Player Matchup

Gilgamesh
Gilgamesh
BlessedTerrorX
Gilgamesh
Level 109
God Stats
21W - 13L
1,623 SR
Queue Stats
215W - 171L
1,593 Elo+
Party 1
Kali
Kali
KenshiroX
Kali
Level 148
God Stats
49W - 15L
1,732 SR
Queue Stats
677W - 600L
1,522 Elo+
Party 1
Sol
Sol
xCHOPSUYx
Sol
Level 84
God Stats
24W - 17L
1,379 SR
Queue Stats
272W - 246L
1,367 Elo+
Party 1
Team Averages
Level 114
1,578 SR
1,494 Elo+

VS

Team Averages
Level 67
1,348 SR
1,364 Elo+
Osiris
Osiris
Aerrios
Osiris
Level 84
God Stats
12W - 10L
1,218 SR
Queue Stats
89W - 130L
1,354 Elo+
Solo
Cthulhu
Cthulhu
Prince Ballo
Cthulhu
Level 49
God Stats
1W - 3L
1,361 SR
Queue Stats
34W - 49L
1,320 Elo+
Solo
Agni
Agni
SaintGoliath
Agni
Level 69
God Stats
21W - 23L
1,466 SR
Queue Stats
21W - 23L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlessedTerrorX
Gilgamesh
14
3 / 4 / 9
9,386
782
8,223
15,337
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
15
10 / 4 / 4
11,510
959
14,598
16,943
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 6
9,003
750
12,756
11,574
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aerrios
Osiris
12
2 / 4 / 2
8,246
687
8,083
16,197
18,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Prince Ballo
Cthulhu
14
5 / 7 / 4
9,772
814
10,139
16,251
14,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 4
8,610
718
14,516
11,519
4,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
10
11
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aerrios
Osiris
2
4
2
0.75
W
Gilgamesh
BlessedTerrorX
Gilgamesh
3
4
9
1.88
W
Kali
10
4
4
3
L
Cthulhu
Prince Ballo
Cthulhu
5
7
4
1
L
3
5
4
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
32,738
43,854
Taken
43,967
27,608
Mitigated
37,892
13,461
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aerrios
Osiris
8,083
2,774
1,086
3,315
16,197
18,641
0
5,064
10,585
0
17,863
W
Gilgamesh
BlessedTerrorX
Gilgamesh
8,223
1,996
0
1,008
15,337
13,631
441
8,537
6,464
174
22,274
W
Kali
14,598
7,709
0
8,348
16,943
9,119
1,589
8,844
8,099
176
51,039
L
Cthulhu
Prince Ballo
Cthulhu
10,139
1,180
513
0
16,251
14,604
0
5,075
10,555
28,964
0
L
14,516
1,035
990
2,900
11,519
4,647
0
2,257
9,011
39,496
0
W
12,756
4,927
0
4,105
11,574
4,858
1,399
7,653
3,921
31,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,899
Gold Earned
26,628
134
Minions Killed
104
5
Camps Cleared
4
650,689
Distance Traveled
597,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,246
687
19
2
1
226,734
0
W
Gilgamesh
9,386
782
32
3
2
216,921
0
W
Kali
11,510
959
57
5
2
224,171
0
L
Cthulhu
9,772
814
28
2
1
190,653
0
L
Agni
8,610
718
57
5
2
180,535
2
W
Sol
9,003
750
45
4
1
209,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role