Player Matchup

Baron Samedi
Baron Samedi
Amko94X
Baron Samedi
Level 82
God Stats
17W - 17L
1,443 SR
Queue Stats
117W - 173L
1,350 Elo+
Solo
Hercules
Hercules
ChapeauFusee76
Hercules
Level 148
God Stats
5W - 4L
1,597 SR
Queue Stats
71W - 68L
1,552 Elo+
Party 1
Hachiman
Hachiman
Miika x fcgb
Hachiman
Level 160
God Stats
1W - 1L
1,787 SR
Queue Stats
40W - 48L
1,484 Elo+
Party 1
Team Averages
Level 130
1,609 SR
1,462 Elo+

VS

Team Averages
Level 77
1,530 SR
1,499 Elo+
Amaterasu
Amaterasu
AKnozawa
Amaterasu
Level 79
God Stats
5W - 0L
1,500 SR
Queue Stats
724W - 630L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Bant88
Kukulkan
Level 63
God Stats
33W - 29L
1,526 SR
Queue Stats
37W - 31L
1,489 Elo+
Solo
Horus
Horus
BoBundCO
Horus
Level 88
God Stats
28W - 24L
1,564 SR
Queue Stats
114W - 137L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amko94X
Baron Samedi
17
2 / 7 / 7
12,427
621
16,166
18,802
8,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
17
3 / 2 / 9
12,360
618
18,942
24,840
24,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Miika x fcgb
Hachiman
17
8 / 6 / 3
13,585
679
22,109
21,357
7,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AKnozawa
Amaterasu
20
7 / 1 / 6
14,119
706
21,149
30,076
36,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Bant88
Kukulkan
18
2 / 5 / 5
13,661
683
19,309
15,858
7,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
BoBundCO
Horus
17
6 / 7 / 7
13,562
678
19,230
27,501
18,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
15
15
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AKnozawa
Amaterasu
7
1
6
10
L
Baron Samedi
Amko94X
Baron Samedi
2
7
7
0.79
W
Kukulkan
Bant88
Kukulkan
2
5
5
0.9
W
Horus
BoBundCO
Horus
6
7
7
1.36
L
Hercules
3
2
9
3.75
L
Hachiman
Miika x fcgb
Hachiman
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
59,688
64,999
Taken
73,435
40,801
Mitigated
61,218
15,577
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AKnozawa
Amaterasu
21,149
8,522
0
14,453
30,076
36,014
1,176
5,174
24,068
0
41,877
L
Baron Samedi
Amko94X
Baron Samedi
16,166
764
1,515
4,622
18,802
8,832
0
7,585
10,879
54,796
0
W
Kukulkan
Bant88
Kukulkan
19,309
798
964
1,567
15,858
7,185
1,044
5,528
9,998
93,485
0
W
Horus
BoBundCO
Horus
19,230
9,131
2,182
5,503
27,501
18,019
703
6,734
20,460
0
42,936
L
Hercules
18,942
5,183
0
6,088
24,840
24,501
0
7,541
16,626
0
28,200
L
Hachiman
Miika x fcgb
Hachiman
22,109
11,661
0
3,352
21,357
7,468
0
4,438
16,252
0
53,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,372
Gold Earned
41,342
184
Minions Killed
220
7
Camps Cleared
11
973,343
Distance Traveled
1,107,137
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,119
706
40
2
1
429,064
3
L
Baron Samedi
12,427
621
74
4
3
295,275
2
W
Kukulkan
13,661
683
147
7
9
344,439
0
W
Horus
13,562
678
33
2
1
333,634
6
L
Hercules
12,360
618
33
2
1
356,116
2
L
Hachiman
13,585
679
77
4
3
321,952
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role