Player Matchup

Nu Wa
Nu Wa
Chroms
Nu Wa
Level 64
God Stats
17W - 11L
1,455 SR
Queue Stats
158W - 177L
1,421 Elo+
Party 1
Hachiman
Hachiman
HeRoiSiDy
Hachiman
Level 67
God Stats
2W - 3L
1,167 SR
Queue Stats
179W - 204L
1,421 Elo+
Solo
Chaac
Chaac
Leorick
Chaac
Level 66
God Stats
72W - 62L
1,492 SR
Queue Stats
242W - 304L
1,381 Elo+
Party 1
Horus
Horus
Twitch_EdgarRaiz
Horus
Level 127
God Stats
8W - 14L
1,361 SR
Queue Stats
465W - 648L
1,376 Elo+
Solo
Shiva
Shiva
x FJ Goat x
Shiva
Level 96
God Stats
6W - 4L
1,883 SR
Queue Stats
209W - 261L
1,359 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,392 Elo+

VS

Team Averages
Level 72
1,599 SR
1,460 Elo+
Nemesis
Nemesis
I Flyzzz I
Nemesis
Level 37
God Stats
10W - 19L
1,523 SR
Queue Stats
29W - 32L
1,625 Elo+
Solo
Chaac
Chaac
Jake--finn
Chaac
Level 101
God Stats
0W - 1L
1,857 SR
Queue Stats
91W - 105L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Kr_Beicinho
Danzaburou
Level 67
God Stats
3W - 6L
1,839 SR
Queue Stats
92W - 119L
1,318 Elo+
Solo
Mercury
Mercury
ServulinK10
Mercury
Level 67
God Stats
2W - 4L
1,278 SR
Queue Stats
52W - 47L
1,450 Elo+
Solo
Raijin
Raijin
infinity8976
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 189L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chroms
Nu Wa
9
2 / 1 / 3
5,486
549
3,562
2,734
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HeRoiSiDy
Hachiman
8
1 / 0 / 1
4,957
496
1,793
2,049
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Leorick
Chaac
10
3 / 0 / 0
6,129
613
8,048
8,516
4,682
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
2 / 0 / 2
4,747
475
1,675
4,979
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 5
5,409
541
5,413
5,951
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I Flyzzz I
Nemesis
6
0 / 0 / 0
4,313
431
94
5,321
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
9
0 / 3 / 0
4,948
495
5,270
11,253
5,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Kr_Beicinho
Danzaburou
8
0 / 0 / 0
4,508
451
1,099
2,368
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ServulinK10
Mercury
6
0 / 3 / 0
4,105
411
1,618
6,673
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
7
1 / 4 / 0
4,790
479
3,472
6,875
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chroms
Nu Wa
2
1
3
3.5
W
Hachiman
HeRoiSiDy
Hachiman
1
0
1
1.5
L
Nemesis
I Flyzzz I
Nemesis
0
0
0
0
L
Chaac
0
3
0
0
L
Danzaburou
Kr_Beicinho
Danzaburou
0
0
0
0
W
Chaac
Leorick
Chaac
3
0
0
3
L
Mercury
ServulinK10
Mercury
0
3
0
0
W
2
0
2
3
L
Raijin
1
4
0
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
11,553
24,229
Taken
32,490
11,420
Mitigated
11,132
10,144
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chroms
Nu Wa
3,562
968
266
463
2,734
913
896
702
2,032
31,839
0
W
Hachiman
HeRoiSiDy
Hachiman
1,793
664
0
882
2,049
663
250
465
1,584
0
25,353
L
Nemesis
I Flyzzz I
Nemesis
94
0
0
2,309
5,321
1,247
0
303
4,961
0
17,528
L
Chaac
5,270
1,373
0
3,067
11,253
5,670
0
472
10,781
0
34,526
L
Danzaburou
Kr_Beicinho
Danzaburou
1,099
624
0
1,185
2,368
634
0
383
1,933
0
17,943
W
Chaac
Leorick
Chaac
8,048
2,606
0
3,386
8,516
4,682
542
0
8,516
0
40,696
L
Mercury
ServulinK10
Mercury
1,618
521
0
1,149
6,673
1,675
0
844
5,829
0
15,372
W
1,675
692
242
1,334
4,979
2,765
114
572
4,407
0
11,884
L
Raijin
3,472
766
0
960
6,875
1,906
0
1,560
5,224
26,394
0
W
5,413
1,942
183
3,388
5,951
2,397
0
1,733
4,218
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
22,664
277
Minions Killed
193
0
Camps Cleared
0
946,561
Distance Traveled
822,081
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,486
549
67
7
0
180,097
0
W
Hachiman
4,957
496
61
6
0
177,055
2
L
Nemesis
4,313
431
53
5
0
206,869
3
L
Chaac
4,948
495
51
5
0
180,703
2
L
Danzaburou
4,508
451
18
2
0
116,994
1
W
Chaac
6,129
613
69
7
0
175,263
0
L
Mercury
4,105
411
28
3
0
159,047
0
W
Horus
4,747
475
23
2
0
196,448
4
L
Raijin
4,790
479
43
4
0
158,468
2
W
Shiva
5,409
541
57
6
0
217,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role