Player Matchup

Athena
Athena
CHESARE 1
Athena
Level 158
God Stats
5W - 5L
1,614 SR
Queue Stats
924W - 969L
1,513 Elo+
Solo
Tiamat
Tiamat
PartiArti1
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,663 Elo+
Solo
Atlas
Atlas
USSRZombie
Atlas
Level 107
God Stats
1W - 3L
1,455 SR
Queue Stats
311W - 353L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
iTzz XeLa v5
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
wreckinginbound
Tsukuyomi
Level 148
God Stats
3W - 1L
1,845 SR
Queue Stats
210W - 242L
1,571 Elo+
Party 2
Team Averages
Level 119
1,583 SR
1,544 Elo+

VS

Team Averages
Level 113
1,587 SR
1,557 Elo+
Ao Kuang
Ao Kuang
Andrew12064
Ao Kuang
Level 88
God Stats
2W - 2L
1,737 SR
Queue Stats
155W - 118L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
Brandingoo
Sun Wukong
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
201W - 164L
1,621 Elo+
Party 1
Ullr
Ullr
SpartanStorm117
Ullr
Level 117
God Stats
4W - 1L
1,784 SR
Queue Stats
66W - 49L
1,532 Elo+
Solo
Set
Set
itsDeezoh
Set
Level 149
God Stats
1W - 2L
1,246 SR
Queue Stats
181W - 198L
1,528 Elo+
Solo
Tiamat
Tiamat
juliosett
Tiamat
Level 105
God Stats
3W - 0L
1,666 SR
Queue Stats
141W - 129L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CHESARE 1
Athena
16
0 / 8 / 6
10,583
588
9,648
29,289
42,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
PartiArti1
Tiamat
20
3 / 4 / 5
11,364
631
23,015
19,005
17,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
20
4 / 4 / 5
12,772
710
21,630
23,915
33,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
iTzz XeLa v5
The Morrigan
15
0 / 8 / 4
9,424
524
8,057
15,106
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
wreckinginbound
Tsukuyomi
20
7 / 7 / 6
12,316
684
30,725
24,036
16,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andrew12064
Ao Kuang
20
15 / 3 / 12
14,197
789
26,126
28,641
16,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Brandingoo
Sun Wukong
20
2 / 2 / 19
13,466
748
14,727
27,013
37,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 2 / 16
12,277
682
18,892
20,203
11,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 4 / 19
12,432
691
19,017
25,114
25,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
juliosett
Tiamat
19
5 / 4 / 14
12,502
695
21,877
15,789
13,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
14
Kills
31
31
Deaths
15
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Andrew12064
Ao Kuang
15
3
12
7
W
Sun Wukong
Brandingoo
Sun Wukong
2
2
19
5.75
L
Athena
CHESARE 1
Athena
0
8
6
0.38
L
Tiamat
PartiArti1
Tiamat
3
4
5
1.38
W
5
2
16
6.5
L
Atlas
4
4
5
1.63
L
The Morrigan
iTzz XeLa v5
The Morrigan
0
8
4
0.25
W
4
4
19
3.38
W
Tiamat
juliosett
Tiamat
5
4
14
3
L
Tsukuyomi
wreckinginbound
Tsukuyomi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,075
Damage
100,639
111,351
Taken
116,760
117,489
Mitigated
104,924
30,782
Healing
63,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Andrew12064
Ao Kuang
26,126
10,761
0
15,531
28,641
16,978
1,282
15,104
13,537
37,997
1,798
W
Sun Wukong
Brandingoo
Sun Wukong
14,727
2,690
6,060
11,659
27,013
37,850
416
14,695
12,318
0
36,343
L
Athena
CHESARE 1
Athena
9,648
2,279
1,417
2,085
29,289
42,267
109
10,180
18,706
20,436
0
L
Tiamat
PartiArti1
Tiamat
23,015
386
4,491
8,348
19,005
17,665
0
6,524
12,278
50,672
0
W
18,892
8,956
1,786
6,734
20,203
11,291
4,875
12,051
8,152
0
39,404
L
Atlas
21,630
7,994
902
2,704
23,915
33,506
0
12,771
10,858
40,028
0
L
The Morrigan
iTzz XeLa v5
The Morrigan
8,057
2,027
0
1,603
15,106
7,742
0
7,195
7,868
18,861
0
W
19,017
7,233
6,959
10,741
25,114
25,043
677
13,301
11,813
0
45,719
W
Tiamat
juliosett
Tiamat
21,877
1,965
261
4,114
15,789
13,762
1,908
7,199
8,590
44,425
0
L
Tsukuyomi
wreckinginbound
Tsukuyomi
30,725
5,829
2,043
7,189
24,036
16,309
0
9,891
13,800
0
51,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,459
Gold Earned
64,874
181
Minions Killed
205
0
Camps Cleared
0
1,503,313
Distance Traveled
1,700,643
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,197
789
28
2
0
350,426
0
W
Sun Wukong
13,466
748
28
2
0
369,222
1
L
Athena
10,583
588
22
1
0
288,557
0
L
Tiamat
11,364
631
59
3
0
325,718
0
W
Ullr
12,277
682
50
3
0
317,447
0
L
Atlas
12,772
710
42
2
0
298,864
3
L
The Morrigan
9,424
524
21
1
0
248,871
0
W
Set
12,432
691
52
3
0
330,073
4
W
Tiamat
12,502
695
47
3
0
333,475
0
L
Tsukuyomi
12,316
684
37
2
0
341,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role