Player Matchup

Chaac
Chaac
FRONTSIDEFLIPXD
Chaac
Level 67
God Stats
10W - 9L
1,247 SR
Queue Stats
325W - 436L
1,473 Elo+
Solo
Athena
Athena
LtTucker
Athena
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
565W - 442L
1,604 Elo+
Party 1
Olorun
Olorun
RifIe
Olorun
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 174L
1,598 Elo+
Party 1
Ravana
Ravana
Spreet
Ravana
Level 109
God Stats
6W - 3L
1,650 SR
Queue Stats
60W - 44L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
SunderOP
The Morrigan
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 239L
1,602 Elo+
Solo
Team Averages
Level 117
1,479 SR
1,576 Elo+

VS

Team Averages
Level 111
1,502 SR
1,580 Elo+
Charybdis
Charybdis
God-s_Legend
Charybdis
Level 124
God Stats
7W - 7L
1,511 SR
Queue Stats
126W - 106L
1,565 Elo+
Solo
Set
Set
JuanGT31
Set
Level 65
God Stats
0W - 3L
1,243 SR
Queue Stats
152W - 121L
1,631 Elo+
Solo
Ra
Ra
Rayhax
Ra
Level 158
God Stats
10W - 10L
1,795 SR
Queue Stats
171W - 176L
1,582 Elo+
Solo
Shiva
Shiva
iigao90
Shiva
Level 65
God Stats
9W - 10L
1,513 SR
Queue Stats
73W - 84L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
rrasul
Zhong Kui
Level 143
God Stats
6W - 7L
1,449 SR
Queue Stats
126W - 103L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
12,517
736
15,531
29,583
32,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
LtTucker
Athena
18
3 / 1 / 16
12,500
735
10,768
29,923
30,877
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
RifIe
Olorun
20
8 / 3 / 10
13,469
792
22,670
19,438
9,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
Spreet
Ravana
20
1 / 2 / 11
12,210
718
13,983
11,315
5,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SunderOP
The Morrigan
20
5 / 4 / 11
12,789
752
20,043
15,760
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
God-s_Legend
Charybdis
19
3 / 3 / 3
11,415
671
17,539
15,202
7,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 6 / 5
11,912
701
16,344
20,566
13,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
19
4 / 4 / 6
11,911
701
17,382
14,790
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
iigao90
Shiva
17
3 / 6 / 3
10,625
625
11,988
25,950
27,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
rrasul
Zhong Kui
17
0 / 4 / 7
10,922
642
15,590
20,420
19,546
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
23
Kills
11
11
Deaths
23
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Charybdis
God-s_Legend
Charybdis
3
3
3
1.5
L
1
6
5
0.58
W
Athena
LtTucker
Athena
3
1
16
11
L
Ra
4
4
6
1.75
W
Olorun
RifIe
Olorun
8
3
10
4.33
W
Ravana
Spreet
Ravana
1
2
11
3.25
W
The Morrigan
SunderOP
The Morrigan
5
4
11
2.63
L
Shiva
iigao90
Shiva
3
6
3
0.75
L
Zhong Kui
rrasul
Zhong Kui
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,995
Damage
78,843
106,019
Taken
96,928
87,020
Mitigated
75,245
40,594
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,531
2,939
356
9,026
29,583
32,758
1,101
9,408
19,910
0
42,301
L
Charybdis
God-s_Legend
Charybdis
17,539
6,882
0
3,527
15,202
7,132
1,104
6,593
8,217
670
43,576
L
16,344
7,637
0
2,414
20,566
13,217
2,607
11,510
8,896
0
65,305
W
Athena
LtTucker
Athena
10,768
2,329
0
12,951
29,923
30,877
478
10,159
19,429
14,762
0
L
Ra
17,382
1,595
3,539
3,873
14,790
7,764
738
6,395
8,075
65,434
0
W
Olorun
RifIe
Olorun
22,670
15,067
1,882
8,308
19,438
9,471
4,578
6,148
13,121
73,364
0
W
Ravana
Spreet
Ravana
13,983
3,474
0
2,761
11,315
5,862
2,350
3,180
7,981
0
53,190
W
The Morrigan
SunderOP
The Morrigan
20,043
4,680
291
5,019
15,760
8,052
1,045
4,291
11,161
55,168
10,119
L
Shiva
iigao90
Shiva
11,988
2,453
1,503
6,274
25,950
27,586
417
12,311
13,005
0
25,868
L
Zhong Kui
rrasul
Zhong Kui
15,590
3,032
0
5,870
20,420
19,546
1,815
10,051
9,740
45,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,485
Gold Earned
56,785
304
Minions Killed
322
0
Camps Cleared
0
1,750,987
Distance Traveled
1,508,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,517
736
41
2
0
374,507
1
L
Charybdis
11,415
671
40
2
0
269,094
2
L
Set
11,912
701
97
6
0
305,515
1
W
Athena
12,500
735
6
0
0
368,967
0
L
Ra
11,911
701
95
6
0
353,290
2
W
Olorun
13,469
792
94
6
0
326,345
4
W
Ravana
12,210
718
79
5
0
380,988
1
W
The Morrigan
12,789
752
84
5
0
300,180
1
L
Shiva
10,625
625
32
2
0
316,239
1
L
Zhong Kui
10,922
642
58
3
0
264,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role