Player Matchup

Bakasura
Bakasura
Davidqq1234
Bakasura
Level 129
God Stats
47W - 50L
1,439 SR
Queue Stats
258W - 275L
1,463 Elo+
Solo
Janus
Janus
LexLex3995
Janus
Level 111
God Stats
0W - 5L
1,500 SR
Queue Stats
117W - 141L
1,542 Elo+
Solo
Ra
Ra
Milky Suu
Ra
Level 140
God Stats
1W - 3L
1,260 SR
Queue Stats
393W - 373L
1,566 Elo+
Party 2
Skadi
Skadi
Syctari
Skadi
Level 62
God Stats
272W - 235L
1,532 SR
Queue Stats
276W - 242L
1,509 Elo+
Party 2
Hachiman
Hachiman
bluecosmos10177
Hachiman
Level 6
God Stats
1W - 2L
1,247 SR
Queue Stats
3W - 8L
1,085 Elo+
Party 2
Team Averages
Level 90
1,396 SR
1,433 Elo+

VS

Team Averages
Level 50
1,522 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
BompDik
Kumbhakarna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Clairekids
Nu Wa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,426 Elo+
Solo
Nike
Nike
SMooreDad
Nike
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 51L
1,553 Elo+
Party 1
Sol
Sol
TheMightyBeefer
Sol
Level 102
God Stats
1W - 1L
1,612 SR
Queue Stats
9W - 8L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frilled-actor522
Tsukuyomi
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 112L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Davidqq1234
Bakasura
15
1 / 8 / 7
9,553
637
9,634
22,747
10,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
18
5 / 4 / 8
11,058
737
15,904
22,879
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 6 / 7
11,344
756
17,199
21,989
9,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Syctari
Skadi
18
2 / 5 / 7
10,975
732
6,982
13,420
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
16
1 / 11 / 6
9,797
653
5,912
20,499
7,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BompDik
Kumbhakarna
18
1 / 2 / 16
11,698
780
4,448
14,225
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
18
2 / 4 / 17
11,728
782
17,746
14,280
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Nike
19
10 / 2 / 8
12,513
834
14,758
18,082
24,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 5 / 9
13,683
912
39,709
19,624
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
19
7 / 1 / 10
12,450
830
11,631
13,758
7,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
14
Kills
34
34
Deaths
14
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BompDik
Kumbhakarna
1
2
16
4.5
W
Nu Wa
2
4
17
2.63
L
Bakasura
Davidqq1234
Bakasura
1
8
7
0.56
L
Janus
5
4
8
2.25
L
5
6
7
1.42
W
Nike
10
2
8
7
L
Skadi
Syctari
Skadi
2
5
7
1.1
W
14
5
9
3.7
L
Hachiman
1
11
6
0.36
W
Tsukuyomi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,631
Damage
88,292
101,534
Taken
79,969
44,380
Mitigated
69,625
14,067
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BompDik
Kumbhakarna
4,448
779
0
1,972
14,225
19,426
292
6,862
7,138
18,958
0
W
Nu Wa
17,746
4,662
479
2,746
14,280
6,736
3,373
6,190
7,880
48,664
0
L
Bakasura
Davidqq1234
Bakasura
9,634
4,968
0
2,198
22,747
10,801
0
12,085
10,464
0
20,110
L
Janus
15,904
1,591
0
1,013
22,879
9,705
155
13,815
8,693
51,168
0
L
17,199
866
1,538
5,409
21,989
9,926
0
15,191
6,495
58,361
0
W
Nike
14,758
2,163
836
2,956
18,082
24,949
988
6,502
10,006
0
35,139
L
Skadi
Syctari
Skadi
6,982
1,977
0
1,957
13,420
6,302
4,001
7,098
6,242
0
47,550
W
39,709
17,588
0
7,691
19,624
10,827
4,477
8,846
10,051
86,779
7,378
L
Hachiman
5,912
2,969
0
1,952
20,499
7,646
793
9,259
11,180
0
24,919
W
Tsukuyomi
11,631
3,224
0
3,143
13,758
7,687
1,091
4,703
8,200
0
47,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
62,072
277
Minions Killed
285
0
Camps Cleared
0
1,322,798
Distance Traveled
1,557,635
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,698
780
27
2
0
338,713
1
W
Nu Wa
11,728
782
53
4
0
267,504
0
L
Bakasura
9,553
637
38
3
0
266,426
2
L
Janus
11,058
737
57
4
0
316,637
3
L
Ra
11,344
756
74
5
0
264,142
0
W
Nike
12,513
834
49
3
0
342,872
1
L
Skadi
10,975
732
75
5
0
268,157
0
W
Sol
13,683
912
97
6
0
285,096
0
L
Hachiman
9,797
653
33
2
0
207,436
0
W
Tsukuyomi
12,450
830
59
4
0
323,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role