Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bokaj GC
Charybdis
Level 43
God Stats
21W - 8L
1,272 SR
Queue Stats
23W - 20L
1,150 Elo+
Party 2
Atlas
Atlas
VibeDetector
Atlas
Level 42
God Stats
18W - 18L
1,267 SR
Queue Stats
18W - 21L
1,209 Elo+
Party 2
Team Averages
Level 81
1,346 SR
1,286 Elo+

VS

Team Averages
Level 52
1,488 SR
1,273 Elo+
Discordia
Discordia
ImPapiJoe
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,238 Elo+
Party 1
Neith
Neith
Raermedik
Neith
Level 64
God Stats
11W - 31L
1,503 SR
Queue Stats
14W - 31L
1,294 Elo+
Solo
Chaac
Chaac
So_caliber2005
Chaac
Level 67
God Stats
2W - 4L
1,462 SR
Queue Stats
39W - 49L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
11 / 1 / 2
10,916
840
24,730
10,395
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Bokaj GC
Charybdis
13
2 / 2 / 7
9,278
714
9,038
9,871
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 0 / 9
9,806
754
6,317
18,391
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImPapiJoe
Discordia
13
0 / 2 / 3
8,165
628
8,410
10,317
4,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Neith
Raermedik
Neith
11
1 / 9 / 1
8,332
641
9,586
17,989
7,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 1
8,121
625
7,635
19,838
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
2
3
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
2
12
W
Charybdis
Bokaj GC
Charybdis
2
2
7
2.75
L
Discordia
ImPapiJoe
Discordia
0
2
3
0.75
L
Neith
Raermedik
Neith
1
9
1
0.17
L
1
4
1
0.38
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
25,631
38,657
Taken
48,144
25,727
Mitigated
32,333
10,991
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,730
1,661
0
2,799
10,395
4,418
656
2,620
7,498
64,724
0
W
Charybdis
Bokaj GC
Charybdis
9,038
5,434
0
1,000
9,871
3,806
1,607
1,996
7,728
0
32,538
L
Discordia
ImPapiJoe
Discordia
8,410
887
72
892
10,317
4,554
0
8,560
1,757
29,212
0
L
Neith
Raermedik
Neith
9,586
3,622
0
842
17,989
7,554
0
13,717
4,272
0
24,764
L
7,635
2,179
426
5,175
19,838
20,225
31
9,181
10,657
0
19,644
W
6,317
2,087
1,002
6,190
18,391
17,503
314
4,379
13,727
18,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
24,618
157
Minions Killed
98
9
Camps Cleared
1
774,930
Distance Traveled
693,501
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,916
840
86
7
4
243,185
2
W
Charybdis
9,278
714
55
4
5
248,946
2
L
Discordia
8,165
628
47
4
0
259,018
0
L
Neith
8,332
641
29
2
0
185,895
0
L
Chaac
8,121
625
22
2
1
248,588
6
W
Atlas
9,806
754
16
1
0
282,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role