Player Matchup

Fenrir
Fenrir
LilB0neCrusher
Fenrir
Level 62
God Stats
34W - 52L
1,281 SR
Queue Stats
77W - 103L
1,279 Elo+
Party 1
Cerberus
Cerberus
RocB0neCrusher
Cerberus
Level 109
God Stats
2W - 5L
1,466 SR
Queue Stats
80W - 99L
1,226 Elo+
Party 1
Bacchus
Bacchus
RwbyRabbit
Bacchus
Level 88
God Stats
4W - 5L
1,518 SR
Queue Stats
22W - 39L
1,267 Elo+
Solo
Ra
Ra
XxLabioAguirrexX
Ra
Level 89
God Stats
2W - 3L
1,404 SR
Queue Stats
91W - 106L
1,402 Elo+
Solo
Osiris
Osiris
malalkolmkille
Osiris
Level 79
God Stats
2W - 1L
1,425 SR
Queue Stats
71W - 66L
1,387 Elo+
Solo
Team Averages
Level 85
1,419 SR
1,312 Elo+

VS

Team Averages
Level 100
1,480 SR
1,422 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CiberXtremoCh
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 147L
1,364 Elo+
Solo
Athena
Athena
Luisharder1905
Athena
Level 105
God Stats
8W - 4L
1,611 SR
Queue Stats
215W - 230L
1,361 Elo+
Solo
Artemis
Artemis
bigote-aquella
Artemis
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 158L
1,429 Elo+
Solo
Aphrodite
Aphrodite
darker-veil
Aphrodite
Level 106
God Stats
1W - 3L
1,289 SR
Queue Stats
5W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,562
473
5,046
9,833
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
3 / 2 / 6
7,345
459
5,640
17,332
13,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
RwbyRabbit
Bacchus
13
6 / 1 / 1
7,918
495
7,716
11,860
9,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 4
9,088
568
8,223
9,690
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 5
8,018
501
3,521
12,980
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 5 / 0
5,691
356
2,642
5,309
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
3 / 6 / 1
7,574
473
5,647
13,557
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
8,190
512
9,287
13,068
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 2
6,684
418
6,725
11,212
3,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
darker-veil
Aphrodite
11
1 / 5 / 1
7,038
440
7,311
13,033
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
0
0
L
Nemesis
3
6
1
0.58
W
5
1
3
6.5
L
2
2
1
1.25
W
Cerberus
3
2
6
3
W
Bacchus
RwbyRabbit
Bacchus
6
1
1
6.5
W
4
1
4
6
L
0
5
2
0.2
L
Aphrodite
darker-veil
Aphrodite
1
5
1
0.3
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
31,612
61,695
Taken
56,179
38,478
Mitigated
24,211
24,303
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,642
484
0
285
5,309
1,930
66
3,074
2,235
17,771
0
L
Nemesis
5,647
1,812
0
646
13,557
5,896
74
5,443
8,114
0
33,663
W
5,046
883
0
1,806
9,833
4,197
0
2,923
6,910
0
38,607
L
9,287
3,444
0
1,975
13,068
7,826
561
5,950
7,118
54,200
0
W
Cerberus
5,640
417
439
8,610
17,332
13,092
136
6,724
10,608
35,692
0
W
Bacchus
RwbyRabbit
Bacchus
7,716
1,415
225
2,891
11,860
9,803
44
5,436
6,424
30,961
0
W
8,223
973
477
5,551
9,690
4,137
1,330
3,759
5,931
68,899
0
L
6,725
2,234
49
2,822
11,212
3,480
1,729
2,322
8,890
0
37,993
L
Aphrodite
darker-veil
Aphrodite
7,311
1,086
2,908
6,416
13,033
5,079
1,170
4,790
8,243
42,012
0
W
3,521
1,477
0
4,304
12,980
7,249
398
398
12,582
0
69,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
35,177
380
Minions Killed
267
0
Camps Cleared
0
1,576,713
Distance Traveled
1,285,775
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,691
356
22
1
0
157,165
3
L
Nemesis
7,574
473
40
3
0
313,906
0
W
Fenrir
7,562
473
73
5
0
326,116
0
L
Athena
8,190
512
93
6
0
275,180
4
W
Cerberus
7,345
459
58
4
0
287,173
0
W
Bacchus
7,918
495
40
3
0
304,557
6
W
Ra
9,088
568
112
7
0
312,593
0
L
Artemis
6,684
418
46
3
0
248,246
6
L
Aphrodite
7,038
440
66
4
0
291,278
2
W
Osiris
8,018
501
97
6
0
346,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role