Player Matchup

Khepri
Khepri
Fonse09
Khepri
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,443 Elo+
Party 2
Fenrir
Fenrir
Lovelessrage_
Fenrir
Level 138
God Stats
31W - 43L
1,473 SR
Queue Stats
236W - 260L
1,369 Elo+
Solo
Janus
Janus
RushTheAttack
Janus
Level 95
God Stats
21W - 28L
1,371 SR
Queue Stats
75W - 87L
1,343 Elo+
Solo
Medusa
Medusa
Ryukeno420
Medusa
Level 50
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 31L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
SubjectOfTrial
Heimdallr
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 101L
1,377 Elo+
Solo
Team Averages
Level 94
1,469 SR
1,389 Elo+

VS

Team Averages
Level 81
1,276 SR
1,354 Elo+
Cernunnos
Cernunnos
IjTheGoat
Cernunnos
Level 52
God Stats
2W - 2L
1,507 SR
Queue Stats
28W - 17L
1,509 Elo+
Party 1
Bellona
Bellona
NaturedCell9461
Bellona
Level 128
God Stats
11W - 13L
1,185 SR
Queue Stats
1,107W - 1,154L
1,335 Elo+
Solo
Kukulkan
Kukulkan
PillCosbyzZz
Kukulkan
Level 81
God Stats
7W - 8L
1,319 SR
Queue Stats
440W - 469L
1,344 Elo+
Solo
Thanatos
Thanatos
Zakia33
Thanatos
Level 87
God Stats
2W - 4L
1,116 SR
Queue Stats
19W - 19L
1,381 Elo+
Party 1
Artio
Artio
xxbitbacon
Artio
Level 57
God Stats
3W - 4L
1,253 SR
Queue Stats
4W - 6L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fonse09
Khepri
11
0 / 1 / 2
8,184
356
1,932
10,619
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 7 / 3
9,905
431
11,571
18,337
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 4 / 2
11,491
500
14,028
16,804
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ryukeno420
Medusa
11
0 / 7 / 1
7,684
334
2,777
14,710
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SubjectOfTrial
Heimdallr
18
5 / 6 / 2
12,284
534
16,403
24,896
12,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IjTheGoat
Cernunnos
20
10 / 2 / 2
12,818
557
22,255
18,930
9,812
Short Bow

Short Bow

+15%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 7 / 4
10,801
470
12,519
24,103
24,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
PillCosbyzZz
Kukulkan
18
3 / 6 / 4
11,566
503
10,487
16,195
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Zakia33
Thanatos
18
9 / 3 / 6
11,901
517
14,937
19,388
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
15
2 / 0 / 5
10,229
445
2,551
15,667
20,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
17
Kills
24
25
Deaths
18
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
Fonse09
Khepri
0
1
2
1
W
Cernunnos
IjTheGoat
Cernunnos
10
2
2
5.5
L
5
7
3
0.93
W
0
7
4
0.29
W
Kukulkan
PillCosbyzZz
Kukulkan
3
6
4
0.83
L
7
4
2
2
L
Medusa
Ryukeno420
Medusa
0
7
1
0.07
L
Heimdallr
SubjectOfTrial
Heimdallr
5
6
2
1
W
Thanatos
Zakia33
Thanatos
9
3
6
4
W
Artio
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
62,749
85,366
Taken
94,283
44,143
Mitigated
73,550
18,208
Healing
39,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Fonse09
Khepri
1,932
402
0
1,371
10,619
9,257
0
1,631
8,988
22,018
0
W
Cernunnos
IjTheGoat
Cernunnos
22,255
15,274
0
6,712
18,930
9,812
2,374
4,179
14,751
0
120,267
L
11,571
1,590
0
1,219
18,337
11,056
0
1,395
16,942
0
46,095
W
12,519
5,277
0
5,266
24,103
24,868
2,349
1,253
22,850
0
83,907
W
Kukulkan
PillCosbyzZz
Kukulkan
10,487
796
0
5,100
16,195
7,766
1,744
4,816
11,379
93,412
0
L
14,028
534
0
3,010
16,804
6,686
854
4,956
11,848
86,973
0
L
Medusa
Ryukeno420
Medusa
2,777
981
0
2,899
14,710
4,960
184
1,295
13,415
0
39,738
L
Heimdallr
SubjectOfTrial
Heimdallr
16,403
6,065
0
9,709
24,896
12,184
1,056
5,233
19,663
0
96,008
W
Thanatos
Zakia33
Thanatos
14,937
3,300
0
18,594
19,388
10,443
0
2,355
17,033
0
88,642
W
Artio
2,551
587
280
3,432
15,667
20,661
372
3,357
12,310
38,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,548
Gold Earned
57,315
401
Minions Killed
599
0
Camps Cleared
0
1,794,711
Distance Traveled
2,102,511
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,184
356
24
1
0
278,909
4
W
Cernunnos
12,818
557
169
7
0
346,993
4
L
Fenrir
9,905
431
53
2
0
422,066
3
W
Bellona
10,801
470
134
6
0
498,852
0
W
Kukulkan
11,566
503
150
7
0
408,737
4
L
Janus
11,491
500
130
6
0
411,465
0
L
Medusa
7,684
334
58
3
0
280,804
1
L
Heimdallr
12,284
534
136
6
0
401,467
2
W
Thanatos
11,901
517
98
4
0
466,535
0
W
Artio
10,229
445
48
2
0
381,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role