Player Matchup

Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BrunoOstermaNN
Fenrir
Level 159
God Stats
11W - 16L
1,799 SR
Queue Stats
594W - 649L
1,488 Elo+
Solo
Terra
Terra
Carbonemati
Terra
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
63W - 82L
1,475 Elo+
Solo
Susano
Susano
SnyperSinho0
Susano
Level 152
God Stats
0W - 3L
1,613 SR
Queue Stats
162W - 128L
1,651 Elo+
Party 1
Merlin
Merlin
juliopark
Merlin
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 178L
1,508 Elo+
Party 1
Team Averages
Level 122
1,547 SR
1,524 Elo+

VS

Team Averages
Level 99
1,436 SR
1,541 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gan_esha
Cthulhu
Level 109
God Stats
2W - 0L
1,393 SR
Queue Stats
58W - 42L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
ManuTuLlama
Zhong Kui
Level 86
God Stats
5W - 3L
1,512 SR
Queue Stats
182W - 163L
1,514 Elo+
Solo
Terra
Terra
Megabruh
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,581 Elo+
Solo
Xbalanque
Xbalanque
WilTube
Xbalanque
Level 118
God Stats
2W - 3L
1,274 SR
Queue Stats
172W - 172L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 5 / 8
7,384
671
5,665
12,072
7,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
3 / 5 / 4
7,783
708
3,721
10,970
12,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 8
6,750
614
3,503
15,482
17,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
15
5 / 3 / 4
8,673
788
6,059
12,119
7,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
juliopark
Merlin
15
1 / 4 / 6
7,907
719
13,845
9,838
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
9 / 3 / 4
9,844
895
11,032
10,563
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Gan_esha
Cthulhu
15
4 / 2 / 13
9,680
880
8,854
12,730
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
ManuTuLlama
Zhong Kui
15
2 / 2 / 17
8,903
809
14,184
14,247
13,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Megabruh
Terra
16
2 / 1 / 18
9,633
876
8,766
13,727
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
WilTube
Xbalanque
14
3 / 2 / 13
8,696
791
13,813
9,192
4,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
10
Kills
20
21
Deaths
10
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
8
1
W
Ah Puch
 
Ah Puch
9
3
4
3.67
L
3
5
4
1
L
0
4
8
1
W
Cthulhu
Gan_esha
Cthulhu
4
2
13
5.25
W
Zhong Kui
ManuTuLlama
Zhong Kui
2
2
17
5.25
W
Terra
Megabruh
Terra
2
1
18
11
L
Susano
5
3
4
2.33
W
Xbalanque
WilTube
Xbalanque
3
2
13
4.75
L
Merlin
juliopark
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
56,649
60,481
Taken
60,459
49,813
Mitigated
53,508
15,814
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,665
245
660
644
12,072
7,991
0
8,110
3,962
0
5,618
W
Ah Puch
 
Ah Puch
11,032
449
1,285
2,870
10,563
5,553
1,624
3,318
6,785
27,974
0
L
3,721
250
413
725
10,970
12,179
0
8,107
2,863
236
6,524
L
3,503
390
3,389
3,847
15,482
17,555
0
8,985
6,497
5,420
0
W
Cthulhu
Gan_esha
Cthulhu
8,854
114
931
1,985
12,730
13,692
454
3,180
9,550
14,818
0
W
Zhong Kui
ManuTuLlama
Zhong Kui
14,184
2,045
585
2,540
14,247
13,614
2,152
4,663
9,364
28,474
0
W
Terra
Megabruh
Terra
8,766
276
9,231
6,556
13,727
16,049
566
3,420
9,967
14,417
0
L
Susano
6,059
997
180
1,665
12,119
7,354
0
8,933
3,186
0
13,271
W
Xbalanque
WilTube
Xbalanque
13,813
6,767
1,058
764
9,192
4,600
2,402
3,003
5,931
0
27,634
L
Merlin
juliopark
Merlin
13,845
313
2,130
2,161
9,838
4,734
0
8,701
1,137
36,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
46,756
93
Minions Killed
119
0
Camps Cleared
0
871,498
Distance Traveled
1,060,459
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,384
671
19
2
0
164,078
4
W
Ah Puch
9,844
895
28
3
0
205,718
0
L
Fenrir
7,783
708
7
1
0
179,171
0
L
Terra
6,750
614
6
1
0
190,489
0
W
Cthulhu
9,680
880
16
1
0
238,869
1
W
Zhong Kui
8,903
809
27
2
0
181,988
2
W
Terra
9,633
876
10
1
0
232,254
0
L
Susano
8,673
788
17
2
0
152,280
0
W
Xbalanque
8,696
791
38
3
0
201,630
5
L
Merlin
7,907
719
44
4
0
185,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role