Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CaptainH4v0kTTV
Anubis
Level 59
God Stats
57W - 28L
1,609 SR
Queue Stats
143W - 90L
1,539 Elo+
Party 1
Medusa
Medusa
LogieWonKenObie
Medusa
Level 122
God Stats
79W - 65L
1,610 SR
Queue Stats
449W - 406L
1,623 Elo+
Party 1
Team Averages
Level 109
1,573 SR
1,554 Elo+

VS

Team Averages
Level 109
1,483 SR
1,533 Elo+
Tyr
Tyr
GrimReaper121803
Tyr
Level 151
God Stats
4W - 10L
1,602 SR
Queue Stats
192W - 228L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
ThePLasMaToaster
Baron Samedi
Level 141
God Stats
2W - 4L
1,542 SR
Queue Stats
46W - 40L
1,592 Elo+
Party 2
Da Ji
Da Ji
emoz2008
Da Ji
Level 35
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 1 / 12
11,285
752
7,686
16,170
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 0 / 3
11,816
788
22,142
16,268
11,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 9
10,562
704
8,756
10,562
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,621
575
11,026
16,979
14,222
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ThePLasMaToaster
Baron Samedi
13
1 / 3 / 3
8,880
592
13,407
12,417
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
emoz2008
Da Ji
12
3 / 9 / 1
8,941
596
6,115
15,597
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
12
7
W
11
0
3
12.5
L
0
2
4
1
W
2
3
9
2.17
L
Baron Samedi
ThePLasMaToaster
Baron Samedi
1
3
3
0.83
L
Da Ji
emoz2008
Da Ji
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
30,548
43,000
Taken
44,993
35,205
Mitigated
26,157
17,995
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,686
801
0
4,076
16,170
18,444
66
6,880
8,653
20,355
0
W
22,142
2,617
0
10,310
16,268
11,478
696
2,933
13,069
64,059
0
L
11,026
1,982
0
1,633
16,979
14,222
0
10,838
6,141
0
27,480
W
8,756
3,338
209
3,400
10,562
5,283
2,166
3,293
7,033
0
53,532
L
Baron Samedi
ThePLasMaToaster
Baron Samedi
13,407
802
2,606
3,861
12,417
6,274
0
9,993
2,424
38,439
0
L
Da Ji
emoz2008
Da Ji
6,115
1,739
0
0
15,597
5,661
0
9,175
6,422
0
14,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
26,442
194
Minions Killed
121
13
Camps Cleared
1
821,925
Distance Traveled
740,361
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,285
752
28
2
2
265,827
4
W
Anubis
11,816
788
89
6
5
282,877
3
L
Tyr
8,621
575
39
3
1
277,574
6
W
Medusa
10,562
704
77
5
6
273,221
6
L
Baron Samedi
8,880
592
62
4
0
230,083
4
L
Da Ji
8,941
596
20
1
0
232,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role