Player Matchup

Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Elcomatoso
Charybdis
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 13L
1,522 Elo+
Party 3
Ares
Ares
WilliamOLaw
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Olorun
Olorun
antho1178557
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 52
1,461 SR
1,504 Elo+

VS

Team Averages
Level 70
1,502 SR
1,407 Elo+
Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Artegore34
Cupid
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 118L
1,443 Elo+
Party 1
Anubis
Anubis
Carigno
Anubis
Level 51
God Stats
34W - 24L
1,570 SR
Queue Stats
82W - 109L
1,337 Elo+
Party 2
Pele
Pele
CarognaTossica
Pele
Level 57
God Stats
8W - 8L
1,371 SR
Queue Stats
105W - 129L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
Haïse
Nu Wa
Level 108
God Stats
8W - 2L
1,567 SR
Queue Stats
90W - 111L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 1 / 0
3,552
710
1,880
3,721
1,187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
 
Mercury
5
0 / 2 / 0
3,358
672
825
3,688
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Elcomatoso
Charybdis
5
0 / 1 / 0
3,020
604
1,781
3,016
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,137
627
513
1,632
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
1
0 / 0 / 0
1,020
204
0
81
33

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 1
3,540
708
725
2,885
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
5
1 / 0 / 0
3,393
679
2,463
2,022
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Carigno
Anubis
7
1 / 0 / 1
4,031
806
2,641
2,834
1,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 0 / 0
3,914
783
826
2,854
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Haïse
Nu Wa
6
0 / 0 / 0
3,441
688
1,649
1,932
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Mercury
 
Mercury
0
2
0
0
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Cupid
1
0
0
1
W
Anubis
Carigno
Anubis
1
0
1
1.5
W
2
0
0
2
L
Charybdis
Elcomatoso
Charybdis
0
1
0
0
W
Nu Wa
Haïse
Nu Wa
0
0
0
0
L
0
0
0
0
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,999
Damage
8,304
12,138
Taken
12,527
3,677
Mitigated
4,883
4,301
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,880
653
0
1,669
3,721
1,187
0
1,336
2,385
0
19,101
L
Mercury
 
Mercury
825
443
0
868
3,688
972
0
2,720
968
0
12,877
W
Ganesha
 
Ganesha
725
352
46
1,013
2,885
1,359
0
411
2,474
6,530
0
W
Cupid
2,463
1,323
201
1,418
2,022
479
24
102
1,920
0
14,256
W
Anubis
Carigno
Anubis
2,641
176
0
1,400
2,834
1,541
0
0
2,834
20,871
0
W
826
88
0
1,509
2,854
1,089
0
0
2,854
0
16,634
L
Charybdis
Elcomatoso
Charybdis
1,781
1,299
0
1,162
3,016
695
0
560
2,456
0
13,049
W
Nu Wa
Haïse
Nu Wa
1,649
608
0
702
1,932
415
0
0
1,932
14,513
0
L
513
69
0
602
1,632
790
0
318
1,314
2,488
0
L
Olorun
0
0
0
0
81
33
0
81
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,087
Gold Earned
18,319
78
Minions Killed
126
0
Camps Cleared
0
399,947
Distance Traveled
491,274
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,552
710
33
7
0
98,483
1
L
Mercury
3,358
672
21
4
0
119,695
0
W
Ganesha
3,540
708
0
0
0
104,733
2
W
Cupid
3,393
679
36
7
0
97,199
2
W
Anubis
4,031
806
26
5
0
94,172
0
W
Pele
3,914
783
43
9
0
99,688
0
L
Charybdis
3,020
604
18
4
0
87,712
1
W
Nu Wa
3,441
688
21
4
0
95,482
0
L
Ares
3,137
627
6
1
0
94,057
0
L
Olorun
1,020
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role