Player Matchup

Heimdallr
Heimdallr
Dashxslayer
Heimdallr
Level 88
God Stats
12W - 16L
1,532 SR
Queue Stats
405W - 389L
1,535 Elo+
Party 2
Sol
Sol
Deku1230
Sol
Level 31
God Stats
5W - 6L
1,449 SR
Queue Stats
100W - 116L
1,429 Elo+
Solo
Set
Set
FearedFeline420
Set
Level 52
God Stats
2W - 6L
1,499 SR
Queue Stats
81W - 120L
1,471 Elo+
Party 2
Team Averages
Level 57
1,493 SR
1,478 Elo+

VS

Team Averages
Level 89
1,628 SR
1,653 Elo+
Bellona
Bellona
AntiShrimpus
Bellona
Level 34
God Stats
1W - 0L
1,690 SR
Queue Stats
45W - 27L
1,661 Elo+
Party 1
Anubis
Anubis
TheMonkley
Anubis
Level 113
God Stats
23W - 8L
1,692 SR
Queue Stats
66W - 48L
1,650 Elo+
Party 1
Discordia
Discordia
isaac1102
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dashxslayer
Heimdallr
13
3 / 5 / 1
8,652
721
8,600
15,324
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 9 / 2
8,805
734
6,000
12,667
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 3
8,225
685
5,059
14,289
10,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntiShrimpus
Bellona
15
10 / 1 / 9
10,471
873
15,738
14,643
16,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TheMonkley
Anubis
15
7 / 3 / 10
10,336
861
11,447
10,737
5,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
isaac1102
Discordia
15
4 / 2 / 13
9,886
824
11,551
9,076
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
21
21
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
AntiShrimpus
Bellona
10
1
9
14.5
L
Heimdallr
Dashxslayer
Heimdallr
3
5
1
0.7
L
2
9
2
0.33
L
1
7
3
0.36
W
Anubis
TheMonkley
Anubis
7
3
10
4
W
Discordia
isaac1102
Discordia
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
38,736
42,280
Taken
34,456
21,744
Mitigated
25,520
5,013
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AntiShrimpus
Bellona
15,738
4,456
0
1,140
14,643
16,755
613
2,836
11,807
0
27,963
L
Heimdallr
Dashxslayer
Heimdallr
8,600
5,303
0
2,301
15,324
6,502
0
7,557
7,504
0
29,232
L
6,000
1,232
0
1,599
12,667
4,706
0
7,691
4,686
22,553
1,792
L
5,059
1,987
259
854
14,289
10,536
0
7,891
6,060
0
12,577
W
Anubis
TheMonkley
Anubis
11,447
615
0
4,536
10,737
5,179
934
1,685
9,052
39,577
0
W
Discordia
isaac1102
Discordia
11,551
803
144
869
9,076
3,586
798
1,702
7,374
36,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
30,693
117
Minions Killed
148
1
Camps Cleared
10
596,774
Distance Traveled
778,474
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,471
873
25
2
3
276,848
3
L
Heimdallr
8,652
721
55
5
0
189,213
0
L
Sol
8,805
734
44
4
1
193,961
2
L
Set
8,225
685
18
2
0
213,600
3
W
Anubis
10,336
861
75
6
6
221,917
2
W
Discordia
9,886
824
48
4
1
279,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role