Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BinkyBarnes212
Sylvanus
Level 42
God Stats
108W - 91L
1,597 SR
Queue Stats
157W - 178L
1,502 Elo+
Solo
Mulan
Mulan
SHEIDHEDA3490
Mulan
Level 96
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 4L
1,499 Elo+
Solo
Cupid
Cupid
brizzledu
Cupid
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 13L
1,485 Elo+
Party 3
Thor
Thor
mrmofoe
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,510 Elo+
Party 3
Team Averages
Level 71
1,476 SR
1,499 Elo+

VS

Team Averages
Level 99
1,494 SR
1,438 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigJigs69
Artemis
Level 32
God Stats
77W - 64L
1,410 SR
Queue Stats
170W - 172L
1,368 Elo+
Party 1
Mercury
Mercury
BurkeDaddy11
Mercury
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
310W - 322L
1,489 Elo+
Party 2
Chronos
Chronos
Mr_Cabbagepants
Chronos
Level 123
God Stats
2W - 1L
1,734 SR
Queue Stats
570W - 660L
1,411 Elo+
Party 1
Ymir
Ymir
SpitInHerAzz
Ymir
Level 141
God Stats
14W - 19L
1,324 SR
Queue Stats
317W - 324L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 7 / 13
16,894
528
29,992
26,947
16,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
20
1 / 2 / 18
14,867
465
12,487
33,259
52,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 5 / 12
17,241
539
34,053
49,707
65,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
brizzledu
Cupid
20
4 / 3 / 6
16,332
510
17,499
27,030
16,255
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
mrmofoe
Thor
20
16 / 4 / 12
18,455
577
30,617
39,087
30,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 4 / 7
18,203
569
43,815
41,130
26,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
BigJigs69
Artemis
20
3 / 9 / 6
14,207
444
23,521
32,006
15,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
BurkeDaddy11
Mercury
20
8 / 9 / 7
17,107
535
19,992
30,478
15,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 6 / 5
15,389
481
17,370
33,329
15,774
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 5 / 9
15,293
478
15,006
37,994
32,975
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
32
Kills
21
21
Deaths
33
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
7
13
1.64
L
Cernunnos
 
Cernunnos
5
4
7
2.13
L
Artemis
BigJigs69
Artemis
3
9
6
0.67
W
Sylvanus
1
2
18
5
L
Mercury
BurkeDaddy11
Mercury
8
9
7
1.28
L
1
6
5
0.58
W
6
5
12
2.4
L
4
5
9
1.7
W
Cupid
brizzledu
Cupid
4
3
6
2.33
W
Thor
mrmofoe
Thor
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,648
Damage
119,704
176,030
Taken
174,937
180,654
Mitigated
105,809
78,074
Healing
50,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
29,992
2,548
7,539
10,528
26,947
16,451
1,904
6,446
20,501
157,336
0
L
Cernunnos
 
Cernunnos
43,815
18,146
0
18,847
41,130
26,230
1,440
7,429
33,701
0
214,385
L
Artemis
BigJigs69
Artemis
23,521
12,894
277
11,320
32,006
15,275
3,296
8,501
23,505
0
103,359
W
Sylvanus
12,487
2,203
9,790
11,372
33,259
52,042
1,457
9,086
23,686
53,277
0
L
Mercury
BurkeDaddy11
Mercury
19,992
12,138
0
3,883
30,478
15,555
899
7,081
23,397
0
196,519
L
17,370
7,812
0
11,425
33,329
15,774
2,520
5,289
28,040
130,071
0
W
34,053
7,410
549
22,361
49,707
65,028
1,182
5,125
44,582
0
145,850
L
15,006
3,389
682
4,136
37,994
32,975
564
14,179
23,815
73,911
6,049
W
Cupid
brizzledu
Cupid
17,499
8,338
1,168
12,799
27,030
16,255
4,565
7,154
19,876
0
143,754
W
Thor
mrmofoe
Thor
30,617
7,492
0
1,968
39,087
30,878
1,991
10,170
28,917
0
170,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,789
Gold Earned
80,199
822
Minions Killed
937
0
Camps Cleared
0
2,892,364
Distance Traveled
2,903,120
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,894
528
221
7
0
586,673
2
L
Cernunnos
18,203
569
280
9
0
580,589
6
L
Artemis
14,207
444
129
4
0
482,907
3
W
Sylvanus
14,867
465
57
2
0
525,837
14
L
Mercury
17,107
535
226
7
0
665,363
12
L
Chronos
15,389
481
202
6
0
560,195
7
W
Mulan
17,241
539
184
6
0
606,388
6
L
Ymir
15,293
478
100
3
0
614,066
5
W
Cupid
16,332
510
212
7
0
544,900
5
W
Thor
18,455
577
148
5
0
628,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role