi
10,234
5,521
0
5,080
23,005
10,314
0
5,896
17,025
0
68,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
65,405
615
Minions Killed
758
0
Camps Cleared
0
2,384,983
Distance Traveled
2,353,927
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,096
444
41
2
0
509,661
4
L
Ymir
9,732
389
50
2
0
446,592
1
L
Janus
11,071
443
185
7
0
483,835
4
L
Achilles
10,564
423
107
4
0
403,225
7
W
Zhong Kui
14,269
571
167
7
0
438,786
6
L
Mercury
12,089
484
132
5
0
580,394
3
W
Heimdallr
12,188
488
161
6
0
409,301
13
W
Bellona
14,445
578
220
9
0
569,200
2
W
Nu Wa
13,407
536
169
7
0
426,979
6
L
Hou Yi
9,368
375
141
6
0
470,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role